Help me Script Flaming Volcanic Mud

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cLeRaNs
Posts: 2
Joined: Wed Mar 16, 2011 9:58 am

Help me Script Flaming Volcanic Mud

#1 Post by cLeRaNs »

Hello
I did research in the forum.
Flaming Volcanic Mud
Reviewed this topic...what you're looking at but I still get an error up to..

Help me pls

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>
		<!-- # 17 --><waypoint x="-11235" z="22618">player:target_Object("Volcanic Mud", 6000, false, false)	</waypoint>
	<!-- # 18 --><waypoint x="-11235" z="22618">
if inventory:itemTotalCount("Flaming Volcanic Mud") > 19 then    
    UMM_SendByNameOrId ("Leonardo", "Flaming Volcanic Mud")
end	
</waypoint>
</waypoints>
Last edited by cLeRaNs on Wed Mar 23, 2011 9:23 am, edited 2 times in total.
User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Help me Script Flaming Volcanic Mud

#2 Post by lisa »

UMM_SendByNameOrId (Recipient, ItemTable)
Use this function to send all items of specific names or ids. eg. UMM_SendByNameOrId ("player2", {"Golden Eggs","Beetle Leg"})
notice the {}

try this

Code: Select all

if inventory:itemTotalCount("Flaming Volcanic Mud") > 19 then    
    UMM_SendByNameOrId ("Leonardo", {"Flaming Volcanic Mud"})
end 
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cLeRaNs
Posts: 2
Joined: Wed Mar 16, 2011 9:58 am

Re: Help me Script Flaming Volcanic Mud

#3 Post by cLeRaNs »

yeh, was now ... thanks
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