EDIT: while i waiting for answers, i added this
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<skill name="PRIEST_RISING_TIDE" hotkey="VK_8" priority="40" inbattle="false" />Code: Select all
<skill name="PRIEST_RISING_TIDE" hotkey="VK_8" priority="40" inbattle="false" />Code: Select all
<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
It is not wrong to pull the mobs instead of running into the mobs.imartynasi wrote:btw, how do i set up, when my warrior is low hp, it will 1st try to use priest_urgent_heal, not hp_pot? if there will be no mp or cooldown, then use hp_pot
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<skill name="PRIEST_RISING_TIDE" hotkey="VK_8" priority="40" pullonly="true" />Code: Select all
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="60" />
<option name="HP_LOW_POTION" value="60" />
Just define your common heal level above your potion level. So you will come below the HP potion level. If it not works, post your profile.imartynasi wrote:i mean: i got char with priest class (heal skill) and now training warrior class, but when it low hp it using hp pot, but i want it use heal skill not the hp pot.