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Jungle Of Hortek Daily

Posted: Wed Jul 16, 2014 2:44 am
by sauhard
Well i made a basic waypoint for daily which i believe is the fastest and easiest.
Stats at npc - Jero Wespo
You need to do some basic quests before opening that daily.

Use mount before you start the script.

Re: Jungle Of Hortek Daily

Posted: Wed Jul 16, 2014 2:46 am
by lisa
cool, if you wanted you could add

Code: Select all

player:mount()
to the onload section and it will use mount if not already mounted =)

Re: Jungle Of Hortek Daily

Posted: Wed Jul 23, 2014 1:55 am
by i1own0u
Could also make it open a passageway portal and do it easily. Porting is almost instant once you have done it a few times.

Thank you!

Re: Jungle Of Hortek Daily

Posted: Tue Aug 19, 2014 7:26 am
by kassi
waypoints for daily crysalia circles? please =)

Re: Jungle Of Hortek Daily

Posted: Tue Aug 19, 2014 3:06 pm
by noobbotter
This is a function I use in a lot of my waypoints to use instead of just a normal player:mount():

Code: Select all

	function doMount()
		if not player.Mounted then
			if inventory:getMount() then
				player:mount()
			elseif inventory:itemTotalCount("Horse Rental Ticket") > 1 then
				inventory:useItem("Horse Rental Ticket");
				yrest(500)
				player:mount()
			end
			yrest(1000)
		end
		speed()
	end
This one will mount if you have a mount and if not, will check for a temporary horse ticket, use it, then mount. Then it will tilize the speed() hack to increase your riding speed. With this, I just use a doMount() anywhere I would want the character to make sure I'm mounted.

Re: Jungle Of Hortek Daily

Posted: Tue Dec 02, 2014 2:13 am
by sauhard
noobbotter wrote:This is a function I use in a lot of my waypoints to use instead of just a normal player:mount():

Code: Select all

	function doMount()
		if not player.Mounted then
			if inventory:getMount() then
				player:mount()
			elseif inventory:itemTotalCount("Horse Rental Ticket") > 1 then
				inventory:useItem("Horse Rental Ticket");
				yrest(500)
				player:mount()
			end
			yrest(1000)
		end
		speed()
	end
This one will mount if you have a mount and if not, will check for a temporary horse ticket, use it, then mount. Then it will tilize the speed() hack to increase your riding speed. With this, I just use a doMount() anywhere I would want the character to make sure I'm mounted.

Could you give me an example of waypoint where you have used this function? I am still learning on how to add these things to the waypoints.