Search found 4499 matches
- Sat Jul 05, 2025 9:24 am
- Forum: Runes of Magic
- Topic: micromacro need to be fixed, admin leave site
- Replies: 3
- Views: 158
Re: micromacro need to be fixed, admin leave site
I see, so this is the old issue you've had then. I still am not able to reproduce it at all. Everything checks out on my end. Even testing manually by checking the evaluation against your object memory dumps indicates those items should not be marked as attackable by the bot. As such, I have no way ...
- Thu Jun 26, 2025 4:02 pm
- Forum: Runes of Magic
- Topic: micromacro need to be fixed, admin leave site
- Replies: 3
- Views: 158
Re: micromacro need to be fixed, admin leave site
I'm not able to reproduce this issue. I tried with the Warden Spirit of the Oak and with an egg pet. Does this affect all pets for you, or only the ones you mentioned (Scarlet Demon Blade, Chiron the Centaur)? Is it when it is your own pet, when it is a pet owned by other players, or both? Can you r...
- Fri Apr 04, 2025 9:47 am
- Forum: Runes of Magic
- Topic: Ancient Dreamland
- Replies: 24
- Views: 26381
Re: Ancient Dreamland
I can absolutely support, but I don't know anything about Dreamland, nor do I have any way of testing it, so that makes it difficult for me to create or update the original script.
If there's anything I can help with, just let me know.
If there's anything I can help with, just let me know.
- Sun Jan 26, 2025 1:42 pm
- Forum: Runes of Magic
- Topic: BUFF REMOVAL when running a SCRIPT
- Replies: 5
- Views: 5377
Re: BUFF REMOVAL when running a SCRIPT
string.find() docs string.find returns the index where the match occurred. Returning 1 means that the string starts with the given pattern. That code works by comparing the mount's name to the buff's description to find the index of the buff associated with the mount. I think what is happening with...
- Sat Jan 18, 2025 7:07 pm
- Forum: Runes of Magic
- Topic: Elite Skill Heffnerlager
- Replies: 4
- Views: 1042
Re: Elite Skill Heffnerlager
I have a fix up for this error: /invaders_functions.lua:3: attempt to perform arithmetic on field 'inventoryBagIds' (a nil value) . Update your scripts and test it out for me. As for Xaviera Coast of Opportunity, I have no idea what that is. Keep in mind that I do not play the game. Please explain w...
- Fri Jan 17, 2025 12:59 pm
- Forum: Runes of Magic
- Topic: Elite Skill Heffnerlager
- Replies: 4
- Views: 1042
Re: Elite Skill Heffnerlager
Ich habe gesehen, dass du deinen gesamten Ordner rom-bot hochgeladen hast. Darin enthalten ist auch dein Profil, also dein Spielername. Ich habe die Datei entfernt und sie zu deiner Sicherheit nur durch die Wegpunkte ersetzt.
Ich werde mir die Sache ansehen, wenn ich Zeit habe.
Ich werde mir die Sache ansehen, wenn ich Zeit habe.
- Sun Jan 05, 2025 9:41 am
- Forum: Runes of Magic
- Topic: Elite Skill Heffnerlager
- Replies: 4
- Views: 1042
Re: Elite Skill Heffnerlager
Please provide a copy of the waypoints you're having trouble with. Zip up all of the relevant files (making sure to remove anything that could be used to identify you first, if you added anything to them) and attach them here. 2. wie kann ich in einer Lua eine Funktion mit "/camp n 1" aufr...
- Tue Dec 31, 2024 9:05 am
- Forum: Runes of Magic
- Topic: Wrong value returned in update of CItem id
- Replies: 1
- Views: 1223
Re: Wrong value returned in update of CItem id
This is a tricky one to fix. Like you said, it works regardless so it isn't a real problem. Here's what's happening though: - When you first load up the game, it only loads relevant item details to your character at that time; things like items that your character is holding. I think items are loade...
