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Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 12:41 am
by Boris-The-Blade
What this will do, there are two types :

FA Farm~
1. Constantly cycle if left unnatended to farm FA's bosses and ancient fossils. It's pretty fast, given FA is a long instance, takes about 5-8mins.

FA Farm Run~
1. Will farm recipes, blues, purples, crystals, and misc gear from every mob inside forsaken Abbey. Will also farm bosses, and mine for ancient fossils. Takes longer, depends on settings but expect 15-20mins per run.

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How to set it up and requirements :

First off, your going to need swimhack and GoToPortal Functions for the FA Farm, and only GoToPortal function, for the FA farm Run file. Both require the profile option userfunction, won't hurt to get all 3.

GoToPortal Function :
http://www.solarstrike.net/phpBB3/viewt ... 171#p36171
(7th or so post down)

Swimhack Function :
http://www.solarstrike.net/phpBB3/viewt ... 410#p24410

Profile Enemy/Friend Function:
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3626

These need to be installed into the rom/userfunctions foler (cut/paste), and tested to make sure you have them set up correctly.

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FA Farm~
Version 1.3 (Shortened waiting time at candle, couple other waiting times. Fixed problem getting stuck on sealed door. )

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>

<onLoad>
    changeProfileOption("COMBAT_DISTANCE", 80)
    changeProfileOption("MAX_TARGET_DIST", 100)
    changeOptionFriendMob("mob", "Flowing Chaos", "Add")
    changeOptionFriendMob("mob", "Ghoul Duke", "Add")
    changeOptionFriendMob("mob", "Hollow Shell", "Add")
    changeOptionFriendMob("mob", "Demon Witch Ancalon", "Add")
    changeOptionFriendMob("mob", "Cruel Eater", "Add")
</onLoad>

