LogNextToon userfunction

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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

LogNextToon userfunction

#1 Post by botje » Sun Sep 04, 2011 11:16 am

nothing special, just thought i would wrap the log next character function in a userfunction for ease of use :)

call it like this:

Code: Select all

LogNextToon("UserDefault", "Logar/AslanValley")
thats all.

Botje
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userfunction_LogNextToon.lua
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Last edited by botje on Sun Sep 04, 2011 7:28 pm, edited 1 time in total.

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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: LogNextToon userfunction

#2 Post by lisa » Sun Sep 04, 2011 7:15 pm

I think you forgot to post the file, or maybe the code for the user function ;)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: LogNextToon userfunction

#3 Post by botje » Sun Sep 04, 2011 7:28 pm

LOL...

now THATS stupid xd

*fixes it

Botje

ExeCuter
Posts: 15
Joined: Tue Oct 25, 2011 9:25 pm

Re: LogNextToon userfunction

#4 Post by ExeCuter » Wed Oct 26, 2011 6:29 am

How the title says I have a problem with userfunction_LogNextToon.
I got the file in the userfunctions folder.
There is
sendMacro("}LoginNextToon=true;a={")
sendMacro("Logout();"); yrest(3*60*1000) -- wait 3m for next character to load
in my waypointfiles but the character only logs out after finishing dailys. (It is the finished waypoint for elvendaily - token taken from the waypointsection in this forum)
Do I have to add something in my waypoints? I didn't find another thread which could help me.
Thanks for help.

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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: LogNextToon userfunction

#5 Post by lisa » Wed Oct 26, 2011 6:33 am

you are getting closer, this is the topic you are looking for
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

ExeCuter
Posts: 15
Joined: Tue Oct 25, 2011 9:25 pm

Re: LogNextToon userfunction

#6 Post by ExeCuter » Wed Oct 26, 2011 6:35 am

okay I just searched for LogNextToon, didn't know that it have to do with your posted topic, thanks.

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