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PartyDPS wandering off and getting killed.
Posted: Sun Nov 18, 2012 12:44 pm
by Cindy
I solved the problem
Code: Select all
<onLoad>
settings.profile.options.WANDER_RADIUS = 0
PartyHeals()
</onLoad>
What would be nice if the bot would return the dps to the leader at the end of every fight.. i'm afraid to take my characters into an instance with the partydps being so adventurous
Re: PartyDPS wandering off and getting killed.
Posted: Fri Mar 08, 2013 3:36 am
by beanybabe
there is still one problem they will run off if the lead has the timer set to log after a certain time say 1 hour. After it logs the healbot will just keep running its current direction.
I think the assist bot needs to log out if other disappears.
Re: PartyDPS wandering off and getting killed.
Posted: Fri Mar 08, 2013 5:04 am
by rock5
Can't you just send a command to the healer to log off with the party chat thingy?
Re: PartyDPS wandering off and getting killed.
Posted: Fri Mar 08, 2013 5:22 am
by lisa
rock5 wrote:Can't you just send a command to the healer to log off with the party chat thingy?
You could for sure, they are using the profile thing though which just gets to a time and then logs itself out.
Code: Select all
<option name="LOGOUT_TIME" value="180" />
I have never tried it with any of the party bots, no idea if it would work or not with them.
Just had a look and it shouldn't check for the logout timer but it is easy enough to add in.
Code: Select all
function Party(heal)
player:logoutCheck()