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Lets talk chars/gear.
Posted: Sun Jan 12, 2014 5:05 pm
by powerattack
Hey all,
Finally learning to create my own waypoint files. Farming ks with my main atm, getting about 200k + per run atm. Still tuning my script.
I'm working to make a mage/priest focusing on ks farming.
So my question: What do you use to farm KS? LVL, classes, and especially gear.
Lets hear it.
Re: Lets talk chars/gear.
Posted: Sun Jan 12, 2014 5:45 pm
by Ego95
I've got a mage/priest a rogue/scout and a warden/scout
Started ks with lv 55 on each char, but they all went up to lvl 60 with ks. Mage/priest has got about 25 k hp, 20 k matk, rogue about 35 k hp and 20 k patk and the warden about 25 k hp and 20 k patk.
Mage:
Positiv: fastest killing because of thunderstorm, self heal because of priest sec.
Negativ: just one droprate rune
Rogue:
Positiv: best droprate because of 3 droprate runes and passive skill, good kill speed because shadowstab hits two targets
Negativ: no selfheal/sometimes dies in the first room (because of the frogs)
Warden:
Positiv: good droprate because of two droprate runes, killspeed as fast as the rogue because power of the wood spirit hits 3 mobs, power of the wood spirit regenerates 10% hp each 20 seconds for every mob it hits (so 30% hp regenerate all 30 seconds possible)
Negativ: doesn't kill as fast as the mage and doesn't have the droprate of the rogue
Killspeed: 1. Mage 2.Warden/Rogue
Droprate: 1. Rogue 2. Warden 3. Mage
Survive-chance: 1. Mage/Warden 2. Rogue
All in all: all chars nearly the same. If the rogue has really good gear and 50 k+ hp it should be the best.
Re: Lets talk chars/gear.
Posted: Mon Jan 13, 2014 12:00 am
by rock5
I used to use my Mage/Scout to farm KS for 2 reasons. 1. for extra droprate rune and 2. Shot that does nearly same damage as fireball but spammable (well once a second), although I think they nerfed it since then.
Re: Lets talk chars/gear.
Posted: Mon Jan 13, 2014 4:13 am
by powerattack
Well my warden kills pretty fast but I think that a good mage with enough droprate will give the best result, currently making the gear will be running ks in a day or two hopefully.
Re: Lets talk chars/gear.
Posted: Tue Jan 14, 2014 1:47 pm
by Dirt Devil
I think that more than ~250k per run is not possible.
It is also important how fast your Char. With all Buffs/Items/Pets/Runes my rogue/scout
harvests the most gold. With the elite skill, he attacks two monsters, that is fast enough.
In addition, he can carry three droprunes. Therefore, he harvests constant gold. ~ 25kk/day
My mages are not bad. But they only harvest gold as long as the certificate does not expire.
In my experience, Mage/Scout does not make much difference. Surely you have fireball and
flame arrow, but most enemies you kill with thunderstorm.
I should think about to make a warden account
btw. @AlterEgo95
Login with Icq. We have not talked a long time.
