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How to.....?
Posted: Mon Apr 02, 2012 4:00 am
by ShadowMale
Hy,
I wish i would know how to make the bot to take quests and complete them too.For example:Sascillia Steppes is full of quests and it would be awesome if the bot would complete all of them.Like accepting the quest,completing it and then coming back and taking the reward....
I have taken a look over some posts on this forum but i didn't understand at all.
Can somebody explain to me how to set it?Or it is not yet possible?
Re: How to.....?
Posted: Mon Apr 02, 2012 9:07 am
by gloover
I wish the bot would level my character up to 70 by himself!!
Sorry dude, if it would be so simple - everyone were b able to have 50 characters lvl 70.
If you want to make quests with the bot so u have to create the waypoints manually - ie. using the userfunction "Questbyname" to accept the quest you wish, running to the position of killin/gathering area doing your act, checking
if queststate == "complete" then ...
and completing them.
and so one...
We all doing this, creating own waypoints and using them - admittedly its a lot of work, but there ain't no such thing as a free lunch. So keep reading the guides (lisa and rock post more then enough info here) and try to create your waypoints!
Re: How to.....?
Posted: Mon Apr 02, 2012 10:23 am
by ShadowMale
This means that when we have a quest like this:to go to talk with another NPC and this finish the quest,for setting the bot to do this quest we have to make 1 waypoint where we taken the quest and 1 more where i complete it(near the second NPC)?.If yes,then i complete the quest only making the waypoint......
Re: How to.....?
Posted: Mon Apr 02, 2012 10:52 am
by ShadowMale
Re: How to.....?
Posted: Mon Apr 02, 2012 1:53 pm
by gloover
yes, thats exactly what you have to do!
BTW: return-path is not to return to the vendor/NPC, its a waypoit, which will be used when you die ->[return to bot area]
If you want to go back to complete your quest, u dont need to create the second chain of the waypoints - you can use the waypointoption
__WPL:setDirection(WPT_BACKWARD);
or you can tag your waypoints. Read
this here.