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Waypoints/Wander (Won't move on to waypoint #2)

Posted: Mon Dec 14, 2009 1:57 am
by Grimwauld
Output:

Code: Select all

Moving to waypoint #1, (12225, 6942)
Moving to waypoint #1, (12278, 6904)
Moving to waypoint #1, (12309, 7196)
Moving to waypoint #1, (12376, 6907)
Moving to waypoint #1, (12296, 7096)
Moving to waypoint #1, (12040, 6956)
Moving to waypoint #1, (12106, 7030)
Moving to waypoint #1, (12431, 7362)
Moving to waypoint #1, (12207, 7157)
Moving to waypoint #1, (12115, 7031)
Moving to waypoint #1, (12269, 7031)
Moving to waypoint #1, (12509, 7237)
Moving to waypoint #1, (12194, 7044)
Profile Waypoint stuff:

Code: Select all

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"		value="" />  <!-- leave empty to show a list -->
		<option name="RETURNPATH"		value="" />
		<option name="PATH_TYPE"		value="wander" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="500" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 		value="false" />
Aaand the first entrys in the waypoint file:

Code: Select all

<waypoints>
	<!-- #  1 --><waypoint x="12023" z="7316">	</waypoint>
	<!-- #  2 --><waypoint x="11605" z="7662">	</waypoint>
	<!-- #  3 --><waypoint x="11292" z="7890">	</waypoint>
	<!-- #  4 --><waypoint x="10899" z="8101">	</waypoint>
	<!-- #  5 --><waypoint x="10699" z="8161">	</waypoint>
	<!-- #  6 --><waypoint x="10223" z="7950">	</waypoint>
	<!-- #  7 --><waypoint x="9873" z="7816">	</waypoint>
	<!-- #  8 --><waypoint x="9769" z="7724">	</waypoint>
I've tweaked various profile settings - wander radius 0, 150, 500
Waypoitn deviation 0, 50, 70.
quickturn on/off

Double checked the wiki, and searched the forums; nothing seems applicable.
Updated micromacro to latest, and ditto for RoM using SVN 408

Any clue?

Re: Waypoints/Wander (Won't move on to waypoint #2)

Posted: Mon Dec 14, 2009 4:40 am
by Administrator
You're using movement type "wander" instead of "waypoints". Change that, and it'll follow your waypoints instead.

Re: Waypoints/Wander (Won't move on to waypoint #2)

Posted: Mon Dec 14, 2009 8:42 am
by Grimwauld
Aahh my misunderstanding then.
Is there no way then to cause it to wander from one point to another?

Thanks for the succinct catch.
Grim

Re: Waypoints/Wander (Won't move on to waypoint #2)

Posted: Mon Dec 14, 2009 5:05 pm
by Administrator
No. That wouldn't make any sense. Wander moves around randomly, and waypoints follow waypoints. If you want random variation in your waypoints, use the WAYPOINT_DEVIATION option.