	<!-- #  1 --><waypoint x="-1425" z="2189" y="-380">	</waypoint>
	<!-- #  2 --><waypoint x="-1479" z="2191" y="-380">	</waypoint>
	<!-- #  3 --><waypoint x="-1510" z="2162" y="-380">		
		player:target_Object("Candlestick");
		player:rest(2);
	</waypoint>
	<!-- #  6 --><waypoint x="-1519" z="2178" y="-380">	</waypoint>
	<!-- #  7 --><waypoint x="-1709" z="2179" y="-479">		
		GoToPortal(250)
		waitForLoadingScreen(30);
	</waypoint>
	<!-- # 10 --><waypoint x="1334" z="2911" y="318">
		fly()
		player:rest(1);
	</waypoint>
	<!-- # 15 --><waypoint x="1276" z="2909" y="319">	</waypoint>
	<!-- # 16 --><waypoint x="1220" z="2906" y="321">	</waypoint>
	<!-- # 17 --><waypoint x="1220" z="2971" y="363">	</waypoint>
	<!-- # 18 --><waypoint x="1220" z="3062" y="363">	</waypoint>
	<!-- # 19 --><waypoint x="1251" z="3150" y="376">	</waypoint>
	<!-- # 20 --><waypoint x="1289" z="3248" y="376">	</waypoint>
	<!-- # 21 --><waypoint x="1378" z="3248" y="376">	</waypoint>
	<!-- # 22 --><waypoint x="1457" z="3228" y="343">	</waypoint>
	<!-- # 23 --><waypoint x="1569" z="3192" y="322">		
		player:target_Object("Necromage");
		player:rest(2); 
	</waypoint>
	<!-- # 26 --><waypoint x="1526" z="3201" y="322">	</waypoint>
	<!-- # 27 --><waypoint x="1469" z="3234" y="347">	</waypoint>
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	<!-- # 39 --><waypoint x="1750" z="3709" y="529">	</waypoint>
	<!-- # 40 --><waypoint x="1669" z="3737" y="489">	</waypoint>
	<!-- # 41 --><waypoint x="1570" z="3753" y="426">	</waypoint>
	<!-- # 42 --><waypoint x="1645" z="3819" y="364">	</waypoint>
	<!-- # 43 --><waypoint x="1688" z="3799" y="339">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 45 --><waypoint x="1666" z="3823" y="341">	</waypoint>
	<!-- # 46 --><waypoint x="1676" z="3742" y="373">	</waypoint>
	<!-- # 47 --><waypoint x="1748" z="3718" y="373">	</waypoint>
	<!-- # 48 --><waypoint x="1842" z="3722" y="364">	</waypoint>
	<!-- # 49 --><waypoint x="1943" z="3721" y="351">	</waypoint>
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	<!-- # 52 --><waypoint x="2074" z="3555" y="351">	</waypoint>
	<!-- # 53 --><waypoint x="2058" z="3453" y="351">	</waypoint>
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	<!-- # 56 --><waypoint x="2076" z="3321" y="443">	</waypoint>
	<!-- # 57 --><waypoint x="2109" z="3363" y="434">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 59 --><waypoint x="2111" z="3407" y="438">	</waypoint>
	<!-- # 60 --><waypoint x="2163" z="3458" y="474">	</waypoint>
	<!-- # 61 --><waypoint x="2192" z="3551" y="474">	</waypoint>
	<!-- # 62 --><waypoint x="2261" z="3594" y="494">	</waypoint>
	<!-- # 63 --><waypoint x="2338" z="3591" y="520">	</waypoint>
	<!-- # 64 --><waypoint x="2408" z="3526" y="520">	</waypoint>
	<!-- # 65 --><waypoint x="2438" z="3444" y="520">	</waypoint>
	<!-- # 66 --><waypoint x="2515" z="3372" y="520">	</waypoint>
	<!-- # 67 --><waypoint x="2607" z="3368" y="498">	</waypoint>
	<!-- # 68 --><waypoint x="2612" z="3443" y="465">	</waypoint>
	<!-- # 69 --><waypoint x="2633" z="3513" y="422">	</waypoint>
	<!-- # 70 --><waypoint x="2670" z="3612" y="422">	</waypoint>
	<!-- # 71 --><waypoint x="2700" z="3697" y="372">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 73 --><waypoint x="2664" z="3714" y="372">	</waypoint>
	<!-- # 74 --><waypoint x="2590" z="3769" y="372">	</waypoint>
	<!-- # 75 --><waypoint x="2593" z="3858" y="372">	</waypoint>
	<!-- # 76 --><waypoint x="2660" z="3890" y="354">	</waypoint>
	<!-- # 77 --><waypoint x="2742" z="3891" y="327">	</waypoint>
	<!-- # 78 --><waypoint x="2836" z="3852" y="327">	</waypoint>
	<!-- # 79 --><waypoint x="2855" z="3796" y="290">	</waypoint>
	<!-- # 80 --><waypoint x="2865" z="3734" y="249">	</waypoint>
	<!-- # 81 --><waypoint x="2822" z="3654" y="249">	</waypoint>
	<!-- # 82 --><waypoint x="2781" z="3652" y="218">	</waypoint>
	<!-- # 83 --><waypoint x="2725" z="3651" y="218">	</waypoint>
	<!-- # 84 --><waypoint x="2697" z="3650" y="206">	</waypoint>
	<!-- # 85 --><waypoint x="2635" z="3649" y="206">	</waypoint>
	<!-- # 86 --><waypoint x="2567" z="3670" y="197">	</waypoint>
	<!-- # 87 --><waypoint x="2556" z="3756" y="165">	</waypoint>
	<!-- # 88 --><waypoint x="2493" z="3823" y="152">	
		player:target_Object("Necromage");
		player:rest(2);
	</waypoint>
	<!-- # 91 --><waypoint x="2498" z="3786" y="152">	</waypoint>
	<!-- # 92 --><waypoint x="2458" z="3702" y="189">	</waypoint>
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	<!-- #101 --><waypoint x="2763" z="3884" y="327">	</waypoint>
	<!-- #102 --><waypoint x="2665" z="3918" y="346">	</waypoint>
	<!-- #103 --><waypoint x="2613" z="3844" y="358">	</waypoint>
	<!-- #104 --><waypoint x="2606" z="3765" y="376">	</waypoint>
	<!-- #105 --><waypoint x="2576" z="3685" y="376">	</waypoint>
	<!-- #106 --><waypoint x="2570" z="3617" y="354">	</waypoint>
	<!-- #107 --><waypoint x="2546" z="3548" y="337">	</waypoint>
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	<!-- #109 --><waypoint x="2685" z="3404" y="320">	</waypoint>
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	<!-- #111 --><waypoint x="2643" z="3241" y="320">	</waypoint>
	<!-- #112 --><waypoint x="2657" z="3171" y="320">	</waypoint>
	<!-- #113 --><waypoint x="2646" z="3098" y="298">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #115 --><waypoint x="2625" z="3090" y="299">	</waypoint>
	<!-- #116 --><waypoint x="2611" z="3044" y="333">	</waypoint>
	<!-- #117 --><waypoint x="2608" z="2985" y="290">	</waypoint>
	<!-- #118 --><waypoint x="2609" z="2921" y="239">	</waypoint>
	<!-- #119 --><waypoint x="2549" z="2967" y="184">	</waypoint>
	<!-- #120 --><waypoint x="2519" z="2916" y="134">	
		player:target_Object("Necromage");
		player:rest(2);
	</waypoint>
	<!-- #123 --><waypoint x="2502" z="2884" y="134">	</waypoint>
	<!-- #124 --><waypoint x="2480" z="2834" y="158">	</waypoint>
	<!-- #125 --><waypoint x="2458" z="2764" y="158">	</waypoint>
	<!-- #126 --><waypoint x="2428" z="2668" y="158">	</waypoint>
	<!-- #127 --><waypoint x="2401" z="2585" y="158">	</waypoint>
	<!-- #128 --><waypoint x="2449" z="2519" y="171">	</waypoint>
	<!-- #129 --><waypoint x="2546" z="2460" y="171">	</waypoint>
	<!-- #130 --><waypoint x="2636" z="2483" y="171">	</waypoint>
	<!-- #131 --><waypoint x="2729" z="2524" y="171">	</waypoint>
	<!-- #132 --><waypoint x="2793" z="2560" y="171">	</waypoint>
	<!-- #133 --><waypoint x="2846" z="2657" y="171">	</waypoint>
	<!-- #134 --><waypoint x="2919" z="2752" y="171">	</waypoint>
	<!-- #135 --><waypoint x="2929" z="2695" y="127">		
		player:target_Object("Necromage");
		player:rest(2); 
	</waypoint>
	<!-- #138 --><waypoint x="2932" z="2659" y="127">		
		player:target_Object("Ancient Fossil"); 
	</waypoint>
	<!-- #140 --><waypoint x="2958" z="2695" y="128">	
		player:target_Object("Ghoul Duke");
		player:rest(2);
		 
