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BOTS are not following close enough

Posted: Fri Jan 06, 2012 3:56 am
by newton666
wonder if any one can help.My bots are running this macro but they seem to be still too far away from my man character, i want then to be like in touching distance of each other :

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>
  <onLoad>   

while(true) do


repeat
player:update();
partyleader = GetPartyMemberAddress(1)
if partyleader ~= nil then partyleaderaddress = partyleader end
player:lootAll();
RoMScript("FollowUnit('party1');");
player:update();
until partyleader == nil

repeat
keyboardHold(settings.hotkeys.MOVE_FORWARD.key) 
waitForLoadingScreen()
until partyleaderaddress ~= nil

end

   </onLoad>
</waypoints>
Is there anyway of makeing them be closer???

Re: BOTS are not following close enough

Posted: Mon Feb 13, 2012 6:36 am
by Golbez

Code: Select all

<option name="jParty_FollowingDistance" value="75" /> <!--  The bot will keep this distance with the BotFollowed -->
in your character.xml

if you dont have jParty: http://www.solarstrike.net/phpBB3/viewt ... ion_jparty

Re: BOTS are not following close enough

Posted: Mon Feb 13, 2012 7:22 am
by lisa
Keep in mind that the more you change zones the worse the server reliability is.
Perfect example today, I did my cot's and then went to take a few chars for a ride on my 6 seater mount. I take the low chars zone to zone and do a few kill quests here and there on the way.

So anyway I get the baby chars to get on my mount and then head off across the map to where the NPC is to complete the quest, they hand in quest while still on mount I keep going and get to next spot to kill stuff, dismount and bammmm the low chars are back where they were when they first mounted on the complete other side of map. So according to their clients they didn't move but they still handed in a quest to a NPC on the other side of map, crazy stuff lol

So yeah keep in mind that what each client sees may not be what the other clients see even on the same PC, especially when changing zones a lot.