AirRivals AutoShooter
Posted: Sat Mar 15, 2008 1:44 pm
Been bored and got tired of shooting by myself.
The adresses have to be fixed first though. It basically shoots the secondary weapon when the Target has been locked on, and the primary when the target is on sight and marked.
Don't know if its helpful, but micromacro is really useable everywhere.
Bleh it would be better with a priority system and a distance calculation, but its not that dramatic. The only advance you will probably have is that the rockets will be shot faster than others, because there are some clean frames in the lockon animation.
Code: Select all
Secondary_addr = 0x0CE0A810;
Primary_addr = 0x094F0FF0;
function main()
attach( findWindow("AirRivals_R") );
proc = openProcess( findProcess("AirRivals_R") );
setPriority(PRIORITY_HIGH);
while(true) do
Secondary = memoryReadByte(proc, Secondary_addr);
if( Secondary == 1 ) then
mouseRClick();
end
Primary = memoryReadByte(proc, Primary_addr);
if( Primary == 1 ) then
mouseLClick();
end
rest(2);
end
end
startMacro(main, true);
Don't know if its helpful, but micromacro is really useable everywhere.
Bleh it would be better with a priority system and a distance calculation, but its not that dramatic. The only advance you will probably have is that the rockets will be shot faster than others, because there are some clean frames in the lockon animation.