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Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 9:55 am
by rooster1620
I looked and did not see a topic for this one so I started one>
The Spring Rain Festival is here and with it 2 new patches and bot not working.
I patiently await the updates, thnx in advance!
Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 11:40 am
by Ironman82
Same boat bot is still not working would love to know when it's back up.
Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 12:58 pm
by Breitmaulfrosch
moneyPtr = 0x9E2DD4
pls check, first rom-address searched in my life

Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 1:14 pm
by Uniden65
try running update ....they added something new
moneyPtr = 0x9E2DBC,
Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 1:25 pm
by revolver
Sorry but update doesnt work on me....i did it and from micromacro by the command rom\update.lua but nothing.Did you have any update or its just my fault....and if its my fault do you suspect what would it be? ( i have the same moneyPtr = 0x9E2DBC but still doesnt work)
Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 1:31 pm
by Breitmaulfrosch
inventoryBagIds = 0x9E6AE4
Re: Patch 4.0.10.2519
Posted: Tue Apr 10, 2012 3:14 pm
by rock5
I committed an update so do an svn update.
I mostly guessed addresses based on what rom/update changed because it's getting late and I couldn't be bothered doing a thorough job but everything seems to be working. Report any problems here and I'll look at it tomorrow. Or maybe Lisa will.
Tested:
Commandline - works.
player - looks ok.
player skills - looks ok
inventory items - looks ok
swim hack - works
targeting npcs and objects - works
rbassist - works
Hm... Didn't think about the party address. It's probably wrong. Just had a quick look. Looks like
partyMemberList_address = 0x9F2BF0
Anyway, have a good night.
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 1:32 am
by nylan
Hello
My bot are not working
The error message are : .../micromacro/scripts/rom/classes/memorytable.lua:7: bad argument #2 to ´memoryReadIntPtr´ (number expected, got nil)
Thanks for help

Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 3:23 am
by _hirondelle
swimhack ?
I am suprised to hear this...
How enable it and when do we have to used it ?
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 3:37 am
by BBot
i just started testing it in the ini for cash xD ( the K one xD) will inform u later if i get any probs
Edit:
i have done 3-4 runs till now without any probs xD
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 7:03 am
by rock5
nylan wrote:My bot are not working
The error message are : .../micromacro/scripts/rom/classes/memorytable.lua:7: bad argument #2 to ´memoryReadIntPtr´ (number expected, got nil)
The memorytable functions are definately working. I'm not sure wy you are getting this error. Did you update the bot correctly? Are you sure you are using game version 4.0.10?
_hirondelle wrote:swimhack ?
I am suprised to hear this...
How enable it and when do we have to used it ?
To use the swim hack download the userfunction file "userfunction_swimhack.lua" from here
http://www.solarstrike.net/phpBB3/viewt ... 410#p24410
and install into the "userfunctions" folder. Then when you want it to fly in your waypoint files, use
When you want it to stop flying you use
Example of scripts that use the fly hack include, cot_tele.xml, AT.xml, survivalr5.xml etc.
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 8:42 am
by _hirondelle
thanks for tips.
I'll see this. But I can't understand who this can be helpful.
edit: nevermind. I've just read the topic on your link and see that it can be enable ingame, without bot...
I heard about "romhack" who can give speedhack but death too...
Is it the same thing ?
Thank a lot
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 1:08 pm
by BBot
if this helps xD i used it for 7h without any probs

and got the amout of gold that i usually got xD tnx for the aweasome job guys
Re: Patch 4.0.10.2519
Posted: Wed Apr 11, 2012 6:33 pm
by grande
nvm
Re: Patch 4.0.10.2519
Posted: Thu Apr 12, 2012 3:40 am
by _hirondelle
I tryed it, it's kinda usefull :p
But with speedhack, the first five minutes were ok but 30 sec later, I died 2 times.
somes times, I also was tp back... but the swimhack is ok

Re: Patch 4.0.10.2519
Posted: Thu Apr 12, 2012 4:10 am
by rock5
_hirondelle wrote:But with speedhack, the first five minutes were ok but 30 sec later, I died 2 times.
So it worked for 5 minutes? It either works or it doesn't. If it worked then you died after 5 minutes then the problem is something else or an existing issue with speedhack, such as going too fast.
Re: Patch 4.0.10.2519
Posted: Thu Apr 12, 2012 4:51 am
by lisa
rock5 wrote:partyMemberList_address = 0x9F2BF0
sure is, the address in the file wasn't this though and I had several people msging me asking me why it wasn't working lol
commited in 705
To anyone reading this, please just ask on the forum for help and not send me personal message.
Re: Patch 4.0.10.2519
Posted: Thu Apr 12, 2012 9:29 am
by rock5
Sorry about that but, concidering how roughly I guessed the addresses, I REALLY expected there to be issues with more incorrect ones.
Anyway, I have taken the time to test every address now and amazingly they are all correct.

Re: Patch 4.0.10.2519
Posted: Mon Apr 16, 2012 2:33 am
by jasn
Was using my warden/warrior. (think i made a "manual" summoning before i started )
Got a error when my spirit of the oak is out and its trying to renew the power of the oak, by summoning the oak walker.
Making Pet Attack
Engaging enemy [Red Scavenger Bear] in combat.
Moving in | Suggested range: 50 | Distance: 211
Use MACRO: WARDEN_POWER_OF_THE_Did not find any crashed game clients.
9:25am - ...slask/micromacro/scripts/rom/classes/memorytable.lua:122: attempt to compare number with boolean
Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
i have done a svn update to 705
client 1.02 beta1
tried an rom/update and no luck.
(hope the little info helps.)
tried letting it handle it all, same results

Re: Patch 4.0.10.2519
Posted: Mon Apr 16, 2012 3:50 am
by lisa
Looks like pet.lua went backwards.
It used to be
Code: Select all
-- Check if already have the buff
local HavePetBuff = player:getBuff("503946,503581,503580")
if buffname == GetIdName(HavePetBuff) then
return
end
Then I changed it to
Code: Select all
-- Check if already have the buff
if player:getBuff(buffname) then
return
end
But it seems it is now back to the old code, not sure when it happened.
line 103 of rom/classes/pet.lua
Just edit the file and see how it goes, I can't do any testing at the moment so I'm not going to commit it.