Ressurection Issues..

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Post Reply
Message
Author
ars0990
Posts: 6
Joined: Thu Aug 13, 2009 1:22 pm

Ressurection Issues..

#1 Post by ars0990 » Fri Aug 14, 2009 11:11 am

I seem to be having a problem figuring out how to make the bot automatically resurrect.. I have the macro made in game and set on the correct hot key. I just cant figure out how to make the bot continue and use the macro instead of pausing. And I don't know how to make a returnpath.. So if there is a link to a post about this stuff or if someone could take a minute to explain this to me it would be GREATLY appreciated. Thanks for your time. :)


Also.. When you use the /script AcceptResurrect(); In game.. and your not dead.. It gives you more debt. Is there anyway to correct this?

d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Ressurection Issues..

#2 Post by d003232 » Fri Aug 14, 2009 11:23 am

ars0990 wrote:I seem to be having a problem figuring out how to make the bot automatically resurrect.. I have the macro made in game and set on the correct hot key. I just cant figure out how to make the bot continue and use the macro instead of pausing. And I don't know how to make a returnpath.. So if there is a link to a post about this stuff or if someone could take a minute to explain this to me it would be GREATLY appreciated. Thanks for your time. :)
Please update to the actual SVN version. That one should give you more information about why the resurrection is not working. Please give me after that an information if it's working now or not ... and what the reason was avoiding the resurrection.

ars0990 wrote:Also.. When you use the /script AcceptResurrect(); In game.. and your not dead.. It gives you more debt. Is there anyway to correct this?
Yes thats a bad bug :-( It seems, if you teleport or deliver a quest, that the wrong debt is deleted. But don't kill any mob before ! If so, the debt is fix.
The RoM Bot Online Wiki needs your help!

ars0990
Posts: 6
Joined: Thu Aug 13, 2009 1:22 pm

Re: Ressurection Issues..

#3 Post by ars0990 » Fri Aug 14, 2009 11:37 am

Please update to the actual SVN version. That one should give you more information about why the resurrection is not working. Please give me after that an information if it's working now or not ... and what the reason was avoiding the resurrection.
I just downloaded SVN today.. I have no idea what its for except that i read a post saying download/update it
Yes thats a bad bug :-( It seems, if you teleport or deliver a quest, that the wrong debt is deleted. But don't kill any mob before ! If so, the debt is fix.
Thx.

d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Ressurection Issues..

#4 Post by d003232 » Fri Aug 14, 2009 11:46 am

ars0990 wrote:I just downloaded SVN today.. I have no idea what its for except that i read a post saying download/update it
At the end of the first post, there is a explanaction how to install the SVN and how to do an update with that. After installation, just right click your 'rom' bot folder and you should have the SVN options within your windows explorer.
The RoM Bot Online Wiki needs your help!

ars0990
Posts: 6
Joined: Thu Aug 13, 2009 1:22 pm

Re: Ressurection Issues..

#5 Post by ars0990 » Fri Aug 14, 2009 12:08 pm

Kk, I got it to res on death now. But how do i make a returnpath?

d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Ressurection Issues..

#6 Post by d003232 » Fri Aug 14, 2009 1:06 pm

ars0990 wrote:Kk, I got it to res on death now. But how do i make a returnpath?
What was the reason at first for not resurrect?

To create a returnpath, just enter 'rom/createpath.lua' within the MM window and walk your path. After marking the waypoints save your path under the name 'yourwapointname_return.xml'. the xml will be added automaticly. If you use the suffix '_return' the bot will match the returnpath automaticly to your waypointfile.
The RoM Bot Online Wiki needs your help!

ars0990
Posts: 6
Joined: Thu Aug 13, 2009 1:22 pm

Re: Ressurection Issues..

#7 Post by ars0990 » Fri Aug 14, 2009 1:13 pm

Oh.. its the same as making regular waypoints. I'm a dumby.. Thank you very much for all your help.

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 4 guests