Waypoints and Clearing Target
Posted: Sat Sep 14, 2013 11:23 pm
I was working on a waypoint file to run the quest "Thunderbolt Pet LI03" on the Elven Island. To do so, you have to target the Lively Ent and use the special food, then target it again and use the food to lure it all the way back to Ailkiss. I was setting up a string of waypoints to move a little, use the food, and then move again until I reached Ailkiss with the Ent in tow.
However, as soon as I move to the next waypoint in the sequence, the bot clears the target, and the Ent stops following and eventually disappears. Is there a way to toggle this auto-clearing of the target between waypoint steps? Or should I just convert the locations to use in a player:moveTo() function call?
However, as soon as I move to the next waypoint in the sequence, the bot clears the target, and the Ent stops following and eventually disappears. Is there a way to toggle this auto-clearing of the target between waypoint steps? Or should I just convert the locations to use in a player:moveTo() function call?