	</waypoint>
	<!-- #143 --><waypoint x="2965" z="2698" y="126">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #148 --><waypoint x="3021" z="2715" y="137">	</waypoint>
	<!-- #149 --><waypoint x="3099" z="2755" y="137">	</waypoint>
	<!-- #150 --><waypoint x="3195" z="2753" y="137">	</waypoint>
	<!-- #151 --><waypoint x="3275" z="2752" y="137">	</waypoint>
	<!-- #152 --><waypoint x="3344" z="2751" y="137">	</waypoint>
	<!-- #153 --><waypoint x="3416" z="2754" y="137">	</waypoint>
	<!-- #154 --><waypoint x="3508" z="2752" y="137">	</waypoint>
	<!-- #155 --><waypoint x="3563" z="2755" y="137">	</waypoint>
	<!-- #156 --><waypoint x="3562" z="2669" y="137">	</waypoint>
	<!-- #157 --><waypoint x="3632" z="2597" y="137">	</waypoint>
	<!-- #158 --><waypoint x="3638" z="2508" y="137">	</waypoint>
	<!-- #159 --><waypoint x="3637" z="2413" y="137">	</waypoint>
	<!-- #160 --><waypoint x="3636" z="2333" y="137">	</waypoint>
	<!-- #161 --><waypoint x="3727" z="2347" y="137">	</waypoint>
	<!-- #162 --><waypoint x="3727" z="2236" y="137">	</waypoint>
	<!-- #163 --><waypoint x="3820" z="2235" y="137">	</waypoint>
	<!-- #164 --><waypoint x="3918" z="2234" y="137">	</waypoint>
	<!-- #165 --><waypoint x="3998" z="2233" y="169">	</waypoint>
	<!-- #166 --><waypoint x="4089" z="2235" y="169">	</waypoint>
	<!-- #167 --><waypoint x="4170" z="2233" y="169">	</waypoint>
	<!-- #168 --><waypoint x="4218" z="2231" y="132">		
		player:target_Object("Flowing Chaos");
		player:rest(3);
	</waypoint>
	<!-- #171 --><waypoint x="4253" z="2258" y="132">		
		player:target_Object("Ancient Fossil");
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #176 --><waypoint x="4227" z="2232" y="132">	</waypoint>
	<!-- #177 --><waypoint x="4172" z="2229" y="163">	</waypoint>
	<!-- #178 --><waypoint x="4072" z="2229" y="163">	</waypoint>
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	<!-- #180 --><waypoint x="3905" z="2232" y="148">	</waypoint>
	<!-- #181 --><waypoint x="3816" z="2229" y="148">	</waypoint>
	<!-- #182 --><waypoint x="3732" z="2231" y="148">	</waypoint>
	<!-- #183 --><waypoint x="3664" z="2286" y="148">	</waypoint>
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	<!-- #186 --><waypoint x="3634" z="2525" y="148">	</waypoint>
	<!-- #187 --><waypoint x="3680" z="2573" y="177">	</waypoint>
	<!-- #188 --><waypoint x="3740" z="2647" y="177">	</waypoint>
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	<!-- #190 --><waypoint x="3845" z="2769" y="177">	</waypoint>
	<!-- #191 --><waypoint x="3845" z="2865" y="177">	</waypoint>
	<!-- #192 --><waypoint x="3842" z="2926" y="148">	</waypoint>
	<!-- #193 --><waypoint x="3846" z="3024" y="148">	</waypoint>
	<!-- #194 --><waypoint x="3847" z="3121" y="148">	</waypoint>
	<!-- #195 --><waypoint x="3848" z="3214" y="148">	</waypoint>
	<!-- #196 --><waypoint x="3894" z="3280" y="148">	</waypoint>
	<!-- #197 --><waypoint x="3985" z="3277" y="144">	</waypoint>
	<!-- #198 --><waypoint x="4072" z="3277" y="144">	</waypoint>
	<!-- #199 --><waypoint x="4164" z="3277" y="144">	</waypoint>
	<!-- #200 --><waypoint x="4190" z="3219" y="144">	</waypoint>
	<!-- #201 --><waypoint x="4204" z="3151" y="144">	</waypoint>
	<!-- #202 --><waypoint x="4290" z="3151" y="144">	</waypoint>
	<!-- #203 --><waypoint x="4384" z="3151" y="144">	</waypoint>
	<!-- #204 --><waypoint x="4483" z="3176" y="144">	</waypoint>
	<!-- #205 --><waypoint x="4483" z="3085" y="144">	</waypoint>
	<!-- #206 --><waypoint x="4483" z="3005" y="144">	</waypoint>
	<!-- #207 --><waypoint x="4406" z="3005" y="144">	</waypoint>
	<!-- #208 --><waypoint x="4355" z="3009" y="128">	</waypoint>
	<!-- #209 --><waypoint x="4355" z="2918" y="128">	</waypoint>
	<!-- #210 --><waypoint x="4452" z="2908" y="128">	
		player:target_Object("Cruel Eater");
		player:rest(3); 
	</waypoint>
	<!-- #213 --><waypoint x="4470" z="2900" y="119">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #211 --><waypoint x="4368" z="2901" y="132">	</waypoint>
	<!-- #212 --><waypoint x="4365" z="3012" y="132">	</waypoint>
	<!-- #213 --><waypoint x="4473" z="3010" y="132">	</waypoint>
	<!-- #214 --><waypoint x="4483" z="3100" y="132">	</waypoint>
	<!-- #215 --><waypoint x="4485" z="3217" y="132">	</waypoint>
	<!-- #216 --><waypoint x="4483" z="3320" y="132">	</waypoint>
	<!-- #217 --><waypoint x="4481" z="3405" y="132">	</waypoint>
	<!-- #218 --><waypoint x="4482" z="3484" y="132">	</waypoint>
	<!-- #219 --><waypoint x="4483" z="3547" y="132">	</waypoint>
	<!-- #220 --><waypoint x="4422" z="3548" y="132">	</waypoint>
	<!-- #221 --><waypoint x="4343" z="3549" y="132">	</waypoint>
	<!-- #222 --><waypoint x="4344" z="3632" y="132">	</waypoint>
	<!-- #223 --><waypoint x="4448" z="3659" y="119">	
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Carrion Spider");
		player:rest(6);
		player:target_Object("Hollow Shell");
		player:rest(1); 
	</waypoint>
	<!-- #224 --><waypoint x="4494" z="3657" y="119">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #225 --><waypoint x="4385" z="3669" y="124">	</waypoint>
	<!-- #226 --><waypoint x="4339" z="3588" y="124">	</waypoint>
	<!-- #227 --><waypoint x="4397" z="3542" y="124">	</waypoint>
	<!-- #228 --><waypoint x="4491" z="3537" y="124">	</waypoint>
	<!-- #229 --><waypoint x="4482" z="3449" y="142">	</waypoint>
	<!-- #230 --><waypoint x="4483" z="3376" y="163">	</waypoint>
	<!-- #231 --><waypoint x="4482" z="3283" y="163">	</waypoint>
	<!-- #232 --><waypoint x="4552" z="3279" y="163">	</waypoint>
	<!-- #233 --><waypoint x="4630" z="3279" y="163">	</waypoint>
	<!-- #234 --><waypoint x="4702" z="3279" y="163">	</waypoint>
	<!-- #235 --><waypoint x="4772" z="3279" y="163">	</waypoint>
	<!-- #236 --><waypoint x="4833" z="3279" y="134">	
		player:target_Object("Sealed Door");
		player:rest(2);
	</waypoint>
	<!-- #237 --><waypoint x="4904" z="3275" y="164">	</waypoint>
	<!-- #238 --><waypoint x="4995" z="3280" y="164">	</waypoint>
	<!-- #239 --><waypoint x="5084" z="3280" y="164">	</waypoint>
