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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#1
Post
by ginokid » Sun Oct 25, 2009 4:14 pm
I still can't get this elf daily quest profile to work.
Can someone try it please and fix it, for the life of me I can't do it. =[
Its the elf daily called "helping them grow" from NPC "Blinsik" in the elf starting area.
It's also telling me to change my hotkey in game to Ctrl-Tab for TARGET_FRIEND. But in game there is no target friend just Nearest Ally: ctrl+Tab. How do I fix that? because it's not clicking on the NPC and opening the dialoag box. I have the add-on streamline so it will auto accept and complete quests when the NPC dialog box is open.
Code: Select all
<waypoints>
<!-- # 1 --><waypoint x="31866" z="4584">
player:target_NPC("Blinsik");
</waypoint>
<!-- # 3 --><waypoint x="31905" z="4696"> </waypoint>
<!-- # 4 --><waypoint x="31434" z="5691"> </waypoint>
<!-- # 5 --><waypoint x="31421" z="5721">
player:rest(5);
changeProfileOption("HARVEST_TIME", 10);
player:harvest(112976)
</waypoint>
<!-- # 6 --><waypoint x="31911" z="4637"> </waypoint>
<!-- # 7 --><waypoint x="31899" z="4554"> </waypoint>
<!-- # 8 --><waypoint x="31866" z="4582"> player:target_NPC("Blinsik");
</waypoint>
</waypoints>
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phanisher
- Posts: 28
- Joined: Mon Oct 19, 2009 6:28 am
#2
Post
by phanisher » Sun Oct 25, 2009 4:57 pm
It's also telling me to change my hotkey in game to Ctrl-Tab for TARGET_FRIEND. But in game there is no target friend just Nearest Ally: ctrl+Tab. How do I fix that? because it's not clicking on the NPC and opening the dialoag box. I have the add-on streamline so it will auto accept and complete quests when the NPC dialog box is open.
You goto your key bindings and switch it to "J"
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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#3
Post
by ginokid » Sun Oct 25, 2009 5:29 pm
Thanks dude.. Ok changing the hotkey to J worked.
But now it wont harvest the target. It scans for it but wont click & harvest it. Do you have a fix for it? its a object that remains in the same place after you harvest it, so it can be harvested over and over but I only need it harvested 1 time to complete the daily.
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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#4
Post
by ginokid » Sun Oct 25, 2009 6:11 pm
Ok I got my profile to work I changed the harvest waypoint so its a tiny bit farther from the target and I have to zoom the camera in to the back of my characters head. Hasnt missed yet
If anyone wants this profile it works now. Easiest elf daily, I have 16 lvl 10 elfs doing this daily for arcane charges. Every 3 days I turn in the tokens & get a ton of charges. Beats dragging alts and leveling them to 10 a million times.
I'm so happy this works now I can run the profile watch tv and swap characters.
Code: Select all
<waypoints>
<!-- # 1 --><waypoint x="31864" z="4584">
player:rest(3);
player:target_NPC("Blinsik");
player:rest(2);
</waypoint>
<!-- # 2 --><waypoint x="31891" z="4572"> </waypoint>
<!-- # 3 --><waypoint x="31923" z="4702"> </waypoint>
<!-- # 4 --><waypoint x="31453" z="5456"> </waypoint>
<!-- # 5 --><waypoint x="31422" z="5716">
player:rest(3);
changeProfileOption("HARVEST_TIME", 10);
player:harvest(112976)
</waypoint>
<!-- # 6 --><waypoint x="31457" z="5476"> </waypoint>
<!-- # 7 --><waypoint x="31808" z="4871"> </waypoint>
<!-- # 8 --><waypoint x="31954" z="4613"> </waypoint>
<!-- # 9 --><waypoint x="31929" z="4565"> </waypoint>
<!-- # 10 --><waypoint x="31870" z="4582">
player:rest(3);
player:target_NPC("Blinsik");
player:rest(2);
</waypoint>
</waypoints>
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niinii
- Posts: 10
- Joined: Fri Sep 25, 2009 9:49 am
#5
Post
by niinii » Sun Oct 25, 2009 11:32 pm
can your script work in the background or must it be in the foreground for the harvest to work?
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#6
Post
by d003232 » Mon Oct 26, 2009 12:52 am
niinii wrote:can your script work in the background or must it be in the foreground for the harvest to work?
It have to be in the foreground.
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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#7
Post
by ginokid » Mon Oct 26, 2009 8:02 am
I encountered a small problem, sometimes it fails to harvest the clickie, it scans for it but fails at times.
Is there a way to make a macro to make sure it harvests the clickie ?
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droppen
- Posts: 179
- Joined: Mon Aug 03, 2009 10:32 pm
#8
Post
by droppen » Mon Oct 26, 2009 2:42 pm
ginokid wrote:I encountered a small problem, sometimes it fails to harvest the clickie, it scans for it but fails at times.
Is there a way to make a macro to make sure it harvests the clickie ?
try setting manually the camera postition right before you harvest
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#9
Post
by d003232 » Mon Oct 26, 2009 3:56 pm
ginokid wrote:I encountered a small problem, sometimes it fails to harvest the clickie, it scans for it but fails at times.
Is there a way to make a macro to make sure it harvests the clickie ?
And
see the expert options to configure the scan proces (step size, scanspeed).
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S3v3n11
- Posts: 91
- Joined: Thu Jul 09, 2009 7:37 am
#10
Post
by S3v3n11 » Sun Feb 14, 2010 10:33 pm
Anyone had any luck with this? I cannot get it to "harvest" the quest item.
