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Xaviera waypoint file lvl 42-48

Posted: Sat Apr 21, 2012 11:06 am
by justAnub
Its not 100% perfect butt think i can share it now.

This waypoint file starts from snoop and will lvl you to 48 so that you're ready to do butterfly/dog meat daylie.

Problems atm are:

Calm The Fury quest not always completes and want to so it multiple times a day which is impossible.

ps thx to Mushroomstamp stole 99% of youre wp file only made new paths

Re: Xaviera waypoint file lvl 42-48

Posted: Mon Apr 30, 2012 6:26 am
by ringo1679
i just try it and all it does is run into the waterfall near snoop im a bit confused ????

Re: Xaviera waypoint file lvl 42-48

Posted: Mon Apr 30, 2012 6:35 pm
by lisa
I am only guessing but maybe you started at the wrong snoop, there is 1 in coast of op at Heffner and another in Xaviera near the ruins.

Re: Xaviera waypoint file lvl 42-48

Posted: Tue May 01, 2012 12:31 pm
by justAnub
Sorry for the late reply, lisa is right it starts at snoop in xaviera.

now i did run in some problem the code i have is

Code: Select all

if player.Level > 43 then
		if player.Class1 == CLASS_PRIEST OR player.Class1 == CLASS_DRUID then 
		__WPL:setWaypointIndex(__WPL:findWaypointTag("2Chupra"))
		__WPL:setForcedWaypointType("RUN")
		else
		printf("No healer as main class, skipping chupra's till lvl 44 \n")
		__WPL:setWaypointIndex(__WPL:findWaypointTag("bloomFarm"))
		end
	end
but it seems to crash on this.

i make this choice of the bleed these mobs have its hard on a non healer class to stay alive, but exp is better of course ;)

Re: Xaviera waypoint file lvl 42-48

Posted: Tue May 01, 2012 8:53 pm
by lisa
maybe try without caps on the OR

Code: Select all

if player.Class1 == CLASS_PRIEST OR player.Class1 == CLASS_DRUID then

Code: Select all

if player.Class1 == CLASS_PRIEST or player.Class1 == CLASS_DRUID then

Re: Xaviera waypoint file lvl 42-48

Posted: Fri Jul 13, 2012 4:25 pm
by top1
Its crashing when I have a healer following me (partyheal) is it because the .player ?
It only crashes with the party :((

Re: Xaviera waypoint file lvl 42-48

Posted: Fri Jul 13, 2012 6:41 pm
by lisa
top1 wrote:Its crashing when I have a healer following me (partyheal) is it because the .player ?
It only crashes with the party :((
Any error messages?
Can you explain more about what it was doing at the time?

It is kind of like calling a mechanic and saying that your car is "broken" and asking what's wrong with it over the phone.

Re: Xaviera waypoint file lvl 42-48

Posted: Mon Aug 20, 2012 4:59 am
by Jandrana
Regarding the problem: "Calm The Fury quest not always completes."

Code: Select all

		player:target_NPC("Ruins Excavator");
		sendMacro("ChoiceOption(1);");yrest(2000);
		sendMacro("ChoiceOption(1);");yrest(2000);
The reason is, that it takes about 7 seconds until the "Ruins Excavators" disappear after being talked to. So the current script tries to talk to the same excavator twice which is the reason that the quest won't complete. Just set the 2nd wait to 7500 and it should work.

Re: Xaviera waypoint file lvl 42-48

Posted: Thu Sep 13, 2012 7:03 am
by Alleexx
I have used this a lot to level up my minigame bots.

I have added a level 42 daily so you don't have to do the lvl 41 daily until lvl 43. I've also added more dailies after the bear daily so you will level up faster.

Here is my fixed version with most bugs fixed:
Xaviera_41-48.xml
(35.57 KiB) Downloaded 407 times
Please note that there may still be a few problems in it.

I have also used, and fixed this script: http://solarstrike.net/phpBB3/viewtopic ... 827#p41651

Edit: You will need this userfunction: http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=2924 To be able to show how many daily quest items you have, and how many you get each hour, just by looking at the micromacro window.

Re: Xaviera waypoint file lvl 42-48

Posted: Fri Sep 14, 2012 1:05 am
by top1
Thx for sharing!

It always crashes with the setwindow("...") attempt to call a global "setwindow" <a nil value>

edit: you will neet this userfunction:
(setwindow) http://www.solarstrike.net/phpBB3/viewt ... =27&t=2924

Re: Xaviera waypoint file lvl 42-48

Posted: Fri Sep 14, 2012 6:00 am
by Alleexx
Thanks top1 for pointing it out. Forgot to tell about that. Will add it in my first post

Re: Xaviera waypoint file lvl 42-48

Posted: Sun Sep 16, 2012 7:09 am
by Bot_romka
I tried to write waypoint like this but did not complete.