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Warden Energy Absorb
Posted: Sun Jul 17, 2011 6:06 pm
by whome
This skill is listed as a beginner 'demo' level one skill, but I can't seem to get it to work/cast???
Re: Warden Energy Absorb
Posted: Sun Jul 17, 2011 7:35 pm
by Mushroomstamp
Paste the skill line from your profile. Does the MicroMacro window say that it's casting it, but it doesn't actually happen in-game?
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 12:31 am
by whome
I am using the default one and it doesnt cast, I havent modified it at all because I dont exactly know how, thats why I asked for some kind soul to share.......
Code: Select all
<skills_warden>
<skill name="WARDEN_CHARGED_CHOP" modifier="" hotkey="VK_2" priority="90" />
<skill name="WARDEN_ENERGY_ABSORB" modifier="" hotkey="VK_3" priority="80" inbattle="true" hpper="25" />
</skills_warden>
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 1:23 am
by Mushroomstamp
Code: Select all
<skill name="WARDEN_ENERGY_ABSORB" modifier="" hotkey="VK_3" priority="80" inbattle="true" hpper="25" />
As-is, you need to have the skill in slot 3 of your action bar, and it will only cast in battle, and when your HP is below 25%.
http://www.solarstrike.net/wiki/index.p ... figuration
Read over that page, especially the "Skill over-rides" section, about 3/4 of the way down... it will explain a LOT.
Also, change
to
for all your skills and you won't need to worry about where they are in your action bar, if they're even there at all.
Lastly, I think I've seen a "whome" in-game. If that's you, you'll want to re-register on here with a different name, then ask someone to delete this thread... unless you're not worried about getting banned. =p
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 1:38 am
by whome
Thanks shroom, this is just a forum name, i hope i dont actually get someone banned... lol. This is what i have tried.....
Code: Select all
<skills_warden>
<skill name="WARDEN_CHARGED_CHOP" modifier="" hotkey="MACRO" priority="80" />
<skill name="WARDEN_ENERGY_ABSORB" modifier="" hotkey="MACRO" priority="100" inbattle="true" hpper="60" />
<skill name="WARDEN_BRIAR_SHIELD" modifier="" hotkey="MACRO" priority="60" />
<skill name="WARDEN_POWER_OF_THE_WOOD_SPIRIT" modifier="" hotkey="MACRO" priority="90" />
<skill name="WARDEN_ELVEN_PRAYER" modifier="" hotkey="MACRO" priority="20" />
</skills_warden>
and little further down in my profile.... (as suggested in a post by Rock)
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<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
catchCavy("cavy")
player:update()
if 50 > (player.Pet.HP/player.Pet.MaxHP * 100) then
player:target( player.Pet );
player:cast("WARDEN_ELVEN_PRAYER")
yrest(3000);
end
]]></onLeaveCombat>
however, i cast elven prayer way too often..... even when not required??
P.S. I checked out the link and sadly, for the programming challenged, it still makes little sense unless there are actual examples, especially those specific to an actual class....basically I need a complete example of someones profile (preferably a warden),

Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 5:30 am
by rock5
whome wrote:however, i cast elven prayer way too often..... even when not required??
Probably because the bot is casting it as part of it's skill rotation aswell. Try adding autouse="false" to the skill so it only casts when you tell it to.
Code: Select all
<skill name="WARDEN_ELVEN_PRAYER" modifier="" hotkey="MACRO" priority="20" autouse="false" />
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 5:37 am
by whome
Id really like it to detect the HP of my Spriit of the Oak and use the prayer when required... only I dont know how to configure it?? Ill give your suggestion a go, thanks
Seems to work, however, the health is too low before it casts.... what does the "50"
Code: Select all
player:update()
if 50 > (player.Pet.HP/player.Pet.MaxHP * 100) then
player:target( player.Pet );
player:cast("WARDEN_ELVEN_PRAYER")
yrest(3000);
end
mean.... how can I change it so my oak's health is not so low when it casts?
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 6:23 am
by rock5
50 is 50% but it's not an exact science. If it's hp gets too low then try increasing it.
Re: Warden Energy Absorb
Posted: Mon Jul 18, 2011 6:41 am
by whome
thanks for that, ill play with it a bit