	<!-- #240 --><waypoint x="5161" z="3279" y="164">	</waypoint>
	<!-- #241 --><waypoint x="5222" z="3337" y="164">	</waypoint>
	<!-- #242 --><waypoint x="5278" z="3346" y="162">	</waypoint>
	<!-- #243 --><waypoint x="5343" z="3342" y="131">	</waypoint>
	<!-- #244 --><waypoint x="5321" z="3279" y="131">	
		player:target_Object("Demon Witch Ancalon");
		player:rest(3);
	</waypoint>
	<!-- #245 --><waypoint x="5289" z="3243" y="127">	
		player:target_Object("Ancient Fossil");
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #246 --><waypoint x="5273" z="3273" y="159">	</waypoint>
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	<!-- #270 --><waypoint x="3565" z="2757" y="148">	</waypoint>
	<!-- #271 --><waypoint x="3475" z="2757" y="148">	</waypoint>
	<!-- #272 --><waypoint x="3384" z="2757" y="148">	</waypoint>
	<!-- #273 --><waypoint x="3283" z="2756" y="148">	</waypoint>
	<!-- #274 --><waypoint x="3208" z="2755" y="134">	</waypoint>
	<!-- #275 --><waypoint x="3117" z="2754" y="134">	</waypoint>
	<!-- #276 --><waypoint x="3046" z="2729" y="134">	</waypoint>
	<!-- #277 --><waypoint x="2966" z="2672" y="134">	</waypoint>
	<!-- #278 --><waypoint x="2913" z="2580" y="134">	</waypoint>
	<!-- #279 --><waypoint x="2829" z="2586" y="134">	</waypoint>
	<!-- #280 --><waypoint x="2739" z="2522" y="134">	</waypoint>
	<!-- #281 --><waypoint x="2669" z="2466" y="154">	</waypoint>
	<!-- #282 --><waypoint x="2576" z="2466" y="171">	</waypoint>
	<!-- #283 --><waypoint x="2467" z="2476" y="171">	</waypoint>
	<!-- #284 --><waypoint x="2409" z="2523" y="210">	</waypoint>
	<!-- #285 --><waypoint x="2372" z="2592" y="255">	</waypoint>
	<!-- #286 --><waypoint x="2333" z="2671" y="308">	</waypoint>
	<!-- #287 --><waypoint x="2376" z="2741" y="361">	</waypoint>
	<!-- #288 --><waypoint x="2379" z="2749" y="361">	</waypoint>
	<!-- #289 --><waypoint x="2419" z="2854" y="361">	</waypoint>
	<!-- #290 --><waypoint x="2449" z="2933" y="361">	</waypoint>
	<!-- #291 --><waypoint x="2484" z="3022" y="361">	</waypoint>
	<!-- #292 --><waypoint x="2528" z="3078" y="343">	</waypoint>
	<!-- #293 --><waypoint x="2587" z="3149" y="330">	</waypoint>
	<!-- #294 --><waypoint x="2628" z="3231" y="324">	</waypoint>
	<!-- #295 --><waypoint x="2677" z="3295" y="324">	</waypoint>
	<!-- #296 --><waypoint x="2721" z="3353" y="324">	</waypoint>
	<!-- #297 --><waypoint x="2683" z="3402" y="324">	</waypoint>
	<!-- #298 --><waypoint x="2618" z="3480" y="324">	</waypoint>
	<!-- #299 --><waypoint x="2616" z="3554" y="352">	</waypoint>
	<!-- #300 --><waypoint x="2661" z="3606" y="390">	</waypoint>
	<!-- #301 --><waypoint x="2726" z="3593" y="426">	</waypoint>
	<!-- #302 --><waypoint x="2761" z="3522" y="454">	</waypoint>
	<!-- #303 --><waypoint x="2718" z="3461" y="481">	</waypoint>
	<!-- #304 --><waypoint x="2651" z="3399" y="481">	</waypoint>
	<!-- #305 --><waypoint x="2580" z="3366" y="505">	</waypoint>
	<!-- #306 --><waypoint x="2482" z="3387" y="505">	</waypoint>
	<!-- #307 --><waypoint x="2443" z="3474" y="526">	</waypoint>
	<!-- #308 --><waypoint x="2410" z="3551" y="526">	</waypoint>
	<!-- #309 --><waypoint x="2326" z="3593" y="526">	</waypoint>
	<!-- #310 --><waypoint x="2255" z="3613" y="499">	</waypoint>
	<!-- #311 --><waypoint x="2196" z="3532" y="483">	</waypoint>
	<!-- #312 --><waypoint x="2145" z="3427" y="483">	</waypoint>
	<!-- #313 --><waypoint x="2057" z="3408" y="483">	</waypoint>
	<!-- #314 --><waypoint x="2010" z="3343" y="430">	</waypoint>
	<!-- #315 --><waypoint x="1938" z="3352" y="373">	</waypoint>
	<!-- #316 --><waypoint x="1963" z="3370" y="349">	</waypoint>
	<!-- #317 --><waypoint x="1972" z="3467" y="349">	</waypoint>
	<!-- #318 --><waypoint x="2057" z="3517" y="349">	</waypoint>
	<!-- #319 --><waypoint x="2090" z="3619" y="349">	</waypoint>
	<!-- #320 --><waypoint x="2073" z="3723" y="349">	</waypoint>
	<!-- #321 --><waypoint x="1969" z="3718" y="349">	</waypoint>
	<!-- #322 --><waypoint x="1862" z="3717" y="349">	</waypoint>
	<!-- #323 --><waypoint x="1781" z="3693" y="349">	</waypoint>
	<!-- #324 --><waypoint x="1675" z="3688" y="349">	</waypoint>
	<!-- #325 --><waypoint x="1627" z="3726" y="385">	</waypoint>
	<!-- #326 --><waypoint x="1583" z="3790" y="431">	</waypoint>
	<!-- #327 --><waypoint x="1616" z="3874" y="477">	</waypoint>
	<!-- #328 --><waypoint x="1660" z="3810" y="499">	</waypoint>
	<!-- #329 --><waypoint x="1699" z="3720" y="499">	</waypoint>
	<!-- #330 --><waypoint x="1736" z="3638" y="529">	</waypoint>
	<!-- #331 --><waypoint x="1690" z="3573" y="529">	</waypoint>
	<!-- #332 --><waypoint x="1611" z="3562" y="529">	</waypoint>
	<!-- #333 --><waypoint x="1511" z="3548" y="529">	</waypoint>
	<!-- #334 --><waypoint x="1433" z="3487" y="529">	</waypoint>
	<!-- #335 --><waypoint x="1362" z="3451" y="529">	</waypoint>
	<!-- #336 --><waypoint x="1326" z="3390" y="501">	</waypoint>
	<!-- #337 --><waypoint x="1283" z="3315" y="482">	</waypoint>
	<!-- #338 --><waypoint x="1262" z="3240" y="452">	</waypoint>
	<!-- #339 --><waypoint x="1247" z="3177" y="421">	</waypoint>
	<!-- #340 --><waypoint x="1237" z="3110" y="394">	</waypoint>
	<!-- #341 --><waypoint x="1216" z="3049" y="371">	</waypoint>
	<!-- #342 --><waypoint x="1213" z="2978" y="329">	</waypoint>
	<!-- #343 --><waypoint x="1213" z="2920" y="322">	</waypoint>
	<!-- #344 --><waypoint x="1271" z="2906" y="322">	</waypoint>
	<!-- #345 --><waypoint x="1296" z="2910" y="322">		
		player:rest(1);
		flyoff()
		player:rest(1);
		GoToPortal()
		waitForLoadingScreen(30);
	</waypoint>
	<!-- #346 --><waypoint x="-1721" z="2111" y="-479">	</waypoint>
	<!-- #347 --><waypoint x="-1714" z="2214" y="-479">		
		player:target_Object("Secret Door Lever");
		player:rest(2);
	</waypoint>
	<!-- #348 --><waypoint x="-1679" z="2198" y="-471">	</waypoint>
	<!-- #349 --><waypoint x="-1560" z="2194" y="-398">	</waypoint>
	<!-- #350 --><waypoint x="-1482" z="2191" y="-380">		
		player:rest(300);
	</waypoint>
</waypoints>
-----------------------------------------------------------------------------------------

