Malatinas Goblins by Bot_romka
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- Posts: 107
- Joined: Mon Nov 22, 2010 10:17 am
Re: Malatinas Goblins by Bot_romka
mm figured it out
Re: Malatinas Goblins by Bot_romka
At warpoint 2 my game crash i try 10 times...pls help
Re: Malatinas Goblins by Bot_romka
2 reasons this could happen come to mind
1. you need to update swim hack.
or
2. you need to update Micromacro
1. you need to update swim hack.
or
2. you need to update Micromacro
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Malatinas Goblins by Bot_romka
Beni
If you have the waypoint file from the first post then you need to update pointers to the the hacks
you can find them in line 53-55 for teleport , and line 72 for swimhack.
Unsure why Rom_botka hard coded them into Wp file instead of using function.
If you have the waypoint file from the first post then you need to update pointers to the the hacks
you can find them in line 53-55 for teleport , and line 72 for swimhack.
Unsure why Rom_botka hard coded them into Wp file instead of using function.
Re: Malatinas Goblins by Bot_romka
i did not try the goblin waypoint.. i do goblin manually but im using fly hack... i only want to share.. to make it faster run..
from the start after teleport from the npc... i fly above the sealing... and approaching directly to the circle then i deactivate my fly hack then walk under the ground and stop when im in the center of the circle under the ground.. then activate the fly hack until i reach the ground and my character are in above the ground (take note: in manual run i take 2 to 5x try to reach above the ground) then jump to prevent falling down under the ground then start killing mobs
from the start after teleport from the npc... i fly above the sealing... and approaching directly to the circle then i deactivate my fly hack then walk under the ground and stop when im in the center of the circle under the ground.. then activate the fly hack until i reach the ground and my character are in above the ground (take note: in manual run i take 2 to 5x try to reach above the ground) then jump to prevent falling down under the ground then start killing mobs
Re: Malatinas Goblins by Bot_romka
Bot_romka wrote:New version Malatinas Goblins
I modefid code for use waypoint with little character which not have much more HP. Tested with character 6 Lvl.
Start Wp for Mainchar near NPC "Mahler Palo". characters can be anyware in "Aslan Valley".
With this Waypoint you can enter in Goblins Malatinas without pay the Phirius tokens to the NPC. Simpl just need 30 Phirius tokens for enter which not spended. Bot enable Swimhack and fly over Goblins Gate. Swimhack code directly in Waypoint onloads.
Waypoint vary fast because you killing only elementals not need kills 40 and 60 mobs for open gate. I create new version function getTreasureChest() and now all character allways open chest.
Change in Wp
MainLevel = 50 to Level of character which kill mobs
NumTwinks = 0 to Number of characters. For solo = 0, up to 5.
_sory for my bad english.
only now i try that waypoint.... this waypoint are working???
i got error
Re: Malatinas Goblins by Bot_romka
What zone were you in when you started the WP??
It checks if you are in zone ID 4 or 352 and if not then you get the error.
Code: Select all
if(zoneid ~= 4 and zoneid ~= 352) then error("\a\a\Malatinas: "..player.Name.." You are too far from "..zonename..".") end;
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Malatinas Goblins by Bot_romka
yes please!
i would also be very thankfull if someone post a working wp for goblin. witch use fly/swimm hack
i would also be very thankfull if someone post a working wp for goblin. witch use fly/swimm hack
Re: Malatinas Goblins by Bot_romka
aslan in from of goblin npclisa wrote:What zone were you in when you started the WP??
It checks if you are in zone ID 4 or 352 and if not then you get the error.Code: Select all
if(zoneid ~= 4 and zoneid ~= 352) then error("\a\a\Malatinas: "..player.Name.." You are too far from "..zonename..".") end;
Re: Malatinas Goblins by Bot_romka
is this important??
