player.lua line 644 - 663
Code: Select all
self:update();
if( self.Battling and not self:haveTarget() ) then
cprintf(cli.green, language[35]);
keyboardRelease( settings.hotkeys.MOVE_FORWARD.key );
local aggroWaitStart = os.time();
while(self.Battling) do
if( player:haveTarget() ) then
break;
end;
if( os.difftime(os.time(), aggroWaitStart) > 3 ) then
cprintf(cli.red, language[34]);
break;
end;
yrest(10);
player:update();
end
end
Zilvermoon