Can Use Simple Repair Hammers on Everything But Head Piece?

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grande
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Can Use Simple Repair Hammers on Everything But Head Piece?

#1 Post by grande » Mon Jun 03, 2013 6:38 pm

Hi folks.. So I use the following to fix my head piece but it isn't working. All the other slot #'s work just fine but not this one:

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   local dura = inventory:getDurability(1);
   printf("Head durability:%s\n", dura);
   if ( 95 > dura ) then
      inventory:useItem("Simple Repair Hammer");
      RoMScript("PickupEquipmentItem(1)");
   end
This works:

Code: Select all

   local dura = inventory:getDurability(2);
   printf("Hands durability:%s\n", dura);
   if ( 95 > dura ) then
      inventory:useItem("Simple Repair Hammer");
      RoMScript("PickupEquipmentItem(2)");
   end
I can't see a difference between the two other than slot #. Is "1" not the correct number to use for the head piece?

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lisa
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#2 Post by lisa » Mon Jun 03, 2013 11:08 pm

My guess is another game bug, I have an ingame macro I use to repair all items and yes for some reason the head item never gets repaired.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wtsiwtf
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Joined: Tue Jun 04, 2013 12:47 am
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#3 Post by wtsiwtf » Tue Jun 04, 2013 12:54 am

grande wrote:Is "1" not the correct number to use for the head piece?
0 refers to the head slot and 1 is the hands (gloves)...
hth

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lisa
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#4 Post by lisa » Tue Jun 04, 2013 2:17 am

Rcok might need to have a look at it, slot 0 returns empty even when there is something in that slot.

Code: Select all

Command> for i = 0,29 do local hat = CEquipmentItem(i) print(i..": "..hat.Id.." "..hat.Name) end
0: 0 <EMPTY>
1: 225498 Cloth Gloves of the Void
2: 225237 Holy Source Boots
3: 225235 Holy Source Robe
4: 220427 Leggings of Meditation
5: 225799 Labyrinth Cloak of Rebirth
6: 224923 Aker Girdle
7: 225300 Elemental Flame Shoulder Guards
8: 229297 Rufa Necklace
9: 0 <EMPTY>
10: 0 <EMPTY>
11: 229293 Rufa Ring
12: 228580 Icy Indigo Ring
13: 229289 Rufa Earring
14: 228591 Poem of Sealing
15: 212248 Void Long Staff
16: 0 <EMPTY>
17: 0 <EMPTY>
18: 0 <EMPTY>
19: 0 <EMPTY>
20: 0 <EMPTY>
21: 224988 Wings of the Flaming Inferno
That char has holy source hat on, I still say it's a game bug and it never repairs hat (my macro does all slots and hat still isn't repaired), yes it should have been 0 for hat but the fact still remains the hat slot is still bugged in game.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wtsiwtf
Posts: 9
Joined: Tue Jun 04, 2013 12:47 am
Location: Unknown

Re: Can Use Simple Repair Hammers on Everything But Head Pie

#5 Post by wtsiwtf » Tue Jun 04, 2013 7:40 am

c.f. RoM API GetInventorySlotInfo()

The naming convention is a tad liberal there...

slotID, backgroundTexture = GetInventorySlotInfo(slotName)

slotNamecan have one of the values -
  • HeadSlot
    HandsSlot
    FeetSlot
    ChestSlot
    LegsSlot
    BackSlot
    WaistSlot
    ShoulderSlot
    NecklaceSlot
    AmmoSlot
    RangedSlot
    Ring0Slot
    Ring1Slot
    Earring0Slot
    Earring1Slot
    MainHandSlot
    SecondaryHandSlot
    UtensilSlot
    Talisman0Slot
    Talisman1Slot
    Talisman2Slot
    AdornmentSlot
hth
a polar bear is a rectangular bear after a coordinate transform

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lisa
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#6 Post by lisa » Tue Jun 04, 2013 7:30 pm

wtsiwtf wrote:c.f. RoM API GetInventorySlotInfo()
I wrote half of the RoM wiki (functions) ;)
which is pretty much why less than half the functions are explained as I got bored of doing it.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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grande
Posts: 261
Joined: Tue Jun 28, 2011 4:46 pm

Re: Can Use Simple Repair Hammers on Everything But Head Pie

#7 Post by grande » Tue Jun 04, 2013 7:41 pm

Thank you, both. Do you know how I call that function in game to tell me what the slots are? Just throw a "/script" or "/run" in front? Of course not... if it were that easy, I'd not be posting this.

Okay so... I can discern by comparison maybe:

slotID, backgroundTexture = GetInventorySlotInfo(HeadSlot)

compared to:

/script x, y = GetPlayerWorldMapPos (); SendWarningMsg ("WorldMapPos" .. "\ NX =" .. x .. "\ NY = ".. y) --which prints x and y coords in game

and my feeble effort produces:

/script slotID = GetInventorySlotInfo (HeadSlot); SendWarningMsg ("SlotInfo" .. "\ NX =" .. slotID)

which of course, fails miserably. I assume I'm screwing up somewhere in the NX or NY department? heck...

wtsiwtf
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#8 Post by wtsiwtf » Tue Jun 04, 2013 10:28 pm

To get the slotId, eg. for the HeadSlot you might want to try -

Code: Select all

/script slotID, _ = GetInventorySlotInfo ("HeadSlot"); DEFAULT_CHAT_FRAME:AddMessage("SlotId = " .. slotID)
or SendWarningMsg() or something :)
lisa wrote:
wtsiwtf wrote: I wrote half of the RoM wiki (functions) ;)
which is pretty much why less than half the functions are explained as I got bored of doing it.
Thats certainly quite an effort and very helpful for newbies like myself... :)
a polar bear is a rectangular bear after a coordinate transform

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lisa
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Re: Can Use Simple Repair Hammers on Everything But Head Pie

#9 Post by lisa » Tue Jun 04, 2013 11:02 pm

Since you only want the first returned result you can make it easier for yourself

Code: Select all

SendSystemChat(GetInventorySlotInfo("HeadSlot"))
Obviously you can add in any text you want before it.

Code: Select all

SendSystemChat("SlotId = "..GetInventorySlotInfo("HeadSlot"))
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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grande
Posts: 261
Joined: Tue Jun 28, 2011 4:46 pm

Re: Can Use Simple Repair Hammers on Everything But Head Pie

#10 Post by grande » Wed Jun 05, 2013 7:25 am

Works great, thx!!!

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