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quest / NPC issue
Posted: Thu Jun 14, 2012 5:04 am
by rambo66
Hi...
I have a small problem, trying to get the right code.. but till now not successfull..
Code: Select all
<waypoint x="31845" z="4588">
player:target_NPC("xyz");
sendMacro("OnClick_QuestListButton(3, 1)"); yrest(750);
sendMacro("CompleteQuest()"); yrest(2000);
The dialog opens, but then nothing is selected.
The dialog is 2x clicking the first/uppest button..
Can someone give me please a hint...
thx
Re: quest / NPC issue
Posted: Thu Jun 14, 2012 5:15 am
by lisa
There is a function included in bot to do all the work for you.
and
Code: Select all
CompleteQuestByName(_name, _rewardnumberorname)
are part of the bot now.
Also,
Code: Select all
AcceptAllQuests()
CompleteAllQuests()
CancelQuest(nameorid)
Code: Select all
<waypoint x="31845" z="4588">
player:target_NPC("xyz");
CompleteAllQuests()
That will probably do the trick.
--=== Edit ===--
I copy, pasted it from a post Rock made just yesterday in another topic of yours, does it not work for you???
Re: quest / NPC issue
Posted: Thu Jun 14, 2012 9:18 am
by rambo66
hi Lisa,
thx,
ohha... sorry seems i was to fixed at adressing the board first.. thx
Re: quest / NPC issue
Posted: Thu Jun 14, 2012 3:55 pm
by Ego95
It's part of the bot now? So I don't need the userfunction_QuestByName anymore?
Re: quest / NPC issue
Posted: Thu Jun 14, 2012 6:57 pm
by lisa
AlterEgo95 wrote:It's part of the bot now? So I don't need the userfunction_QuestByName anymore?
Correct, the function that is part of the bot is also much more improved on the old userfunction.
Re: quest / NPC issue
Posted: Thu Jun 14, 2012 8:21 pm
by Ego95
lisa wrote:Correct, the function that is part of the bot is also much more improved on the old userfunction.
Ok, thanks. Then I can delete the old userfunction.
I'll take a look at the integrated new one

Re: quest / NPC issue
Posted: Fri Jun 22, 2012 10:54 am
by Uniden65
rambo66 how did u fix the Emptu dialog window issue?
Re: quest / NPC issue
Posted: Fri Jun 22, 2012 11:05 am
by rambo66
hi..
I'm not sure what you are asking..
at the moment I'm "contacting" the npc standing next to the board
Re: quest / NPC issue
Posted: Fri Jun 22, 2012 1:29 pm
by Uniden65
every time i try to pick up a quest u get
http://imageshack.us/photo/my-images/99/bugio.jpg/
i get this every time with NOthing in it ...have tryed many different ways of setting it up
it should open like this

Re: quest / NPC issue
Posted: Fri Jun 22, 2012 2:49 pm
by rambo66
I#M doing it now like this:
Code: Select all
<waypoint x="2" z="2" y="2">
player:target_NPC("Tagesquest-Verwalter"); <!-- accept TQ's -->
AcceptAllQuests();
</waypoint>
.....
<waypoint x="3" z="3" y="3">
player:target_NPC("Ab"); <!-- finish TQ's -->
CompleteAllQuests();
</waypoint>
And works fine..

thx Lisa & Rock