Search found 63 matches
- Sun May 19, 2013 6:57 pm
- Forum: Upcoming games
- Topic: Dragons Prophet
- Replies: 14
- Views: 11402
Re: Dragons Prophet
If any of the admin/bot coders need a beta key let me know and i can send one over.
- Fri Nov 30, 2012 5:15 pm
- Forum: Runes of Magic
- Topic: How send fusion stone and tier 4 item with mail ?
- Replies: 5
- Views: 2078
Re: How send fusion stone and tier 4 item with mail ?
Another faster way, which the code already exists, is to change channels and you can keep sending mail.
- Tue Nov 27, 2012 2:43 pm
- Forum: Runes of Magic
- Topic: Drill Ground BUG
- Replies: 99
- Views: 26646
Re: Drill Ground BUG
*edited by me to remove my rantings.
Ill drop it now.
Ill drop it now.
- Mon Nov 26, 2012 4:24 pm
- Forum: Runes of Magic
- Topic: Drill Ground BUG
- Replies: 99
- Views: 26646
Re: Drill Ground BUG
Gold is only created by the server and thats the only way it comes around. KS and other farms such as mems and eojs are just the same thing. You are farming currency at an excellerated rate to dump into the economy. I realize that this bug is on a much larger scale of dumping into the economy, but i...
- Mon Nov 26, 2012 1:29 pm
- Forum: Runes of Magic
- Topic: Drill Ground BUG
- Replies: 99
- Views: 26646
Re: Drill Ground BUG
Also if you can't do it because drill ground is disabled then why do you want to know how to do it, lol Because there might be other ways to use it or other things to do with the information? I think its amusing that we are all exploiters and using bots / cheats to play the game but here comes some...
- Sun Nov 25, 2012 11:24 pm
- Forum: Runes of Magic
- Topic: Drill Ground BUG
- Replies: 99
- Views: 26646
Re: Drill Ground BUG
So if drill grounds are closed and only .01% of people could actually get it to happen (and likely not many people are part of that) why cant we find out what it was/how it was done? I saw the post on the server economy already, but if we cant do it anymore, what does it hurt if we know how it was d...
- Mon Nov 19, 2012 11:27 am
- Forum: Runes of Magic
- Topic: Faster Cast on Ice Blades?
- Replies: 10
- Views: 2789
Faster Cast on Ice Blades?
Is there anything i can do to make Ice Blades cast faster? It has the potential to be a spam skill yet there is still a delay between casting it.
- Wed Nov 07, 2012 1:05 pm
- Forum: Runes of Magic
- Topic: Andor Trainig Range
- Replies: 102
- Views: 31746
Re: Andor Trainig Range
Add already targeted objects to a table. Use eval function of #findNearestNameOrId(_objtable, ignore, evalFunc) and check, if the object being searched has already been added to the table. This should prevent the above problem. Do you have an example of how do this or can point me in the direction ...
- Wed Nov 07, 2012 9:54 am
- Forum: Runes of Magic
- Topic: Andor Trainig Range
- Replies: 102
- Views: 31746
Re: Andor Trainig Range
What is the target score / level / whatever to get the rubies? Ive been trying to figure it out and having no luck.
- Tue Nov 06, 2012 1:32 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 242784
Re: Rock5's Mail Mods
I'm not sure if it still works, but what i use to do was just change channels and you could send more mail, rather than logging in and logging out.
- Tue Oct 02, 2012 3:58 pm
- Forum: Runes of Magic
- Topic: Mysterious bags in new zone?
- Replies: 6
- Views: 5523
Re: Mysterious bags in new zone?
I hope your not talking about the ones in this topic http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=3434&p=33587&hilit=mysterious+bag#p33587 Didn't know until today if i was or wasnt, because they dont have the name Mysterious bag it was just sys197217_name so i used the same th...
- Thu Sep 27, 2012 7:04 pm
- Forum: Runes of Magic
- Topic: Mysterious bags in new zone?
- Replies: 6
- Views: 5523
Re: Mysterious bags in new zone?
and what do you know, the id is 107217 (had been showing the name being sys197217_name ) Ill drop that in and see if it works.
- Thu Sep 27, 2012 6:23 pm
- Forum: Runes of Magic
- Topic: Mysterious bags in new zone?
- Replies: 6
- Views: 5523
Mysterious bags in new zone?
So in the new zone will using the name Mysterious Bags work as they did in this post ( http://www.solarstrike.net/phpBB3/viewtopic.php?p=37 ) Mysterious Bag and havent been able to get the bot to loot them. Any suggestions?
- Thu Aug 30, 2012 12:58 am
- Forum: Runes of Magic
- Topic: Path for Magical Nautilus Shell?
- Replies: 1
- Views: 941
Path for Magical Nautilus Shell?
Hey was curious if anyone had put together a path for the Magical Nautilus Shell quest outside of Varanas? I was looking at it, and i had a question. The only roadblock i can really see is that once you target a Squirrel and use the shell on it, you can still target it again. Is there any way to sep...
- Wed Aug 22, 2012 1:56 pm
- Forum: Runes of Magic
- Topic: request EoJ Farming Timer
- Replies: 50
- Views: 16310
Re: request EoJ Farming Timer
Hi bill, i tried out the code but when i run it i get an error: Failed to compile and run Lua code code for waypoint #1 which has the code if (isEventFinished()) then __WPL:setWaypointIndex(__WPL:findWaypointTag("Home Base")); end; Rest is all verbatim off your script. Is there a userfunct...
- Sat Aug 18, 2012 12:49 am
- Forum: Runes of Magic
- Topic: Bot closing game on disconnection
- Replies: 36
- Views: 10250
Re: Bot closing game on disconnection
Its mostly an issue when im sitting there doing a timed event... and its just running on another computer. Having to restart rom and everything when the timer is running sucks.
- Thu Aug 16, 2012 3:05 pm
- Forum: Runes of Magic
- Topic: Bot closing game on disconnection
- Replies: 36
- Views: 10250
Re: Bot closing game on disconnection
Hey, ive recently been having this problem and have been trying to figure out a solution for it. I'm not asking for something that autologs me in, its just that my internet is pretty shady sometimes. So when i d/c from the net for whatever stupid reason, I just want mm to just leave me at the log-in...
- Wed Aug 01, 2012 8:46 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Constellation (Zodiac) Pet scripts
- Replies: 260
- Views: 121924
Re: Rock5's Constellation (Zodiac) Pet scripts
I think what he meant (now that i understand the game) is that by botting, and collecting the functional packages, you can get a turn in (for the boots) every 2 runs (takes 10 functional packages) vs collecting the goddess packages (which takes 6 runs per turn-in).
- Tue Jul 31, 2012 8:14 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Constellation (Zodiac) Pet scripts
- Replies: 260
- Views: 121924
Re: Rock5's Constellation (Zodiac) Pet scripts
Quick question, what are the pros and cons of going for the goddess packages or the functional packages? can you get the elements out of each of them?
- Sun Jun 10, 2012 12:54 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 106608
Re: Allmost foolproof KS run
Quick question, id like to kill Regin, but i cant figure out how to get the "Great Door of the Inner Hall" to open. Any ideas on how I can click on it? I figure i can target it with player:target_NPC but not sure how to go about clicking on it. Suggestions would be greatly appreciated.
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