scout/warden fast snipe
Posted: Wed Jul 10, 2013 10:22 am
Hey to you all
I use rombot mainly to assist myself. So partydps is my big favorite right here in my beginnings.
There where some discussions about casting a snipe if a former "hidden peril" led to the buff reducing the casttime for the skill "snipe".
As an ingame macro this works fine. But if i would call the macro from the bot i believe I will mess up my rota completly.
So I wanted to make the bot behaving in the same way.
I build in the skills.xml an additional Skill SCOUT_SNIPEFAST with a lower casttime. So I can use normal snipe still to engage the fight.
(I don´t know if this inflicts something having two skills doing nearly the same but probably have each it´s own cooldown.)
To use it I put the skill in the Rota, always checking the precondition of having the sufficient buff.
This is working!
But I have no good idea how to prevent "hidden peril" from beeing casted, when the cooldown of snype is not done yet. Since the CD from hidden Peril is 10 and the CD from snipe is 15.
Can someone hint me a smart way to do that?
thx in advance
amalia
I use rombot mainly to assist myself. So partydps is my big favorite right here in my beginnings.
There where some discussions about casting a snipe if a former "hidden peril" led to the buff reducing the casttime for the skill "snipe".
As an ingame macro this works fine. But if i would call the macro from the bot i believe I will mess up my rota completly.
So I wanted to make the bot behaving in the same way.
I build in the skills.xml an additional Skill SCOUT_SNIPEFAST with a lower casttime. So I can use normal snipe still to engage the fight.
Code: Select all
<skill name="SCOUT_SNIPEFAST" id="490450" range="240" casttime="1" cooldown="15" type="damage" target="enemy" />To use it I put the skill in the Rota, always checking the precondition of having the sufficient buff.
Code: Select all
<skill name="SCOUT_SNIPEFAST" hotkey="MACRO" priority="95" reqbuffname="504588" reqbufftarget="player" />But I have no good idea how to prevent "hidden peril" from beeing casted, when the cooldown of snype is not done yet. Since the CD from hidden Peril is 10 and the CD from snipe is 15.
Can someone hint me a smart way to do that?
thx in advance
amalia