i removed and no more zone issue
because i'm only run ning goblin in solo so i dont need this that why i deleted to
i figure out that i get crashed when trying activate "gSwimhack(); gteleport(2040,2226,388);"
so i deleted this also
i replace the
by
i successfully run my warden/scout without stuck
but i got stuck in my mage/druid like my screeny in previous thread
try this goblin wp... working for me in solo mode only
Code: Select all
if(zoneid ~= 4 and zoneid ~= 352) then error("\a\a\Malatinas: "..player.Name.." You are too far from "..zonename..".") end;
if(zoneid ~= 352 and player.Level >= MainLevel and distance(player.X,player.Z,-5874,3315) > 50) then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Malatinas:Main "..player.Name.." You are too far from NPC " ..npcname.. ".|r')")
error("\a\a\Malatinas: Mainchar " ..player.Name.. " You are too far from NPC "..npcname..".")
because i'm only run ning goblin in solo so i dont need this that why i deleted to
Code: Select all
if(player.Level >= MainLevel) then
if(NumTwinks ~= 0 and NumTwinks+1 > sendMacro('GetNumPartyMembers()')) then
RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00Malatinas: Mainchar "..player.Name.." Stop near Goblins Malatinas. Ivite all characters.|r')")
printf("Malatinas: Mainchar "..player.Name.." Stop near Goblins Malatinas. Ivite all characters.\n");
repeat
yrest(1000);
until RoMScript('GetNumPartyMembers()') >= NumTwinks+1
end
player:target_NPC(npcname); yrest(1000);
RoMScript("ChoiceOption(1);"); yrest(1000);
RoMScript("StaticPopup_OnClick(StaticPopup1, 1);");
repeat yrest(5000);loggedin = RoMScript("UnitName('player');"); until loggedin
player:update();
repeat zoneid = RoMScript("GetZoneID()"); until zoneid
if (zoneid ~= 352) then error("\a\a\"Malatinas: " ..player.Name.. " You are too far from "..dgnname..".") end;
else
printf("Malatinas:character " ..player.Name.. " wait for Ivite.\n")
while not RoMScript("UnitExists('party1')") do
RoMScript("StaticPopup_OnClick(StaticPopup1, 1);");
yrest(1000)
end
printf("Malatinas:character " ..player.Name.. " wait for enter to "..dgnname..".\n")
while (zoneid ~= 352) do
RoMScript("StaticPopup_OnClick(StaticPopup1, 1);");
yrest(1000); player:update();
zoneid = RoMScript("GetZoneID()");
end
end
i figure out that i get crashed when trying activate "gSwimhack(); gteleport(2040,2226,388);"
Code: Select all
<!-- Inside Goblin Mines -->
<waypoint x="1904" z="2230" y="308" tag="STARTM4">
if(NumTwinks ~= 0 and player.Level >= MainLevel) then
PauseMain();
end
gSwimhack(); gteleport(2040,2226,388);
</waypoint>
<waypoint x="2040" z="2226" y="388">gteleport(2161,2231,388);</waypoint>
<waypoint x="2161" z="2231" y="388">
if(player.Level >= MainLevel) then
gteleport(2296,2214,377);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
else
gteleport(2061,2789,377);
__WPL:setWaypointIndex(__WPL:findWaypointTag("character"));
end
</waypoint>
so i deleted this also
Code: Select all
function gteleport(gX,gZ,gY)
player:update()
local address = memoryReadInt(getProc(), addresses.staticbase_char) + addresses.charPtr_offset
local offsetX = { 0x4, 0xB0};
local offsetZ = { 0x4, 0xB8};
local offsetY = { 0x4, 0xB4};
local totalDistance = distance(player.X, player.Z, player.Y, gX, gZ, gY)
local steps = math.ceil(totalDistance/50)
local xStep = (gX - player.X)/ steps
local zStep = (gZ - player.Z)/ steps
local yStep = (gY - player.Y)/ steps
for i = 1, steps do
memoryWriteFloatPtr(getProc(), address , offsetX, player.X + xStep); -- x value
memoryWriteFloatPtr(getProc(), address , offsetZ, player.Z + zStep); -- z value
memoryWriteFloatPtr(getProc(), address , offsetY, player.Y + yStep); -- y value
printf("Player Step %d Tp to X: %d Z: %d Y: %d\n", i, player.X + xStep, player.Z + zStep, player.Y + yStep);
yrest(800)
player:update()
end
end
function memoryfreezeSwimhack()
local offsets = {addresses.charPtr_offset, addresses.skillBuffFlag_offset, 0xB4};
memoryWriteIntPtr(getProc(), addresses.staticbase_char, offsets, 4);
end
function gSwimhack()
registerTimer("SwimhackTimer", 5, memoryfreezeSwimhack);
end
i replace the
Code: Select all
gSwimhack(); gteleport(2040,2226,388);
Code: Select all
fly();
but i got stuck in my mage/druid like my screeny in previous thread
try this goblin wp... working for me in solo mode only
- Attachments
-
- Goblin.xml
- edited... no stuck so far
- (5.3 KiB) Downloaded 267 times
-
- Goblin.xml
- (5.25 KiB) Downloaded 238 times
Last edited by kuripot on Wed Jan 11, 2012 4:43 am, edited 1 time in total.
