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M4gm4
- Posts: 137
- Joined: Sun Jan 30, 2011 2:30 pm
#1
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by M4gm4 » Thu Jan 19, 2012 5:15 pm
How can i change in a waypoint the profile mobs, there is no tag to change
I use the google translator, so do not be surprised if my english is funny
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kuripot
- Posts: 493
- Joined: Mon Nov 07, 2011 9:14 pm
#2
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by kuripot » Thu Jan 19, 2012 6:32 pm
M4gm4 wrote:How can i change in a waypoint the profile mobs, there is no tag to change
Code: Select all
<onLoad>
settings.profile.mobs = {"Jyr'na Elven Druid","Jyr'na Druid Assistant"}
</onLoad>
this what you want??
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M4gm4
- Posts: 137
- Joined: Sun Jan 30, 2011 2:30 pm
#3
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by M4gm4 » Thu Jan 19, 2012 6:58 pm
jayyyyy Super, that was what i needed
Code: Select all
settings.profile.mobs = {100212,100195,100210}
works fine, thanks
I use the google translator, so do not be surprised if my english is funny
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#4
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by lisa » Thu Jan 19, 2012 7:51 pm
No idea if I posted this anywhere before, I can't remember.
usage
Code: Select all
--examples changeOptionFriendMob("mob", "Wolf", "Add")
--examples changeOptionFriendMob("friend", "Hokeypokey", "Remove")
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Attachments
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- userfunction_profilechange.lua
- userfunbction, goes in rom/userfunctions folder
- (1.36 KiB) Downloaded 125 times
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Uniden65
- Posts: 151
- Joined: Thu Aug 20, 2009 5:17 pm
#5
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by Uniden65 » Mon Jul 09, 2012 12:29 am
does not work but would be nice? oo nice this does work in a onload command
Code: Select all
changeOptionFriendMob("friend", "name", "add")
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#7
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by lisa » Mon Jul 09, 2012 1:50 am
Actually this topic date is 2-3 months before I made the other topic for the userfunction, I'll move this and lock it =)
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