Need Help to complete New Aria Script

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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AngelDrago
Posts: 133
Joined: Fri May 06, 2011 10:39 am

Need Help to complete New Aria Script

#1 Post by AngelDrago » Fri Mar 01, 2013 5:35 am

Hello, Everyone i need some help completing this script as i tried and failed :oops:

<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
while(true) do
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end
</onload>

<!-- # 1 --><waypoint x="3593" z="-8947" y="446"> </waypoint>
<!-- # 2 --><waypoint x="3601" z="-8824" y="438"> </waypoint>
<!-- # 3 --><waypoint x="3669" z="-8741" y="439"> </waypoint>
<!-- # 4 --><waypoint x="3800" z="-8617" y="442"> </waypoint>
<!-- # 5 --><waypoint x="3831" z="-8538" y="443"> </waypoint>
<!-- # 6 --><waypoint x="3819" z="-8457" y="443"> </waypoint>
<!-- # 7 --><waypoint x="3788" z="-8402" y="444"> player:merchant("Jahos Tindo");
</waypoint>
<!-- # 8 --><waypoint x="3834" z="-8383" y="444"> </waypoint>
<!-- # 9 --><waypoint x="3882" z="-8326" y="443"> </waypoint>
<!-- # 10 --><waypoint x="3849" z="-8197" y="443"> </waypoint>
<!-- # 11 --><waypoint x="3834" z="-8052" y="443"> </waypoint>
<!-- # 12 --><waypoint x="3859" z="-7936" y="443"> </waypoint>
<!-- # 13 --><waypoint x="3903" z="-7830" y="441"> </waypoint>
<!-- # 14 --><waypoint x="3942" z="-7739" y="444"> </waypoint>
<!-- # 15 --><waypoint x="3997" z="-7638" y="444"> </waypoint>
<!-- # 16 --><waypoint x="4057" z="-7543" y="444"> </waypoint>
<!-- # 17 --><waypoint x="4182" z="-7299" y="417"> </waypoint>
<!-- # 18 --><waypoint x="4189" z="-7254" y="415"> player:target_NPC("Sugon Armored Beast");
player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 19 --><waypoint x="4006" z="-7143" y="434"> player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 20 --><waypoint x="4020" z="-7159" y="431"> </waypoint>
<!-- # 21 --><waypoint x="4029" z="-7205" y="433"> </waypoint>
<!-- # 22 --><waypoint x="4020" z="-7606" y="444"> </waypoint>
<!-- # 23 --><waypoint x="3938" z="-7741" y="444"> </waypoint>
<!-- # 24 --><waypoint x="3874" z="-7879" y="444"> </waypoint>
<!-- # 25 --><waypoint x="3806" z="-8120" y="443"> </waypoint>
<!-- # 26 --><waypoint x="3872" z="-8346" y="443"> </waypoint>
<!-- # 27 --><waypoint x="3705" z="-8703" y="439"> </waypoint>
<!-- # 28 --><waypoint x="3581" z="-8831" y="438"> </waypoint>
<!-- # 29 --><waypoint x="3603" z="-8911" y="444"> </waypoint>
<!-- # 30 --><waypoint x="3577" z="-8974" y="448"> sendMacro("ChoiceOption(1);");
</waypoint>
</waypoints>

So what it does is it hangs by this message
Waypoint #13 is closer then #1. Hence we start with waypoint #13.
GM detection started
We changed the option 'AUTO_ELITE_FACTOR' from '5' to '1000'.
for a very long time and than i need to do manualy point it t the egg...
also i would like it to auto except the quest and i did use this examples
player:target_NPC("Weybott Stohan");
CompleteQuestByName("Eat Well, Sleep Well, Get Well II");
CompleteQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
player:target_NPC("Weybott Stohan");
AcceptQuestByName("Eat Well, Sleep Well, Get Well II");
AcceptQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
</waypoint>
<!-- # 2 --><waypoint x="3608" z="-8888" y="442">
queststate = getQuestStatus("Eat Well, Sleep Well, Get Well II");
if queststate == "complete" then
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
else
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end

with no luck so you know this are two individula quests first you need to complete the first one than you get another quest after wards

Thank you for the help

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Need Help to complete New Aria Script

#2 Post by lisa » Fri Mar 01, 2013 5:40 am

without even looking any further

Code: Select all

<onload>
while(true) do
 player:target_Object("Sugon Armored Beast Egg");
 yrest(3000);
end
</onload>
It will of course stay in that loop for ever and ever and ever.

I seem to recall someone else posting about this quest at some stage, maybe do a forum search and see what they were using for it.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

AngelDrago
Posts: 133
Joined: Fri May 06, 2011 10:39 am

Re: Need Help to complete New Aria Script

#3 Post by AngelDrago » Fri Mar 01, 2013 9:32 am

Thank you Lisa,

Yes i did a forum search before and i have seen that you posted but for some reason it will not initiated as soon as the script will run. but the problem is i would like it to count to 10 Sugon Armored Beast Egg and than go to the NPC to complete the quest and than pick up the next quest and that same their count to 10 Armored Beast Tripe and than repeat the quests.

whitewiz
Posts: 11
Joined: Fri Jan 10, 2014 2:36 pm

Re: Need Help to complete New Aria Script

#4 Post by whitewiz » Mon Jan 27, 2014 4:26 pm

I am working on the same quest and I ran into problems as well. I have the logic worked out but occasionally this script goes into a loop changing classes back and forth.

The script is for UnderLevel; meaning that quest will be accepted and items collected on my high level class but then turned in on my lower level class.
(there may be a better name for that)
Attachments
Da67ULMT-EatWell.xml
(4.12 KiB) Downloaded 98 times

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