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Elite Scout/druid
Posted: Sun Jul 01, 2012 9:42 pm
by censured
i added the elite skills for scout/druid to skills.xml
<skill name="SCOUT_SNAKE_POISON_ARROW" id="494041" mana="50" range="180" cooldown="6" type="damage" target="enemy" />
<skill name="SCOUT_FOCUS" id="494529" cooldown="1800" type="buff" target="self" />
Re: Elite Scout/druid
Posted: Sun Jul 01, 2012 11:30 pm
by lisa
--=== Moved ===--
Moved it to runes of magic section =)
Re: Elite Scout/druid
Posted: Mon Jul 02, 2012 12:47 am
by rock5
I can add them next commit.
Strange, descriptions for Snake Poison Arrow don't include a range. I'll assume you tested the range and 180 is correct.
Focus is a buff. I believe all buffs need a buff name or else it wont know when to stop casting it (except when cooldown is longer then duration). I'm not sure of the buff id as the only one I can find doesn't seem to match the skill. So I'll need you to confirm it. Apply the buff then execute this command in game.
Code: Select all
/script i=1 while UnitBuff( "player", i) ~= nil do name, __, __, ID = UnitBuff( "player", i) SendSystemChat(name.." "..ID) i = i + 1 end
This will print the name and id of any buffs you have on at the moment. You can also add that to a macro for future use.
Re: Elite Scout/druid
Posted: Mon Jul 02, 2012 3:50 am
by lisa
Isn't focus that scout buff to add crit chance but it uses up 3 resource every second, I vaguely remember using it for boss fights.