FA Farm Run~
Version 1.0 (Let's find some bugs~!)

Please See Below on lower post, currently won't fit inside code tags. Or alternatively grab it below as a attachment.

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 3:09 am
by rock5
I've attacked it for you for now but Administrator should probably give you access to attach. I didn't use "Forsaken Abbey Farm.xml" as a name because if a user wants to type it in the command line when they start the bot, spaces are a no go and it's too long. :)

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 10:45 am
by Boris-The-Blade
FA Farm Run~
Version 1.0 (Let's find some Bug~!)

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>

<onLoad>
    changeProfileOption("COMBAT_DISTANCE", 80)
    changeProfileOption("MAX_TARGET_DIST", 100)
    changeOptionFriendMob("mob", "Flowing Chaos", "Add")
    changeOptionFriendMob("mob", "Ghoul Duke", "Add")
    changeOptionFriendMob("mob", "Hollow Shell", "Add")
    changeOptionFriendMob("mob", "Demon Witch Ancalon", "Add")
    changeOptionFriendMob("mob", "Cruel Eater", "Add")
</onLoad>

	<!-- #  1 --><waypoint x="-1425" z="2189" y="-380">	</waypoint>
	<!-- #  2 --><waypoint x="-1479" z="2191" y="-380">	</waypoint>
	<!-- #  3 --><waypoint x="-1510" z="2162" y="-380">		
		player:target_Object("Candlestick");
		player:rest(2);
	</waypoint>
	<!-- #  6 --><waypoint x="-1519" z="2178" y="-380">	</waypoint>
	<!-- #  7 --><waypoint x="-1709" z="2179" y="-479">		
		GoToPortal(250)
		waitForLoadingScreen(30);
	</waypoint>
	<!-- # 10 --><waypoint x="1327" z="2910" y="318">	</waypoint>
	<!-- # 11 --><waypoint x="1237" z="2906" y="318">	</waypoint>
	<!-- # 12 --><waypoint x="1222" z="3015" y="322">	</waypoint>
	<!-- # 13 --><waypoint x="1227" z="3223" y="348">	</waypoint>
	<!-- # 14 --><waypoint x="1353" z="3245" y="321">	</waypoint>
	<!-- # 15 --><waypoint x="1520" z="3204" y="316">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 18 --><waypoint x="1490" z="3225" y="313">	</waypoint>
	<!-- # 19 --><waypoint x="1342" z="3241" y="322">	</waypoint>
	<!-- # 20 --><waypoint x="1195" z="3245" y="357">	</waypoint>
	<!-- # 21 --><waypoint x="1143" z="3324" y="381">	</waypoint>
	<!-- # 22 --><waypoint x="1199" z="3485" y="425">	</waypoint>
	<!-- # 23 --><waypoint x="1340" z="3523" y="473">	</waypoint>
	<!-- # 24 --><waypoint x="1670" z="3529" y="504">	</waypoint>
	<!-- # 25 --><waypoint x="1760" z="3677" y="484">	</waypoint>
	<!-- # 26 --><waypoint x="1727" z="3691" y="484">	</waypoint>
	<!-- # 27 --><waypoint x="1623" z="3710" y="340">	</waypoint>
	<!-- # 28 --><waypoint x="1584" z="3718" y="345">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 31 --><waypoint x="1683" z="3716" y="336">	</waypoint>
	<!-- # 32 --><waypoint x="2064" z="3714" y="302">	</waypoint>
	<!-- # 33 --><waypoint x="2113" z="3630" y="295">	</waypoint>
	<!-- # 34 --><waypoint x="2059" z="3487" y="317">	</waypoint>
	<!-- # 35 --><waypoint x="1908" z="3399" y="318">	</waypoint>
	<!-- # 36 --><waypoint x="1909" z="3205" y="355">	</waypoint>
	<!-- # 37 --><waypoint x="1986" z="3147" y="380">	</waypoint>
	<!-- # 38 --><waypoint x="2128" z="3172" y="395">	</waypoint>
	<!-- # 39 --><waypoint x="2158" z="3288" y="420">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 41 --><waypoint x="2118" z="3354" y="435">	</waypoint>
	<!-- # 42 --><waypoint x="2103" z="3421" y="437">	</waypoint>
	<!-- # 43 --><waypoint x="2241" z="3618" y="445">	</waypoint>
	<!-- # 44 --><waypoint x="2409" z="3577" y="468">	</waypoint>
	<!-- # 45 --><waypoint x="2454" z="3394" y="485">	</waypoint>
	<!-- # 46 --><waypoint x="2632" z="3362" y="455">	</waypoint>
	<!-- # 47 --><waypoint x="2614" z="3390" y="455">	</waypoint>
	<!-- # 48 --><waypoint x="2573" z="3631" y="303">	</waypoint>
	<!-- # 49 --><waypoint x="2625" z="3666" y="328">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 51 --><waypoint x="2620" z="3688" y="330">	</waypoint>
	<!-- # 52 --><waypoint x="2580" z="3784" y="322">	</waypoint>
	<!-- # 53 --><waypoint x="2588" z="3897" y="319">	</waypoint>
	<!-- # 54 --><waypoint x="2812" z="3885" y="281">	</waypoint>
	<!-- # 55 --><waypoint x="2827" z="3761" y="203">	</waypoint>
	<!-- # 56 --><waypoint x="2836" z="3668" y="201">	</waypoint>
	<!-- # 57 --><waypoint x="2721" z="3648" y="180">	</waypoint>
	<!-- # 58 --><waypoint x="2604" z="3656" y="158">	</waypoint>
