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Add skill in Action Bar?

Posted: Wed Nov 04, 2009 3:36 am
by baby1234
Hi gals and guys,

I'm new, I started to use the bot recently and I'm really impressed by the quality.
Atm I'm working on improving the speed of the lvl 1-10 cause I realised a lot use the basic one on our server.
f-e Two days ago we were 5 at doing it at same time on same waypoints... :evil:
So I modified the waypoints and started to add some more skills to put a bit more variables.

I also thought about put some Random() functions in the waypoints coordonnes and here and there in the code so that it change some times and some waypoints skips. So the player's path should different each time.

So I have 3 questions so far :)
  • Is it possible to call/use a skill that isn't in the action bar?
  • Is it possible to add a skill in the action bar? (without using the mouse)
  • Is there a function "random()" I can use here? (I know there is one with sleep, but that's not what I need)
atm I improved the speed of the lvling up by 30% by modifying the waypoints and adding some skills.

Greetings,
Beby!

Re: Add skill in Action Bar?

Posted: Wed Nov 04, 2009 3:48 am
by d003232
baby1234 wrote:So I have 3 questions so far :)
  • Is it possible to call/use a skill that isn't in the action bar?
  • Is it possible to add a skill in the action bar? (without using the mouse)
  • Is there a function "random()" I can use here? (I know there is one with sleep, but that's not what I need)
#1, yes. Use the hotkey="MACRO" in your profile

#2, don't think so

#3,

Code: Select all

if( math.random(100) > 50 ) then
give you a 50% chance

Look here if you need some waypoint functions.

Re: Add skill in Action Bar?

Posted: Wed Nov 04, 2009 5:10 am
by raff
to #2

when i make a new char, i copy the files from a highlevel char of mine in this folder:

desktop../my documents/runes of magic/charname

to my new char, then the level 1 char will have all skills from the high level char in the action bar :)