Page 1 of 1
Is it possible to edit memory values using micromacro?
Posted: Sun Jul 05, 2009 3:17 pm
by Rishijin
I've got this idea that it might be possible to use the addresses for everything instead of keystrokes. For example, if the memory changes to a specific value when you hit a certain button on your quick bar in a game, shouldn't you be able to write the memory for that instead of using virtual keyboard? Normally I wouldn't care, except it would be nice to be able to run the macro (bot) in the background instead of having to leave the window up.
Is it possible to do what I am describing?
Sorry to ask something like this but I can't get into the manual.
Re: Is it possible to edit memory values using micromacro?
Posted: Sun Jul 05, 2009 4:51 pm
by Administrator
Yes, you can. You use the memoryWrite* functions. They are described on the manual here:
http://www.solarstrike.net/wiki/index.p ... _Functions
I just checked and the manual is working for me. Can you specify what your problem is?
Re: Is it possible to edit memory values using micromacro?
Posted: Sun Jul 05, 2009 7:06 pm
by Rishijin
I can get into it now, thanks.
Before it was taking me here:
http://solarstrike.net/
Re: Is it possible to edit memory values using micromacro?
Posted: Tue Jul 07, 2009 12:57 am
by Rishijin
One more thing:
When you use the memory write function; is the last argument (data) referring to the value in the specified address? As in the value that was gotten by the memory read function?
I know this is very simple, but I didn't get it when I read the manual.
Re: Is it possible to edit memory values using micromacro?
Posted: Tue Jul 07, 2009 1:23 am
by Administrator
It is the value that you will be writing. If you call memoryWriteInt(process, hp_address, 12), then your HP should now be 12. Obviously, that example won't work in online games.