Don't fight mobs before waypoint reached

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Caspy
Posts: 21
Joined: Fri Sep 02, 2011 5:32 pm

Don't fight mobs before waypoint reached

#1 Post by Caspy » Wed Mar 07, 2012 10:23 am

Hi,
I was wondering if there's a way to avoid running of track to a nearby mob like in the screenshot?
Scenario:
I run to waypoint 1. I kill a mob there. Closeby is a mob, but let's say behind a wall and therefor i need to run to waypoint 2,3,4 to reach that mob at waypoint 5.
So I don't want to attack it yet when I didn't reach waypoint 5 because otherwise i'm just running against a wall.
The screenshot might make it more clear.
Thx, Casp
aggroMobs.PNG

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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Don't fight mobs before waypoint reached

#2 Post by lisa » Wed Mar 07, 2012 9:46 pm

well you could set your waypoints to RUN and have the bot go to the exact coords of the mobs, the bot will defend itself when it gets agro.

Another way is to add the mob you don't want to kill to your friends list and then when you get around the wall remove it from the friends list..
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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