I have a strange error using advanced sell options, after correctly selling to the merchant Micromacro crashes on the dura of an item which apparently it is not displayed in the comparison window (see screenshot). I attach here the lua error and my profile.
Thanks in advance,
<profile>
<options>
<!-- Try the bot with a new char mage -->
<!-- At the pioneer village. Use demo.xml waypoint file -->
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="0" />
<option name="USE_HP_POTION" value="best" /> <!-- potion select strategy: best|minstack -->
<option name="USE_MANA_POTION" value="best" /> <!-- potion select strategy: best|minstack -->
<!-- Rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />
<!-- Shopping options, how many of what do you want to keep in your inventory -->
<option name="HEALING_POTION" value="" />
<option name="MANA_POTION" value="10" />
<option name="ARROW_QUIVER" value="" />
<option name="THROWN_BAG" value="" />
<option name="POISON" value="" />
<!-- Advanced sell option -->
<option name="INV_AUTOSELL_ENABLE" value="true" />
<option name="INV_AUTOSELL_FROMSLOT" value="16" />
<option name="INV_AUTOSELL_TOSLOT" value="60" />
<option name="INV_AUTOSELL_QUALITY" value="white,green" />
<option name="INV_AUTOSELL_STATS_NOSELL" value=" X,XI" />
<!-- either false or arrow or thrown -->
<option name="RELOAD_AMMUNITION" value="false" /> <!-- false|arrow|thrown -->
<!-- Combat options -->
<option name="COMBAT_TYPE" value="" /> <!-- leave empty or choose ranged/melee if not using class default -->
<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
<option name="COMBAT_DISTANCE" value="160" />
<option name="MAX_FIGHT_TIME" value="20" /> <!-- Max time without damage before break -->
<option name="DOT_PERCENT" value="90" />
<option name="ANTI_KS" value="true" />
<!-- Attack monsters 3 levels above or 10 below your level -->
<option name="TARGET_LEVELDIF_ABOVE" value="3" />
<option name="TARGET_LEVELDIF_BELOW" value="10" />
<!-- Waypoint and movement settings -->
<option name="WAYPOINTS" value="" /> <!-- leave empty to show a list -->
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="waypoints" /> <!-- waypoints | wander -->
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="25" />
<option name="QUICK_TURN" value="true" />
<!-- Loot settings -->
<option name="LOOT" value="true" />
<option name="LOOT_IN_COMBAT" value="true" />
<option name="LOOT_DISTANCE" value="180" />
<option name="LOOT_PAUSE_AFTER" value="0" /> <!-- probability in % for a short rest -->
<!-- Log out and resurrect settings -->
<option name="LOGOUT_TIME" value="0" /> <!-- in minutes, 0 = timer disabled -->
<option name="LOGOUT_SHUTDOWN" value="false" />
<option name="LOGOUT_WHEN_STUCK" value="true" />
<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />
<!-- For more options and documentation see the RoM Bot Wiki: -->
<!-- http://www.solarstrike.net/wiki/index.p ... le=RoM_Bot -->
</options>