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Config AUTO_ELITE_FACTOR

Posted: Fri Jan 22, 2010 2:52 pm
by deibi
I need a boss tanker, I have the configuration "Support Fight" but I get this:
Target is to strong .More HP then sel.MaxHp * ........................ AUTO_ELITE_FACTOR.
does not attack, has any idea how can I?

Sorry for my bad English

Code: Select all

		<!-- Combat options -->
		<option name="COMBAT_TYPE"        value="melee" />	<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
		<option name="COMBAT_DISTANCE"    value="200" />
		<option name="MAX_FIGHT_TIME"     value="15" />	<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"        value="0" />
		<option name="ANTI_KS"            value="false" />
		<option name="USE_SLEEP_AFTER_RESUME"		value="true" />


		<!-- Attack monsters 3 levels above or 10 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="10" />
		<option name="TARGET_LEVELDIF_BELOW" value="10" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"		value="" />  <!-- leave empty to show a list -->
		<option name="RETURNPATH"		value="" />
		<option name="PATH_TYPE"		value="wander" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="0" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 		value="false" />
        <option name="AUTO_TARGET"		value="false" />

Re: Config AUTO_ELITE_FACTOR

Posted: Fri Jan 22, 2010 7:33 pm
by Administrator
You need to manually add it to your profile:

Code: Select all

<option name="AUTO_ELITE_FACTOR" value="9999" />
Using that will pretty much disable the auto-elite detection completely. If an enemy has more than (your max HP * AUTO_ELITE_FACTOR) max HP, it considers them too strong and avoids them.

Re: Config AUTO_ELITE_FACTOR

Posted: Fri Jan 22, 2010 9:22 pm
by deibi
thank you very much :D ;)