Page 1 of 1
Problems taking buffs and getting stucked
Posted: Mon Oct 29, 2012 8:46 pm
by Niko
How do I make my character to take buffs (i mean skills buffs) only at one waypoint, and not when I load the waypoint file or get into an instance?
Is there any chance to change what my character does when it get stuck on a waypoint?
Thank's!
Re: Problems taking buffs and getting stucked
Posted: Tue Oct 30, 2012 1:25 am
by rock5
Niko wrote:How do I make my character to take buffs (i mean skills buffs) only at one waypoint, and not when I load the waypoint file or get into an instance?
There are plenty of posts about buffing up for boss fights but basically you need to add all skills you want to use, to your profile. The ones you don't want the bot to use while running around, you set
autouse="false" and they wont get used. Eg.
Code: Select all
<skill name="PRIEST_SOUL_BOND" hotkey="macro" priority="30" autouse="false" />
Then at the waypoint where you want to use the skills, you cast them like this
Code: Select all
player:cast("PRIEST_SOUL_BOND")
player:cast("skill_name_two")
etc.
Niko wrote:Is there any chance to change what my character does when it get stuck on a waypoint?
Firstly, it doesn't get stuck at waypoints, it gets stuck when moving. Lisa added some functions you can use. Basically there are about 10 unstick attempts. If you create a function called "unStick3", then on the 3rd unstick try it will run that function. You can only use "unStick3", "unStick6" or "unStick9". You would create the function in the onload of the waypoint file so, whenever it gets stuck, that function will be used. You would have to create the function yourself, though.
Hope that helps.