Botting at multiple places / different waypoint files ???
Posted: Mon Jul 27, 2009 1:33 pm
I want to discuss the idee and points about botting with multi waypoint files. As discussed in different posts, there is the possibility to connect waypoint files together and so change the places where the bot works.
It goes like:
We run from the start point to area 1:then we start there botting:if we reach LvL 4 we load the next waypoint file and change place again. By doing it that way, you can level a character from LvL 1 to 10 and run to Varanas without big break.
And so on. By doint that, there are some issues:
Does anyone have issues or ideas about that? Any more 'problems'?
It goes like:
We run from the start point to area 1:
Code: Select all
<waypoints type="TRAVEL" >
<!-- # 3 --><waypoint x="-3779" z="-8480"></waypoint>
<!-- # 4 --><waypoint x="-3654" z="-8639"></waypoint>
__WPL:load(getExecutionPath() .. "/waypoints/l2-3_woelfe.xml");
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z));
</waypoint>
</waypoints>
Code: Select all
<waypoints type="NORMAL" >
<!-- # 1 --><waypoint x="-2206" z="-9648"></waypoint>
<!-- #14 --><waypoint x="-1931" z="-9750">
if( player.Level > 4 ) then
__WPL:load(getExecutionPath() .. "/waypoints/l5_goto_5_kaefer.xml");
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z));
end
</waypoint>
</waypoints>
And so on. By doint that, there are some issues:
- if you stop the bot or lost connection, you have to change the profile or call the bot with the profile of that place, where you are standing now. Thats complicated
- If you die, you need also different returnpath files
- You have to open ingame the gift bags to get enough hp and mana poitions
- you have to learn ingame the next level of you main damage skills
Does anyone have issues or ideas about that? Any more 'problems'?