Page 1 of 1

Getting nil value for 'debug_target'

Posted: Mon Apr 18, 2011 9:45 pm
by Mushroomstamp
After updating and getting the message that lootbodies is obsolete, I deleted it from userfunctions and my profile, but I am now getting an error at times when looting;
.../player.lua:1526: attempt to call global 'debug_target' <a nil value>
What do I need to do to fix this?

Re: Getting nil value for 'debug_target'

Posted: Tue Apr 19, 2011 1:35 am
by rock5
Sorry, 'debug_target' wasn't defined in that function. I missed that when I copied it over from 'evalTargetDefault'.

Fixed in rev 598