Who can fix UberFlex AutoCombat System?

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BlackGod
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Who can fix UberFlex AutoCombat System?

#1 Post by BlackGod » Sat Oct 10, 2009 9:02 am

Hey dudes...

Can somebody fix the addon UberFlex AutoCombat System or just tell my how to fix it by myself?

It works for many updates of RoM, but since the last update it doesn't work any! :cry:

Can someone do this?
Would be really nice! ;)

Thanks in advance!

Bot_Addict
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Re: Who can fix UberFlex AutoCombat System?

#2 Post by Bot_Addict » Sat Oct 10, 2009 7:13 pm

I would definately love if someone would take this on!

bussdee
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Re: Who can fix UberFlex AutoCombat System?

#3 Post by bussdee » Mon Oct 12, 2009 6:06 am

OH NO!
I lost my internet-connection for 1 month and the first thing i see is this message.....dammit !!!
"Erfahrung ist fast immer eine Parodie auf die Idee."
Johann Wolfgang von Goethe

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Administrator
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Re: Who can fix UberFlex AutoCombat System?

#4 Post by Administrator » Mon Oct 12, 2009 6:18 am

I don't know if it even can be fixed. It looks like it is unsupported by the creators. What function(s) have changed that cause UberFlex to not work?

Bot_Addict
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Re: Who can fix UberFlex AutoCombat System?

#5 Post by Bot_Addict » Mon Oct 12, 2009 11:26 am

Uberflex working, found a new update on EU (British Flag) RoM forums under addons. Just download the file and it picks up right where it left off

Looking for a PartyHeal addon fix now! Any takers?

bussdee
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Re: Who can fix UberFlex AutoCombat System?

#6 Post by bussdee » Tue Oct 13, 2009 8:31 pm

Just a small change to OnEvent and it works fine.


...now i only need to find a way to use UberFlex instead of the Skills by using the bot.....dammit 4 weeks offline was too long ...nothing will work anymore and everything has to be fixed! =(
Attachments
UberFlex AutoCombat System.zip
fixed version
(664.7 KiB) Downloaded 293 times
"Erfahrung ist fast immer eine Parodie auf die Idee."
Johann Wolfgang von Goethe

bussdee
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Joined: Tue Apr 28, 2009 11:20 am

Re: Who can fix UberFlex AutoCombat System?

#7 Post by bussdee » Fri Apr 23, 2010 3:17 pm

Anybody who can tell me what are the changes now that disables Uberflex ?
maybe any ideas how to fix it ?
"Erfahrung ist fast immer eine Parodie auf die Idee."
Johann Wolfgang von Goethe

miximixi007
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Re: Who can fix UberFlex AutoCombat System?

#8 Post by miximixi007 » Fri Apr 23, 2010 3:39 pm

sad,i used UberFlex AutoCombat System too.
if the bot have some code like this that would be better
name="HP_LOW_POTION" value="70" --use a kind of potion
name="HP_LOW2_POTION" value="40" --use the other one(ex:Healing potion)

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rock5
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Re: Who can fix UberFlex AutoCombat System?

#9 Post by rock5 » Fri Apr 23, 2010 4:27 pm

bussdee wrote:Just a small change to OnEvent and it works fine.


...now i only need to find a way to use UberFlex instead of the Skills by using the bot.....dammit 4 weeks offline was too long ...nothing will work anymore and everything has to be fixed! =(
What do you mean by 'Just a small change'? It's riddled with changes.

Where did you get this version anyway?
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bussdee
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Re: Who can fix UberFlex AutoCombat System?

#10 Post by bussdee » Fri Apr 23, 2010 6:43 pm

This is an old post and i asked the same question because v3 of RoM crashed it again.
"Erfahrung ist fast immer eine Parodie auf die Idee."
Johann Wolfgang von Goethe

Perk
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Re: Who can fix UberFlex AutoCombat System?

#11 Post by Perk » Wed Apr 28, 2010 8:22 am

Uberflex was using a bugged timer to fire, the timer has been fiixed,, and Rom does not allow you to use regualar timers to call up skills anymore.. Their goal was to kill addons that auto cast... unfortuately, for now, it seems that they have done a good job cleaning up and the auto-pot, auto-buff and auto-combat addons are dead..

I saw a post in here about possibly useing this as a replacement.. if this could auto follow me, buff and heal me,, and assist in combat... HOW COOL WOULD THAT BE!!!!

I do not have the know how,, only the vision,, and while this would be outside the rules,, I doubt there is anything Rom could do to kill it...


just my thoughts...

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rock5
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Re: Who can fix UberFlex AutoCombat System?

#12 Post by rock5 » Wed Apr 28, 2010 8:56 am

Uberflex is permanently dead I think.

The way I understand it, the problem is commands like UseSkill and UseAction will no longer function from ANY, I repeat, ANY triggered event, not just <OnUpdate> anymore. So I don't think there is any way in game, anymore, to automate these things.

