why wont this compile?
Posted: Sat Jan 14, 2012 11:52 pm
howdy there, so ive been a fan of blyads dogmeat script
shout outs! so i decided to use my moderate coding ability (mostly java) to try to improve it. i noticed that in the original script, after a select amount of dogmeats, the waypoint makes you run all the way from the frontline camp to Static Lafrofea or whatever
ive died many times amounting to 3m+ debt so i decided to make this: basically (after being recalled to heffner) will do the mailing, then go back to snoop and begin the process of porting back to frontline, but when i initiate the waypoint file it wont compile, probably due to my (many) obvious syntax errors. any help?


Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="-6355" z="-3881" y="164"> </waypoint>
<!-- # 2 --><waypoint x="-6512" z="-3815" y="166"> </waypoint>
<!-- # 3 --><waypoint x="-6662" z="-3794" y="168"> </waypoint>
<!-- # 4 --><waypoint x="-6793" z="-3804" y="166"> </waypoint>
<!-- # 5 --><waypoint x="-6922" z="-3881" y="166"> </waypoint>
<!-- # 6 --><waypoint x="-7047" z="-3907" y="159"> </waypoint>
<!-- # 7 --><waypoint x="-7142" z="-3955" y="136"> player:target_Object("Mailbox",1000) yrest(300); sendMacro("ChoiceOption(1);"); yrest(400);
UMM_SendByNameOrId("my alt",{"Guard Dog Meat"}) yrest(10000); UMM_SendByNameOrId("my alt",{"III"}) yrest(10000);
</waypoint>
<!-- # 8 --><waypoint x="-7065" z="-3922" y="155"> </waypoint>
<!-- # 9 --><waypoint x="-6934" z="-3895" y="166"> </waypoint>
<!-- # 10 --><waypoint x="-6805" z="-3805" y="166"> </waypoint>
<!-- # 11 --><waypoint x="-6691" z="-3746" y="166"> </waypoint>
<!-- # 12 --><waypoint x="-6576" z="-3790" y="166"> </waypoint>
<!-- # 13 --><waypoint x="-6425" z="-3847" y="166"> </waypoint>
<!-- # 14 --><waypoint x="-6343" z="-3905" y="163"> player:target_NPC("Snoop the Stubborn"); yrest(500); sendMacro("ChoiceOption("1");"); yrest(12000); player:target_NPC("Ailic's Aide"); yrest(500); sendMacro("ChoiceOption("1");"); yrest(12000); player:target_NPC("Ailic's Aide"); yrest(500); sendMacro("ChoiceOption("1");"); yrest(12000); player:target_NPC("Ailic's Aide"); yrest(500); sendMacro("ChoiceOption("1");"); waitForLoadingScreen(); yrest(2000); player:target_NPC("Snoop the Stubborn"); yrest(500); sendMacro("ChoiceOption("1");"); yrest(12000); player:target_NPC("Ailic's Aide"); yrest(500); sendMacro("ChoiceOption("1");"); yrest(22000; loadPaths("blyads_dogmeat_loop.xml")
</waypoint>
</waypoints>