I've searched the wiki and the forums and don't seem to be able to find the answer to this, so...
Is there a setting to let the program know when your bags are full and to return to the vendor?
I know you can do a durability based repair function. Something similar for inventory being full? Or does the bot simply track through the waypoint list until it hits the vendor again?
Any help greatly appreciated.
Return to vendor when bags are full?
Re: Return to vendor when bags are full?
I'm just guessing here but perhaps you could use something like
to check if there is an item in a certain slot. Normally, the slots fill from 1 till the end, so in theory if you can see if there is something in the last slot you can determine that it is full.
Code: Select all
UseBagItem(GetBagItemInfo(XX))
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