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CoIogne01
- Posts: 25
- Joined: Sun Oct 09, 2011 9:22 am
- Location: Germany
#11
Post
by CoIogne01 » Wed Jun 13, 2012 5:36 am
Hi
I have change my Blinsik waypoint to run two ways
but now that porblem com
-----------------------------------
wir benutzen nun die normale wegpunktdatei Elfeninsel.xml
haltOnError: false
Dit not find any crashed game clients.
12:21am - ..nesof magic/micromacro/ROM/classes/waypointlist.lua:24: XML parse
Error.
File:.../micromacro/ROM/waypoints/Elfeninsel.xml
Line: 81
Colum: 3
Pos: 3634
Message: mismatched tag
---------------------------------
Thats my Waypoint file
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>
ToBlinsik = 1
repeat
<!-- # 1 --><waypoint x="31847" z="4592" tag ='Main'>
local dqCount, dqPerDay = RoMScript("Daily_count()");
if 10 > dqCount then
queststate = getQuestStatus("Wachstumshilfe");
if queststate == "complete" then
-- Complete quest
player:target_NPC("Blinsik");
sendMacro("CompleteQuest()"); yrest(2000);
-- Accept quest
player:target_NPC("Blinsik");
sendMacro("AcceptQuest()"); yrest(2000);
--__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
else
-- Accept quest
player:target_NPC("Blinsik");
sendMacro("AcceptQuest()"); yrest(2000);
end
else
sendMacro("}LoginNextToon=true a={") -- Tell autologin to log next character
sendMacro("Logout()") -- Logout
waitForLoadingScreen() -- Wait until the next character has finished loading
end
</waypoint>
<!-- # 1 --><waypoint x="31845" z="4585" y="9">
if ToBlinsik == 1 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Blinsik1"));
end
if ToBlinsik == 2 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Blinsik2"));
end
</waypoint>
<!-- # 2 --><waypoint x="31872" z="4587" y="3" tag ='Blinsik1'> </waypoint>
<!-- # 3 --><waypoint x="31903" z="4599" y="3"> </waypoint>
<!-- # 4 --><waypoint x="31915" z="4621" y="1"> </waypoint>
<!-- # 5 --><waypoint x="31919" z="4648" y="0"> </waypoint>
<!-- # 6 --><waypoint x="31916" z="4680" y="-2"> </waypoint>
<!-- # 7 --><waypoint x="31908" z="4718" y="-1"> </waypoint>
<!-- # 10 --><waypoint x="31912" z="4868" y="-6"> </waypoint>
<!-- # 11 --><waypoint x="31839" z="4978" y="-12"> </waypoint>
<!-- # 12 --><waypoint x="31686" z="5211" y="-23"> </waypoint>
<!-- # 40 --><waypoint x="31415" z="5720" tag = "Item1">
queststate = getQuestStatus("Wachstumshilfe")
if queststate == "incomplete" then
player:target_Object(112976,500);
yrest(3000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Item1"));
else
ToBlinsik = 2
__WPL:setWaypointIndex(__WPL:findWaypointTag("toBL"));
end
</waypoint>
<!-- # 1 --><waypoint x="31845" z="4585" y="9" tag ='Blinsik2'> </waypoint>
<!-- # 2 --><waypoint x="31871" z="4626" y="9"> </waypoint>
<!-- # 3 --><waypoint x="31891" z="4654" y="2"> </waypoint>
<!-- # 4 --><waypoint x="31900" z="4689" y="-2"> </waypoint>
<!-- # 5 --><waypoint x="31886" z="4749" y="-3"> </waypoint>
<!-- # 6 --><waypoint x="31855" z="4811" y="-4"> </waypoint>
<!-- # 7 --><waypoint x="31797" z="4897" y="2"> </waypoint>
<!-- # 8 --><waypoint x="31752" z="4966" y="-11"> </waypoint>
<!-- # 9 --><waypoint x="31714" z="5039" y="-11"> </waypoint>
<!-- # 10 --><waypoint x="31662" z="5146" y="-15"> </waypoint>
<!-- # 12 --><waypoint x="31686" z="5211" y="-23"> </waypoint>
<!-- # 40 --><waypoint x="31415" z="5720" tag = "Item2">
queststate = getQuestStatus("Wachstumshilfe")
if queststate == "incomplete" then
player:target_Object(112976,500);
yrest(3000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Item2"));
else
ToBlinsik = 1
__WPL:setWaypointIndex(__WPL:findWaypointTag("toBL"));
end
</waypoint>
<!-- # 4 --><waypoint x="31878" z="4692" tag ='toBL'> </waypoint>
<!-- # 5 --><waypoint x="31843" z="4593"> </waypoint>
</waypoints>
Please help me
soory for my bad english
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#12
Post
by rock5 » Wed Jun 13, 2012 7:25 am
The beginning is messed up.
You start with an <onLoad> but don't close it. You follow it with a "repeat" but then follow that with a waypoint.
What do you want in the onLoad and what do you want in the first waypoint?
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CoIogne01
- Posts: 25
- Joined: Sun Oct 09, 2011 9:22 am
- Location: Germany
#13
Post
by CoIogne01 » Wed Jun 13, 2012 9:13 am
Hi
I think
the repeat must for the "ToBlinsik = 1"
i copy it from the KS.xml waypoint
The </onLoad> i have forgotten
i have change the waypoint to
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>
ToBlinsik = 1
</onLoad>
<!-- # 1 --><waypoint x="31847" z="4592" tag ='Main'>
local dqCount, dqPerDay = RoMScript("Daily_count()");
...........
now it runs
i hoppe it run so that i like it
hurry it is ok now i can change other WP
Thx for help
I test it without
<onLoad>
ToBlinsik = 1
</onLoad>
and its ok
i dont now for wat is it
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