	<!-- # 59 --><waypoint x="2497" z="3783" y="151">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 62 --><waypoint x="2514" z="3755" y="146">	</waypoint>
	<!-- # 63 --><waypoint x="2569" z="3655" y="154">	</waypoint>
	<!-- # 64 --><waypoint x="2722" z="3645" y="180">	</waypoint>
	<!-- # 65 --><waypoint x="2922" z="3686" y="213">	</waypoint>
	<!-- # 66 --><waypoint x="2915" z="3884" y="259">	</waypoint>
	<!-- # 67 --><waypoint x="2601" z="3914" y="314">	</waypoint>
	<!-- # 68 --><waypoint x="2597" z="3724" y="325">	</waypoint>
	<!-- # 69 --><waypoint x="2559" z="3539" y="290">	</waypoint>
	<!-- # 70 --><waypoint x="2724" z="3356" y="281">	</waypoint>
	<!-- # 71 --><waypoint x="2619" z="3179" y="289">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 74 --><waypoint x="2539" z="3108" y="294">	</waypoint>
	<!-- # 75 --><waypoint x="2542" z="3055" y="300">	</waypoint>
	<!-- # 76 --><waypoint x="2550" z="2948" y="115">	</waypoint>
	<!-- # 77 --><waypoint x="2505" z="2892" y="124">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 80 --><waypoint x="2489" z="2874" y="125">	</waypoint>
	<!-- # 81 --><waypoint x="2410" z="2769" y="114">	</waypoint>
	<!-- # 82 --><waypoint x="2362" z="2531" y="137">	</waypoint>
	<!-- # 83 --><waypoint x="2596" z="2448" y="140">	</waypoint>
	<!-- # 84 --><waypoint x="2840" z="2580" y="126">	</waypoint>
	<!-- # 85 --><waypoint x="2933" z="2658" y="122">		
		player:target_Object("Necromage");
		player:rest(3);
		player:target_Object("Ancient Fossil");
		player:target_Object("Ghoul Duke");
		player:rest(3);
	</waypoint>
	<!-- # 91 --><waypoint x="2969" z="2697" y="127">	</waypoint>
	<!-- # 92 --><waypoint x="3029" z="2716" y="122">	</waypoint>
	<!-- # 93 --><waypoint x="3108" z="2753" y="119">	</waypoint>
	<!-- # 94 --><waypoint x="3402" z="2755" y="120">	</waypoint>
	<!-- # 95 --><waypoint x="3572" z="2754" y="119">	</waypoint>
	<!-- # 96 --><waypoint x="3641" z="2756" y="119">	</waypoint>
	<!-- # 97 --><waypoint x="3639" z="2522" y="119">	</waypoint>
	<!-- # 98 --><waypoint x="3636" z="2355" y="119">	</waypoint>
	<!-- # 99 --><waypoint x="3642" z="2229" y="119">	</waypoint>
	<!-- #100 --><waypoint x="3777" z="2230" y="119">	</waypoint>
	<!-- #101 --><waypoint x="4015" z="2231" y="119">	</waypoint>
	<!-- #102 --><waypoint x="4221" z="2233" y="132">		
		player:target_Object("Flowing Chaos");
		player:rest(1);
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #106 --><waypoint x="4224" z="2231" y="132">	</waypoint>
	<!-- #107 --><waypoint x="3933" z="2230" y="119">	</waypoint>
	<!-- #108 --><waypoint x="3640" z="2230" y="119">	</waypoint>
	<!-- #109 --><waypoint x="3635" z="2353" y="119">	</waypoint>
	<!-- #110 --><waypoint x="3632" z="2572" y="119">	</waypoint>
	<!-- #111 --><waypoint x="3846" z="2797" y="119">	</waypoint>
	<!-- #112 --><waypoint x="3846" z="2979" y="119">	</waypoint>
	<!-- #113 --><waypoint x="3847" z="3280" y="119">	</waypoint>
	<!-- #114 --><waypoint x="3976" z="3279" y="119">	</waypoint>
	<!-- #115 --><waypoint x="4159" z="3277" y="119">	</waypoint>
	<!-- #116 --><waypoint x="4218" z="3150" y="119">	</waypoint>
	<!-- #117 --><waypoint x="4308" z="3153" y="119">	</waypoint>
	<!-- #118 --><waypoint x="4483" z="3287" y="119">	</waypoint>
	<!-- #119 --><waypoint x="4484" z="3018" y="119">	</waypoint>
	<!-- #120 --><waypoint x="4364" z="3018" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #123 --><waypoint x="4364" z="3018" y="119">	</waypoint>
	<!-- #124 --><waypoint x="4365" z="2915" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Cruel Eater");
		player:rest(3);
	</waypoint>
	<!-- #129 --><waypoint x="4356" z="2892" y="119">	</waypoint>
	<!-- #130 --><waypoint x="4349" z="3001" y="119">	</waypoint>
	<!-- #131 --><waypoint x="4482" z="3020" y="119">	</waypoint>
	<!-- #132 --><waypoint x="4482" z="3265" y="119">	</waypoint>
	<!-- #133 --><waypoint x="4482" z="3541" y="119">	</waypoint>
	<!-- #134 --><waypoint x="4351" z="3543" y="119">	</waypoint>
	<!-- #135 --><waypoint x="4346" z="3639" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #138 --><waypoint x="4416" z="3702" y="119">	</waypoint>
	<!-- #139 --><waypoint x="4535" z="3697" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #142 --><waypoint x="4537" z="3660" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Hollow Shell");
		player:rest(3);
	</waypoint>
	<!-- #147 --><waypoint x="4348" z="3648" y="119">	</waypoint>
	<!-- #148 --><waypoint x="4354" z="3547" y="119">	</waypoint>
