I don't really know what to ask here. I'm trying to find a way to detect if my character has hit a wall or if he is unable to use abilitys thru a wall. Normally in the game if i try to teleport myself over a wall it will let me but some walls are setup to not allow teleporting over them. I'd like to know what i'd need to search for inorder to start finding these types of events in games...
I know how to search values and stuff but is there a value to even look for here? Only thing i can think of off hand if check if I accually moved if not retry or prehap bounce back a waypoint and start from there. Another down side to this game is hat i cannot figure out a way to detect monsters. It's lik there is nothing in memory telling me the monsters are there or something...
How would i search for collisions?
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Re: How would i search for collisions?
id like to have a ofset to let the bot know when "cannot see target" occurs, having this in the onskillcast would be awesome
Re: How would i search for collisions?
I'm not talking about RoM but it's the same thing i'm looking for.
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- Posts: 316
- Joined: Wed Jun 16, 2010 8:16 am
Re: How would i search for collisions?
oh, sorry... didnt see wheres the topic is located
Re: How would i search for collisions?
No worries , I'm just curious of how this might be done.
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