Rock5's Fusion Control Functions
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Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
Re: Rock5's Fusion Control Functions
Thanks. Actually it was the 'c' that wasn't capped.
What do you mean "config is empty"? What are the settings? What belts are you using?
What do you mean "config is empty"? What are the settings? What belts are you using?
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Re: Rock5's Fusion Control Functions
I have Recall Belts(T5) and Random Fusion Stones. I set the config to use Random Fusion Stones and clicked the white button
Re: Rock5's Fusion Control Functions
The was a bug in Fusion v2.0. Have you upgraded to v2.1 yet?
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- Eggman1414
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Re: Rock5's Fusion Control Functions
Seems like there is a problem. from the curse page.
Emmm... the f+i button seems to have a problem.
The settings are: use fusion stones random and fusion stones, item tier lvl 5, max stats 3 and allow green, blue and purple items.so last time i used f+i button with a lvl 80 purple item and it took it no problem. now i'm using the f+i button with lvl 78/79 green and blue items but it gives the message:
Fusion: No (valid) Fusion Stone or items to transmute found (check your config for valid Fusion Stone types).
manually creating t5 mana stone and than using the t6 button works just fine though.
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Re: Rock5's Fusion Control Functions
After deleting the folder, I reinstalled and it seemed to fix it. But the FPS goes to like 3. Its an addon problem but the userfunction seems to work
Re: Rock5's Fusion Control Functions
Great!
If the fps really bothers you you can try the code to slow it down.
http://www.curse.com/addons/rom/fusion?comment=69
If the fps really bothers you you can try the code to slow it down.
http://www.curse.com/addons/rom/fusion?comment=69
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Eggman1414
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Re: Rock5's Fusion Control Functions
Nope.... False Alarm
I still cant get this addon to work.
It keeps telling me I dont have enough items and stuff. I have no idea why though. I deleted it and re installed it and nothing.
I still cant get this addon to work.
It keeps telling me I dont have enough items and stuff. I have no idea why though. I deleted it and re installed it and nothing.
Re: Rock5's Fusion Control Functions
check the configuration
i checked mine.. random fusion stone has checked, use clean items has checked, white has checked green has checked
i checked mine.. random fusion stone has checked, use clean items has checked, white has checked green has checked
- Eggman1414
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Re: Rock5's Fusion Control Functions
nope. What do you have for tier level and max stats
Re: Rock5's Fusion Control Functions
tier level is 5 max stat are 3
- Eggman1414
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Re: Rock5's Fusion Control Functions
Man, mine doesnt want to work lol. Have no idea why
Re: Rock5's Fusion Control Functions
Ok try this. Put an item it's not recognizing into the first slot of your bag. Then enter the following commands in the game chat.
This just tells you if the item it a valid item. If the addon isn't working I suspect this will return false.
Now we'll check each individual check to see what is failing. Enter the following until you find the one that returns false.
Then depending on which one fails we can display some more info to see what is going on.
This just tells you if the item it a valid item. If the addon isn't working I suspect this will return false.
Code: Select all
/script pr(Fusion.Bag:getItem(61):isValidItem())
Code: Select all
/script pr(Fusion.Bag:getItem(61):isGear())
/script pr(Fusion.Bag:getItem(61):makesTier(5))
/script i=Fusion.Bag:getItem(61) i:updateTooltipInfo() pr(#i.Attributes <= Fusion_Settings.MaxStats)
/script i=Fusion.Bag:getItem(61) i:updateTooltipInfo() pr(#i.Attributes > 0 or Fusion_Settings.UseCleanItems == true)
/script pr(Fusion.Bag:getItem(61):isValidColor())
/script pr(Fusion_Settings.UseItemlist == false or Fusion.Bag:getItem(61):isOnItemlist())
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Eggman1414
- Posts: 111
- Joined: Sun Jun 17, 2012 2:27 pm
Re: Rock5's Fusion Control Functions
came back false with both a belt and a fusion stone (228966 and 202999)/script pr(Fusion.Bag:getItem(61):isValidItem())
This failed for the belt/script pr(Fusion.Bag:getItem(61):makesTier(5))
Everything else came back true. So the belt isn't being recognized as a valid tier 5 item?
Re: Rock5's Fusion Control Functions
Those test were only for items. Fusion stones would be less likely to fail. The main function to test Fusion Stones isEggman1414 wrote:came back false with both a belt and a fusion stone
Code: Select all
/script pr(Fusion.Bag:getItem(61):isFusionStone())
Looks like it. Which belts are you using?Eggman1414 wrote:So the belt isn't being recognized as a valid tier 5 item?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Eggman1414
- Posts: 111
- Joined: Sun Jun 17, 2012 2:27 pm
Re: Rock5's Fusion Control Functions
Recall Belt, Blank Tier 5 from Sarlo. ID is 228966
Re: Rock5's Fusion Control Functions
Works for me. Lets break it down further. Try this and tell me what it prints
Code: Select all
/script i=Fusion.Bag:getItem(61) i:updateTooltipInfo() pr(i.Level, i.Quality)
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Eggman1414
- Posts: 111
- Joined: Sun Jun 17, 2012 2:27 pm
Re: Rock5's Fusion Control Functions
came back:
Code: Select all
0
0
Re: Rock5's Fusion Control Functions
They should have been on one line but anyway... The level is gotten from the tooltip so the next step is to send me a picture of the tooltip. That would be the easiest thing. And could you also do this and tell me what it prints.
Code: Select all
/script pr(TEXT("TOOLTIP_LIMIT_TEXT") .. " " .. TEXT("SYS_LEVEL"))
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Eggman1414
- Posts: 111
- Joined: Sun Jun 17, 2012 2:27 pm
Re: Rock5's Fusion Control Functions
printed Requires Level in chat/script pr(TEXT("TOOLTIP_LIMIT_TEXT") .. " " .. TEXT("SYS_LEVEL"))
Re: Rock5's Fusion Control Functions
Will the newest version work with "Extended fusion" too? http://www.curse.com/addons/rom/extended-fusion
It's a rebuild of fusion with many other options. You can add filters, the manastone tiers go up to t20 and you can combine elements (fire, wind, water and earth) with this addon. So it is like the normal fusion but there are some specials added which i don't want to miss.
I can't try it out myself, because I'm back home in about 7 days.
It's a rebuild of fusion with many other options. You can add filters, the manastone tiers go up to t20 and you can combine elements (fire, wind, water and earth) with this addon. So it is like the normal fusion but there are some specials added which i don't want to miss.
I can't try it out myself, because I'm back home in about 7 days.
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