minigame or castle game completed test ?

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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beanybabe
Posts: 647
Joined: Wed Mar 06, 2013 1:27 am

minigame or castle game completed test ?

#1 Post by beanybabe » Mon Jul 06, 2015 5:46 pm

I was wondering if anyone has made a function to test for mini or guild, game completion.

noobbotter
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Re: minigame or castle game completed test ?

#2 Post by noobbotter » Tue Jul 07, 2015 7:18 am

I use log files. As soon as a character pays the phirius tokens for a minigame I log the date/time in a log file for that specific character for that minigame (as well as the date/time in a separate log file for when dailies are complete.

When I run my daily script it will check the log files for each character: If dailies are already complete it will check the Ancient Treasures log file. If complete, it checks CoT log file. If complete, it checks AndorTraining. If complete, it starts checking the next character in my list. Once it finds a character whose game hasn't been completed for that day it will log that character in and play that game. and then continue from there.

It was quite involved for me to write it this way and it involved quite a bit of additional coding added to my daily files as well as to each minigame file. I also use a "after_minis" waypoint so the characters will check their mail, send certain items to certain characters, clean up their bags, and finally log their progress (how much gold they have, shells, tokens, puris, etc...) I don't know how I could possibly share my code with you short of zipping up my complete dailies directory and sending it to you but even then, I'd have to go through and scrub all the files for any that have specific character names in them and you'd still have a lot of customizing to do. If you wanted, I could possibly create a very stripped down version of how I it runs for you if you were interested.

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beanybabe
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Re: minigame or castle game completed test ?

#3 Post by beanybabe » Tue Jul 07, 2015 8:43 am

Thank for offering but that is way to complicated for me, I hoped there was some check like the one for daily's, It was just an idea in case of a crash or interruption postponing play till later in the day.

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