Re: Malatinas Goblins by Bot_romka
hmm.. I play with a german client.
As I see, all wp´s use names for the chest.
Would be nice to use id instead of names - so there is no language-barrier for the wp´s
Tryied to get the ID for the chest via database - can´t find it.
Can you help me?
Greetings
As I see, all wp´s use names for the chest.
Would be nice to use id instead of names - so there is no language-barrier for the wp´s
Tryied to get the ID for the chest via database - can´t find it.
Can you help me?
Greetings
Re: Malatinas Goblins by Bot_romka
My bot gets stuck at the cealing bars in the area where the goblins are. So I need to fly below them manually. Am I the only one with this problem?
Re: Malatinas Goblins by Bot_romka
just change the height-coord in the wypoints to a smaller value.
Re: Malatinas Goblins by Bot_romka
the file above uses getTreasureChest(), so no ID needed, it runs fine on my german client.spawni wrote:hmm.. I play with a german client.
As I see, all wp´s use names for the chest.
Would be nice to use id instead of names - so there is no language-barrier for the wp´s
Tryied to get the ID for the chest via database - can´t find it.
Can you help me?
Greetings
Re: Malatinas Goblins by Bot_romka
spawni wrote:hmm.. I play with a german client.
As I see, all wp´s use names for the chest.
Would be nice to use id instead of names - so there is no language-barrier for the wp´s
Tryied to get the ID for the chest via database - can´t find it.
Can you help me?
Greetings
did you use??
Get_Object_Id
C:\micromacro\scripts\rom\Get_Object_Id
then place the mouse cursor to the item you want to get the ID
Re: Malatinas Goblins by Bot_romka
berlin25 wrote:My bot gets stuck at the cealing bars in the area where the goblins are. So I need to fly below them manually. Am I the only one with this problem?
same problem before,, edited already and posted in my previous post
working to me now
- Sithlord512589
- Posts: 36
- Joined: Thu Mar 04, 2010 9:21 am
Re: Malatinas Goblins by Bot_romka
i had the same prob with getting stuck.
i edited the heights-value of nearly most of the waypoint and tadaaa. it´s running quite well.
here´s the corrected file. have fun.
i edited the heights-value of nearly most of the waypoint and tadaaa. it´s running quite well.
here´s the corrected file. have fun.
- Attachments
-
- 000-Goblin Mines.xml
- (5.25 KiB) Downloaded 271 times
MAGE 75/ PRIEST 72 (soon 75) / ROUGE 6x
german client, Server Europe
Thankful User of the other peoples mindwork
german client, Server Europe
Thankful User of the other peoples mindwork
Re: Malatinas Goblins by Bot_romka
how can i apply this buff
before
to
Code: Select all
if player.Class1 == 7 and player.Class2 == 2 then
player:cast("WARDEN_SAVAGE_POWER")
player:cast("WARDEN_ELVEN_PRAYER")
player:cast("WARDEN_MORALE_BOOST")
player:cast("WARDEN_ELVEN_GUIDANCE")
player:cast("WARDEN_EXPLOSION_OF_POWER")
end
Code: Select all
player:fight()
Code: Select all
<onSkillCast><![CDATA[
if player:findNearestNameOrId(102102) then
local Evelyn = player:findNearestNameOrId(102102)
player:target(Evelyn)
player:fight()
end
]]></onSkillCast>
Re: Malatinas Goblins by Bot_romka
i can use
in the profile??
Code: Select all
function bossbuff()
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