Search found 134 matches

by ThulsaDoom
Sat Dec 28, 2024 5:49 am
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

The modification has been a success, now Forge is cast without problem.

What caused this issue? Was it for all users or just mine?

Thanks for your support.
by ThulsaDoom
Fri Dec 27, 2024 11:55 am
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

Executing your instructions, the return is: The 'Attack' hotkey is set to 'macro'. Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return Normal return BaseIte...
by ThulsaDoom
Tue Dec 24, 2024 5:27 am
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

Hello, Test done. Champion /Rogue: RoM Bot Version 4.10 Revision unknown Game Version 7.4.0.3005 Window (375, 65, 604, 451) Loading text cache... Loading profile --.xml The macro hotkey is F9. The 'Attack' hotkey is set to 'macro'. Testing 'ingamefunctions' macro. If it gets stuck here, please updat...
by ThulsaDoom
Sat Dec 14, 2024 11:27 am
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

It appears: Found skill 0x3174737C ID(490326) Tab(3-6) "Agility" Found skill 0x317473C8 ID(490332) Tab(3-7) "Nimble Hands" Found skill 0x31747414 ID(490344) Tab(3-8) "Shadow Step" Found skill 0xDF3544C ID(498564) Tab(4-2) "Rune Draw" Found skill 0xDF35498 ID(4...
by ThulsaDoom
Fri Dec 13, 2024 3:07 pm
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

I have applied the changes you suggested: <skills_champion> <skill name="CHAMPION_FORGE" hotkey="MACRO" priority="100" /> <skill name="CHAMPION_RUNE_GROWTH" hotkey="MACRO" priority="95" inbattle="true" /> <skill name="CHAMPIO...
by ThulsaDoom
Thu Dec 12, 2024 2:15 pm
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

Hi, thanks for the information I have changed the skill line to what you say: <skill name="CHAMPION_FORGE" id="498604" range="0" type="buff" casttime="0" cooldown="0" target="self" buffname="621167,621251,621302" /> But ...
by ThulsaDoom
Sun Jul 28, 2024 2:57 pm
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

For Champion Rogue: Found skill 0x33F47B00 ID(498522) Tab(2-1) "Electrocution" Found skill 0x33F47B4C ID(498521) Tab(2-2) "Heavy Bash" Found skill 0x33F47B98 ID(498527) Tab(2-3) "Hammer Weapon Proficiency" Found skill 0x33F47BE4 ID(498526) Tab(2-4) "Energy Influx S...
by ThulsaDoom
Sun Jul 28, 2024 12:15 pm
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Re: Issue Skill CHAMPION_FORGE

Thanks for the quick reply. "Exit early" disappear when I updated the files. Regarding testing: When I have the Champion alone without any secondary classes, Forge runs well. When it's Champion Rogue, it doesn't work. The "CHAMPION_FORGE" skill ID is not the same. Champion Alone:...
by ThulsaDoom
Sat Jul 27, 2024 11:09 am
Forum: Runes of Magic
Topic: Issue Skill CHAMPION_FORGE
Replies: 26
Views: 31199

Issue Skill CHAMPION_FORGE

Hello; CHAMPION_FORGE skill is not triggered for Champion Rogue, I have checked skills.xml and find this: <skill name="CHAMPION_FORGE" id="498523" range="0" type="buff" casttime="0" cooldown="0" target="self" buffname="621167...
by ThulsaDoom
Mon Apr 15, 2024 1:09 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Item cooldown
Replies: 2
Views: 15101

Re: Item cooldown

Now it works properly.

Thank you
by ThulsaDoom
Mon Apr 15, 2024 2:49 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Item cooldown
Replies: 2
Views: 15101

Item cooldown

Hello; I want to determine if I can use potions (in this case rage), using the following function: inventory:update(); local item1 = inventory:findItem(itemNameOrId) local item2 = inventory:findItem(itemNameOrId) local cd1, success = item1:getRemainingCooldown() local cd2, success = item2:getRemaini...
by ThulsaDoom
Sat Mar 23, 2024 12:15 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: teleport follow userfunction
Replies: 3
Views: 13947

Re: teleport follow userfunction

That was the problem, not updated.

Thank you so much
by ThulsaDoom
Thu Mar 21, 2024 7:16 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: teleport follow userfunction
Replies: 3
Views: 13947

Re: teleport follow userfunction

Hi;
I have realized that the function

Code: Select all

function telefollow(_dist,address)
Does not work. When you call it it doesn't teleport you, it just doesn't do anything.

What could it be due to, any change in memory addresses?

Thanks
by ThulsaDoom
Sat Jan 21, 2023 11:04 am
Forum: Runes of Magic
Topic: ROM NEED UPDATE
Replies: 12
Views: 9075

Re: ROM NEED UPDATE

You are right, the Texts.lua was not updated.
Now seems to work well.

Thanks a lot
by ThulsaDoom
Fri Jan 20, 2023 4:35 pm
Forum: Runes of Magic
Topic: ROM NEED UPDATE
Replies: 12
Views: 9075

Re: ROM NEED UPDATE

There is also a problem already corrected in the past:
Some characters (not all) carry out the waypoint route by tumbling (wandering).

Thank you very much for your help.
by ThulsaDoom
Fri Jan 20, 2023 4:17 pm
Forum: Runes of Magic
Topic: ROM NEED UPDATE
Replies: 12
Views: 9075

Re: ROM NEED UPDATE

Thanks for updating; One problem appears when call: player:target_NPC("Snoop the Stubborn"); yrest(2000); ChoiceOptionByName("Transport to: Silverspring") Rombot crash: We try to find NPC Snoop the Stubborn: We successfully target NPC Snoop the Stubborn and try to open the dialog...
by ThulsaDoom
Tue Aug 16, 2022 10:04 am
Forum: Runes of Magic
Topic: function CItem:moveTo(bag) not working properly
Replies: 2
Views: 3031

Re: function CItem:moveTo(bag) not working properly

Hello

Now it works as it should be.

Thanks a lot
by ThulsaDoom
Wed Aug 10, 2022 8:01 am
Forum: Runes of Magic
Topic: function CItem:moveTo(bag) not working properly
Replies: 2
Views: 3031

function CItem:moveTo(bag) not working properly

Hello; I use this function to clear the bag, send all considered items from the store to the shop item bag. for slot = 61, 240 do item = inventory.BagSlot[slot] if item and item.ItemShopItem then item:moveTo("itemshop") end; end The function sends the objects to their destination, but does...
by ThulsaDoom
Mon Jun 20, 2022 2:53 pm
Forum: Runes of Magic
Topic: MainHand durability
Replies: 7
Views: 6518

Re: MainHand durability

Tested, worked perfectly, getting the real Durability.
Thank you
by ThulsaDoom
Sun Jun 19, 2022 4:06 am
Forum: Runes of Magic
Topic: MainHand durability
Replies: 7
Views: 6518

Re: MainHand durability

Before it was getting 0. Now it's getting a number that seems to be a ratio, the ratio of maximum durability to current durability. This number is never equal to Durability and varies based on the maximum Durability of the weapon. For each character and weapon, I have identified the number that the ...