grml grml..... CA works fine most of the time (did i mention I hate podag?)
but - in some runes I have the problem that the bot can not enter the instance.
The bot walks against the entrance - what is really obvious (ey - seen that guy running against the ca-door for 5 mins?)
Any ideas what I can do? Maybe a hint for a code-snippet?
What I am thinking of is a timer / event on the entrance of the instance.
When the situation appears - the bot has to go to another routine.
That routine have to do:
Go back a way from instance (kill mobs arround).
Then go into instance (cause after this it works)
Check if problem is solved - than try again.
Or am I thinking to complicated and a modified model-folder will help?
Hope you can give me a tip
Cyclops Lair - not getting through the door sometimes
Re: Cyclops Lair - not getting through the door sometimes
Spawni
Im using this bit of the code to get thru the CL doors - i thing Rock5 suggested taht few post ago.
Cheers
Im using this bit of the code to get thru the CL doors - i thing Rock5 suggested taht few post ago.
Code: Select all
<!-- # 5 --><waypoint x="-38122" z="-9369" tag="DoAgain"></waypoint>
<!-- # 6 --><waypoint x="-38124" z="-9385" y="1061"></waypoint>
<!-- # 7 --><waypoint x="-38179" z="-9280" y="1061">
keyboardPress(key.VK_SPACE);keyboardPress(key.VK_W);keyboardPress(key.VK_SPACE);
if not waitForLoadingScreen(20) then
cprintf(cli.red,"Trouble getting thru the doors - will retry last 3 waypoints.\n");
__WPL:setWaypointIndex(__WPL:findWaypointTag("DoAgain"))
end
</waypoint>
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