3.0.5 not working

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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barbarossa
Posts: 46
Joined: Sat Jan 24, 2009 3:34 pm

Re: 3.0.5 not working

#21 Post by barbarossa » Fri Oct 22, 2010 9:16 am

is that voidman'S only part or can admin make it too?

fred55555
Posts: 101
Joined: Sat Aug 07, 2010 7:57 pm

Re: 3.0.5 not working

#22 Post by fred55555 » Fri Oct 22, 2010 9:21 am

hey lenkim, havnt been on for a few days but i see my post has hit the mark for many people.

as for your remark, you may not want to point figures at people when you are the person QQ :cry: about Fred

you need a hug or a tissue :lol:

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.5 not working

#23 Post by swietlowka » Fri Oct 22, 2010 9:32 am

markusbab wrote:is that voidman'S only part or can admin make it too?
atm he's the only one to do it

barbarossa
Posts: 46
Joined: Sat Jan 24, 2009 3:34 pm

Re: 3.0.5 not working

#24 Post by barbarossa » Fri Oct 22, 2010 9:35 am

also that what we need is the pawnPetPtr_offset = 0x280,?

or is there more we need ?

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.5 not working

#25 Post by swietlowka » Fri Oct 22, 2010 9:38 am

the problem is that i belive only Voidman really knows what do we need, thats why i ask that he would share the knowlege with someone else for this kind of situatuation doesnt happend each time a patch come live

barbarossa
Posts: 46
Joined: Sat Jan 24, 2009 3:34 pm

Re: 3.0.5 not working

#26 Post by barbarossa » Fri Oct 22, 2010 9:40 am

so we need wait for mr. voidman
:o

WhiteTiger
Posts: 84
Joined: Tue Jun 22, 2010 8:06 am

Re: 3.0.5 not working

#27 Post by WhiteTiger » Fri Oct 22, 2010 11:42 am

voidman :P lol

bibiy34
Posts: 17
Joined: Tue Jun 30, 2009 4:32 pm

Re: 3.0.5 not working

#28 Post by bibiy34 » Fri Oct 22, 2010 11:48 am

HELP!!the bot doesn't work anymore

hellburns
Posts: 19
Joined: Fri Mar 12, 2010 3:46 am

Re: 3.0.5 not working

#29 Post by hellburns » Fri Oct 22, 2010 11:57 am

Like i said earlier you need to be patient. scanning through the memory address's takes time. and the ones that know how to do it also have lives outside the game. Just manualy play it for a bit and keep checking back here every so often

newton666
Posts: 81
Joined: Fri Oct 22, 2010 3:16 pm

Re: 3.0.5 not working

#30 Post by newton666 » Fri Oct 22, 2010 3:24 pm

hi guys this file works until a full fix is made, all u need to do is add your
profile and way point to this.
This rombot will not work for golden egg farming or any waypoints useing ultimate mail.
micromacro.rar
(668.02 KiB) Downloaded 379 times

Germangold
Posts: 276
Joined: Thu Oct 22, 2009 3:58 am

Re: 3.0.5 not working

#31 Post by Germangold » Fri Oct 22, 2010 3:58 pm

newton666 wrote:hi guys this file works until a full fix is made, all u need to do is add your
profile and way point to this.
thanks for your efford but its just old code combined with newer one.. frankly its a downgrade of all options that got implemented in the last 3-5 month

hellburns
Posts: 19
Joined: Fri Mar 12, 2010 3:46 am

Re: 3.0.5 not working

#32 Post by hellburns » Fri Oct 22, 2010 4:20 pm

o well. at least you have a functioning kill bot. beggars cant be choosers.

bibiy34
Posts: 17
Joined: Tue Jun 30, 2009 4:32 pm

Re: 3.0.5 not working

#33 Post by bibiy34 » Fri Oct 22, 2010 11:18 pm

newton666 wrote:hi guys this file works until a full fix is made, all u need to do is add your
profile and way point to this.
This rombot will not work for golden egg farming or any waypoints useing ultimate mail.
micromacro.rar
thank u very much!!

newton666
Posts: 81
Joined: Fri Oct 22, 2010 3:16 pm

Re: 3.0.5 not working

#34 Post by newton666 » Sat Oct 23, 2010 2:03 am

quick update, the file also is working for golden egg farming ;)

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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 3.0.5 not working

#35 Post by rock5 » Sat Oct 23, 2010 2:32 am

newton666 wrote:quick update, the file also is working for golden egg farming ;)
Can I make a suggestion? Unless you actually made changes to micromacro, which I doubt, you should only upload the 'rom' folder.
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newton666
Posts: 81
Joined: Fri Oct 22, 2010 3:16 pm

Re: 3.0.5 not working

#36 Post by newton666 » Sat Oct 23, 2010 2:58 am

all i wanted to say was that the file works for egg farming bcos someone tried it out and side it didnt worked that all.
when i said quick update( i meant information) not any changed to the file!!
man next tiem in not goign to post anything and keep my mouth shut!!

Eldar04
Posts: 7
Joined: Sat Oct 23, 2010 3:11 am

Re: 3.0.5 not working

#37 Post by Eldar04 » Sat Oct 23, 2010 3:14 am

If u have an update for golden Egg farming, would u be so nice and upload the files?

Thank you very much for your hard work, my own programming skills are a bit to low for this :(

newton666
Posts: 81
Joined: Fri Oct 22, 2010 3:16 pm

Re: 3.0.5 not working

#38 Post by newton666 » Sat Oct 23, 2010 3:33 am

the file which i posted b4 works for goldn egg farming

Eldar04
Posts: 7
Joined: Sat Oct 23, 2010 3:11 am

Re: 3.0.5 not working

#39 Post by Eldar04 » Sat Oct 23, 2010 3:50 am

It doesn' work for me, i suggest it is because of my german client.
I edited the millerfarm waypoints, so it works with the german client.

Could u be so kind and post your Millerfarm waypoints?

Thank you so much for your work :-)

Greetings Eldar

LenKim
Posts: 6
Joined: Fri Sep 24, 2010 8:51 pm

Re: 3.0.5 not working

#40 Post by LenKim » Sat Oct 23, 2010 3:54 am

Hm... is this a problem with the script that I have or the rombot folder?

Code: Select all

Moving to waypoint #3, (3937, 2978)
[string "..."]:2: attempt to call method 'target_Object' (a nil value)

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