	<!-- #149 --><waypoint x="4482" z="3541" y="119">	</waypoint>
	<!-- #150 --><waypoint x="4483" z="3290" y="119">	</waypoint>
	<!-- #151 --><waypoint x="4657" z="3279" y="119">	</waypoint>
	<!-- #152 --><waypoint x="4817" z="3276" y="119">		
		player:target_Object("Sealed Door");
		player:rest(2);
	</waypoint>
	<!-- #155 --><waypoint x="4972" z="3277" y="119">	</waypoint>
	<!-- #156 --><waypoint x="5042" z="3278" y="119">	</waypoint>
	<!-- #157 --><waypoint x="5167" z="3277" y="119">		
		player:target_Object("Demon Witch Ancalon");
		player:rest(3);
		player:target_Object("Ghoul");
		player:rest(6);
		player:target_Object("Ghoul");
		player:rest(6);
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #165 --><waypoint x="5207" z="3279" y="122">	</waypoint>
	<!-- #166 --><waypoint x="4843" z="3276" y="119">	</waypoint>
	<!-- #167 --><waypoint x="4423" z="3273" y="119">	</waypoint>
	<!-- #168 --><waypoint x="4309" z="3151" y="119">	</waypoint>
	<!-- #169 --><waypoint x="4216" z="3152" y="119">	</waypoint>
	<!-- #170 --><waypoint x="4149" z="3276" y="119">	</waypoint>
	<!-- #171 --><waypoint x="3853" z="3277" y="119">	</waypoint>
	<!-- #172 --><waypoint x="3848" z="3155" y="119">	</waypoint>
	<!-- #173 --><waypoint x="3846" z="2918" y="119">	</waypoint>
	<!-- #174 --><waypoint x="3584" z="2755" y="119">	</waypoint>
	<!-- #175 --><waypoint x="3278" z="2755" y="119">	</waypoint>
	<!-- #176 --><waypoint x="3053" z="2754" y="122">	</waypoint>
	<!-- #177 --><waypoint x="2945" z="2796" y="122">	</waypoint>
	<!-- #178 --><waypoint x="2886" z="2722" y="123">	</waypoint>
	<!-- #179 --><waypoint x="2863" z="2586" y="124">	</waypoint>
	<!-- #180 --><waypoint x="2602" z="2447" y="140">	</waypoint>
	<!-- #181 --><waypoint x="2394" z="2512" y="141">	</waypoint>
	<!-- #182 --><waypoint x="2128" z="2482" y="158">	</waypoint>
	<!-- #183 --><waypoint x="2146" z="2840" y="268">	</waypoint>
	<!-- #184 --><waypoint x="2482" z="2726" y="357">	</waypoint>
	<!-- #185 --><waypoint x="2598" z="2840" y="360">	</waypoint>
	<!-- #186 --><waypoint x="2452" z="3033" y="293">	</waypoint>
	<!-- #187 --><waypoint x="2583" z="3089" y="299">	</waypoint>
	<!-- #188 --><waypoint x="2723" z="3352" y="282">	</waypoint>
	<!-- #189 --><waypoint x="2554" z="3566" y="291">	</waypoint>
	<!-- #190 --><waypoint x="2621" z="3688" y="330">	</waypoint>
	<!-- #191 --><waypoint x="2762" z="3666" y="379">	</waypoint>
	<!-- #192 --><waypoint x="2824" z="3510" y="422">	</waypoint>
	<!-- #193 --><waypoint x="2667" z="3366" y="454">	</waypoint>
	<!-- #194 --><waypoint x="2464" z="3383" y="482">	</waypoint>
	<!-- #195 --><waypoint x="2370" z="3602" y="463">	</waypoint>
	<!-- #196 --><waypoint x="2201" z="3613" y="445">	</waypoint>
	<!-- #197 --><waypoint x="2148" z="3439" y="437">	</waypoint>
	<!-- #198 --><waypoint x="2088" z="3416" y="437">	</waypoint>
	<!-- #199 --><waypoint x="2042" z="3405" y="437">	</waypoint>
	<!-- #200 --><waypoint x="1987" z="3462" y="320">	</waypoint>
	<!-- #201 --><waypoint x="2059" z="3495" y="317">	</waypoint>
	<!-- #202 --><waypoint x="2119" z="3628" y="295">	</waypoint>
	<!-- #203 --><waypoint x="2074" z="3710" y="301">	</waypoint>
	<!-- #204 --><waypoint x="1787" z="3717" y="330">	</waypoint>
	<!-- #205 --><waypoint x="1496" z="3749" y="349">	</waypoint>
	<!-- #206 --><waypoint x="1488" z="3891" y="405">	</waypoint>
	<!-- #207 --><waypoint x="1593" z="3948" y="427">	</waypoint>
	<!-- #208 --><waypoint x="1749" z="3900" y="457">	</waypoint>
	<!-- #209 --><waypoint x="1779" z="3721" y="486">	</waypoint>
	<!-- #210 --><waypoint x="1650" z="3526" y="502">	</waypoint>
	<!-- #211 --><waypoint x="1347" z="3505" y="468">	</waypoint>
	<!-- #212 --><waypoint x="1286" z="3303" y="457">	</waypoint>
	<!-- #213 --><waypoint x="1223" z="3154" y="337">	</waypoint>
	<!-- #214 --><waypoint x="1204" z="2901" y="320">	</waypoint>
	<!-- #215 --><waypoint x="1270" z="2907" y="318">		
		GoToPortal()
		waitForLoadingScreen(30);
	</waypoint>
	<!-- #216 --><waypoint x="-1721" z="2111" y="-479">	</waypoint>
	<!-- #217 --><waypoint x="-1714" z="2214" y="-479">		
		player:target_Object("Secret Door Lever");
		player:rest(2);
	</waypoint>
	<!-- #218 --><waypoint x="-1679" z="2198" y="-471">	</waypoint>
	<!-- #219 --><waypoint x="-1560" z="2194" y="-398">	</waypoint>
	<!-- #220 --><waypoint x="-1482" z="2191" y="-380">		
		player:rest(300);
	</waypoint>
</waypoints>