- Mon Dec 30, 2024 8:54 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
I may just take you up on that offer. But first, I would need a list of issues that would even require that. I do not play the game, so without bug reports, I'm not aware of anything. I just logged in with my test account and everything seems to be working well enough. If you're having issues, pleas...
- Sun Dec 29, 2024 11:40 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
@notknowingguy: Do you have the same issue as ThulsaDoom? Did the fix provided not help in your case?
- Sat Dec 28, 2024 9:24 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
Thank you for testing all of this. I just pushed up a commit to fix this, so in the future if you update your scripts that will be included. What caused this issue? Most skills have an "item" associated with them. Don't think of it as an actual item in the game, but rather, both items and ...
- Fri Dec 27, 2024 7:42 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
Please leave DEBUG_SKILLDISCOVER on and run it; it's hard to tell what's what without it. I'm assuming that BaseItemAddress is nil is the relevant line for tab 4,1 but can't be sure. Afterwards, you can try modifying line 2299 from this: if( tmp.BaseItemAddress == nil ) then return nil; end To this:...
- Fri Dec 27, 2024 9:26 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
OK so, that at least tells us what's happening. GetSkillInfo() is returning nil . There could be a few reasons for this. Line 2279, see this: if( not tmp.Id ) then return nil; end Modify to: if( not tmp.Id ) then print("tmp.Id is false"); return nil; end Next, around 2299: if( tmp.BaseItem...
- Sat Dec 21, 2024 8:57 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
In functions.lua again, go to line 2392. You'll see this: tmpData = GetSkillInfo(skilladdress) if tmpData ~= nil and tmpData.Name ~= nil and tmpData.Name ~= "" then Update this to add another debug statement: tmpData = GetSkillInfo(skilladdress) if( tab == 4 and num == 1 ) then print("...
- Fri Dec 13, 2024 6:26 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
If you turn on
DEBUG_SKILLDISCOVER
(see here), does anything turn up for Tab(4, 1), like this?
Code: Select all
Found skill 0xE017000 ID(498604) Tab(4-1) "Forge"
- Thu Dec 12, 2024 4:04 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
ThulsaDoom, I've got something that might be worth trying for debugging purposes. Open up functions.lua and go to line 2393. You'll see this: if tmpData ~= nil and tmpData.Name ~= nil and tmpData.Name ~= "" then Change that to just this: if tmpData ~= nil then Save and run the bot with DEB...
- Thu Dec 12, 2024 11:08 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
Hi OluxZarjaNebesnogo, Thanks for the info! Can I get clarification on one thing? As a result, I left the ID for Champion and Champion/Rogue in the skills.xml file, but added another ID for Champion/Warlock to the buffs: Code: Select all <skill name="CHAMPION_FORGE" id="498604" r...
- Sat Nov 23, 2024 10:31 am
- Forum: Runes of Magic
- Topic: Autologin Hilfe
- Replies: 1
- Views: 1953
Re: Autologin Hilfe
I don't think that works anymore, no. I believe it was broken by some game update and a replacement method hasn't been found.
- Sun Sep 22, 2024 8:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's "Invaders from the Sea" - For Elite Skills
- Replies: 127
- Views: 89302
Re: Rock5's "Invaders from the Sea" - For Elite Skills
Given that the scripts haven't been updated in 9 years, it's unlikely to fix it without some major changes. It also has its own set of memory addresses (from 9 years ago), and no idea how to get that. Plus, I haven no way of testing it.
Sorry, but there's not much I can do.
Sorry, but there's not much I can do.
- Sun Jul 28, 2024 3:34 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 26
- Views: 20034
Re: Issue Skill CHAMPION_FORGE
That could be pretty tricky to debug from here on. There's a ton of things that could cause that and there's no simple instructions I can really give you to just solve it. Would you possibly trust me to borrow your account for a bit? I don't have a Champion/Rogue to test with, but I'm sure I could p...