As to using rombot as a replacement, I've started a thread about it. Hopefully with a bit of help from the Administrator I'll be able to create it.
http://www.solarstrike.net/phpBB3/viewt ... lex#p10289

My intention is that you'd load it like a waypoint file and you'll be able to start and stop, and issue attack command from in the game. You'd do all the moving and the bot would do all the healing buffing and attacking. Actually there maybe be a solution that incorporates Uberflex itself.

See where we stand after I get a response from Administrator. Make sure you follow the thread if you're interested.
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Perk
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Re: Who can fix UberFlex AutoCombat System?

#13 Post by Perk » Wed Apr 28, 2010 3:58 pm

I like your thinking Rock5!! I do not have the know how to help make it,, but have some knowledge of running rombot and would be happy to help test.. If I may assist in any way, shoot me a pm..

(I already miss dual boxing) ... :(

Perk
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Re: Who can fix UberFlex AutoCombat System?

#14 Post by Perk » Wed Apr 28, 2010 4:00 pm

btw, the priesterix follow command still works,, so if bot was auto casting heals and assisting you,, priesterix could take care of keeping it with you. (without ever changing focus window)..

jurafxp
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Re: Who can fix UberFlex AutoCombat System?

#15 Post by jurafxp » Fri Apr 30, 2010 4:12 am

so if the problem with UberFlex is that it needs some event to trigger actions, is it possible to get this event from micromacro.. something like "clock signal" ?

Perk
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Re: Who can fix UberFlex AutoCombat System?

#16 Post by Perk » Sat May 01, 2010 8:34 pm

I like what rock5 has created,, very cool.. but i still miss uberflex,,

(I could customize combos more,, search for buffs/debuffs and act accordingly,, (Rombot may allow me to do all those things, but I for one have a pretty basic rombot profile)

I do not think its dead,, if you add this macro (ingame) /script SimpleTimer1_EventHandler()

and spam it, uberflex works perfectly,, we just need rombot to spam that macro several times per second for us..

(While i cannot make it do what I want,, I can see that it should not be that hard for someone with a bit more knowledge than myself) if nothing else,, just have it spam a keyboard key , we can set the rest ingame!!

Is anyone willing to take this on?? or if its really simple,, post a how to... (please be specific with details,, Im STUPID!!) :P

jurafxp
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Re: Who can fix UberFlex AutoCombat System?

#17 Post by jurafxp » Sun May 02, 2010 4:23 am

for working Uberflex:

in options:

Code: Select all

<option name="AUTO_TARGET"		value="false" />
<option name="PATH_TYPE"              value="wander"/>
<option name="WANDER_RADIUS"          value="0" />
in onLoad:

Code: Select all

player.Current_waypoint_type = WPT_RUN;
while (true) do
        sendMacro("SimpleTimer1_EventHandler();");
        sendMacro("SimpleTimer2_EventHandler();");
        sendMacro("SimpleTimer3_EventHandler();");
        yrest(200)
end
it works for me :) attacking and buffing

Perk
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Re: Who can fix UberFlex AutoCombat System?

#18 Post by Perk » Sun May 02, 2010 8:27 am

jurafxp is my hero! tyvm for sharing!!

have not done extensive testing but uberflex seems to work!!

I do have movement issues,, occasional pauses but still very workable..

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rock5
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Re: Who can fix UberFlex AutoCombat System?

#19 Post by rock5 » Sun May 02, 2010 1:43 pm

jurafxp wrote:for working Uberflex:

in options:

Code: Select all

<option name="AUTO_TARGET"		value="false" />
<option name="PATH_TYPE"              value="wander"/>
<option name="WANDER_RADIUS"          value="0" />
in onLoad:

Code: Select all

player.Current_waypoint_type = WPT_RUN;
while (true) do
        sendMacro("SimpleTimer1_EventHandler();");
        sendMacro("SimpleTimer2_EventHandler();");
        sendMacro("SimpleTimer3_EventHandler();");
        yrest(200)
end
it works for me :) attacking and buffing
None of the options need to be changed or have any affect as once it enters the loop no rombot functions will be executed. Also there is no SimpleTimer3_EventHandler(); unless you have a different version than me. Thirdly, triggering the timers like that is quite slow. I would suggest you wouldn't need the delay. Or better yet use acsMacro() which includes logics to decide which timers to trigger and is very fast. This does need a small delay.

So I would suggest just putting the following in the onload event of your profile.

Code: Select all

      while (true) do
         sendMacro("acsMacro();");
         yrest(50)
      end
You may need to increase the delay if it interrupts you keyboard too much but this works well for me.
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jurafxp
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Re: Who can fix UberFlex AutoCombat System?

#20 Post by jurafxp » Mon May 03, 2010 6:26 am

rock5 wrote:Also there is no SimpleTimer3_EventHandler(); unless you have a different version than me.
i have version "v1.6.3", also timer 3 seems quite unnecessary:

Code: Select all

....
------------------------------------------------
-- Timer 3 : Used for animated icon
------------------------------------------------
function SimpleTimer3_OnLoad(this)
....

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