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 10:56 am
by _hirondelle
Nice WP.

Btw, "ancient fossil's (20-30k avg)", on french server, you can have 1-3K per fossil...

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 12:14 pm
by Boris-The-Blade
Wow, big difference over there :)

We probably have a overabundance of instrument craftaholics lol

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Apr 27, 2012 4:00 pm
by Boris-The-Blade
Thanks R

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sat Apr 28, 2012 4:39 am
by silinky
hi :)
nice script.
just an idea for the boss-exclusive script.
to eliminate the need for setting mob level difference, i usually just use this in my waypoints (i use one universal profile xml and set everything else from a waypoint)

Code: Select all

changeOptionFriendMob("mob", "Flowing Chaos", "Add")
changeOptionFriendMob("mob", "Ghoul Duke", "Add")
...
so it will not fight anything besides the mobs mentione here. except when aggroed ofc :)

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sat Apr 28, 2012 12:29 pm
by Boris-The-Blade
Thanks silinky :)

I've been wondering how to manually change that profile option from the waypoint file for a while, I'll try that out, and if it works well (I'm sure it does), I'll definitely include it in the next version. That would be great. Hopefully I'm finishing up the walk/speedhack version now, and will put up Sunday early for everyone to play with (mob farm/ancientfossil/boss), instead of this one (boss/fossil).

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sun Apr 29, 2012 12:27 am
by lisa

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sun Apr 29, 2012 1:47 am
by Louis
Hi, I have the following problem.
anyone know the reason

thanks guys :)

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sun Apr 29, 2012 2:00 am
by rock5
GoToPortal is a userfunction. It needs to be installed in your userfunctiuons folder. You can find it here.
http://www.solarstrike.net/phpBB3/viewt ... 171#p36171

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sun Apr 29, 2012 2:05 am
by Louis
Thanks rock5
now it works ;)

did not know that userfunction

:D

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Sun Apr 29, 2012 2:12 am
by rock5
I'll make it obsolete soon. I'm thinking of creating some all in one functions to go through portals and teleport using npcs. I'm not sure if I'll include them in the current big bot update I'm doing. We'll see.

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Tue May 01, 2012 4:23 pm
by Boris-The-Blade
Thanks Lisa, glad to have read all that now, big help :)

Louis sorry, that's something I should have put in the original post too, as I'm so used to using that userfuction i forgot it's not included in the bot files at this point.

EDITED

Got both versions up now, for all those that for whatever reason prefer not to use swimhack. Also edited to include the boss profile friend/mob functions (should improve the script a bit, in case wp's fail).

Rock, if you get time again, can you throw up 1.3 of the normal one, and add 1.0 of the walk one. Unless something happens, both should be stable enough for the last time to need updating, however I do suspect the swimhack one is possibly getting hung up on the sealed door.

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Tue May 08, 2012 3:08 am
by Louis
do not worry Boris, thank you very much for the waypoint you share ;)

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Thu May 10, 2012 5:22 pm
by Boris-The-Blade
Glad to hear you like and, and np :), thank you

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Sep 06, 2013 10:28 am
by Braziliano
<!-- # 69 --><waypoint x="2633" z="3513" y="422"> </waypoint>
<!-- # 70 --><waypoint x="2670" z="3612" y="422"> </waypoint>
<!-- # 71 --><waypoint x="2700" z="3697" y="372">
player:target_Object("Ancient Fossil");
</waypoint>
<!-- # 73 --><waypoint x="2664" z="3714" y="372"> </waypoint>
<!-- # 74 --><waypoint x="2590" z="3769" y="372"> </waypoint>
<!-- # 75 --><waypoint x="2593" z="3858" y="372"> </waypoint>


Would that '' player:target_Object("Ancient Fossil"); '' work the same for other musical instrument mats in other instances? (by just changing the name ofcourse) & wp's :D


edit: does it require a timer on the wp??

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Sep 06, 2013 10:37 am
by rock5
That's a general bot function. You can use it to collect anything.

By default it will wait for the casting bar to disappear but if the casting bar takes too long to appear it might continue and interrupt the collection. If you have such trouble then add a time to it.

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Sep 06, 2013 11:13 am
by Braziliano
rock5 wrote:That's a general bot function. You can use it to collect anything.

By default it will wait for the casting bar to disappear but if the casting bar takes too long to appear it might continue and interrupt the collection. If you have such trouble then add a time to it.

would this work?

yrest(3000);

<!-- # 70 --><waypoint x="1234" z="1234" y="123"> </waypoint>
<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil"); </waypoint>

yrest(5000);

<!-- # 73 --><waypoint x="1234" z="1234" y="123"> </waypoint>
<!-- # 74 --><waypoint x="1234" z="1234" y="123"> </waypoint>

the way points are just an example
would the timer be good like this?

Re: Boris-The-Blades Forsaken Abbey Fun!

Posted: Fri Sep 06, 2013 11:37 am
by rock5
You put the yrest between waypoints. It wont be executed. </waypoint> ends the waypoint. You need to move it after the yrest, eg.

Code: Select all

<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil"); 
yrest(5000);
</waypoint>
That should work but you can also do

Code: Select all

<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil",5000); </waypoint>
The second option is better because once target_Object detects the casting bar it wont interrupt it but the first option could still fail if it isn't timed properly or if there is a delay in it starting.