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Housekeeper Food/Items

Posted: Wed Sep 07, 2011 11:32 am
by greenmachine
I was just wondering why we simply don't add the housekeeper food and items to the skills database.
I simply place this at the beginning of the skills database each time I do a full update of the bot:

DATABASE->SKILLS
<skills>
<!-- Housekeeper Buffs -->
<!-- 600 = 10 minutes -->
<skill name="HOUSEKEEPER_FOOD" aslevel="1" type="buff" cooldown="600" target="self" inbattle="false" />
<skill name="HOUSEKEEPER_LUCK" aslevel="1" type="buff" cooldown="7200" target="self" inbattle="false" />
<skill name="HOUSEKEEPER_SPEED" aslevel="1" type="buff" cooldown="3600" target="self" inbattle="false" />
<skill name="HOUSEKEEPER_DEFENSE" aslevel="1" type="buff" cooldown="600" target="self" inbattle="false" />

The food goes off every 10 minutes (lasts 5) to help prolong the stock, can easily be changed in profile I do believe.
Luck is every 2 hours, speed is every 1 hour.
Defense is every 10 minutes.

I don't really use the others, so I don't add them, but I can't assume it would be difficult.

So I suppose my question is can we add it and if so, why hasn't it been added yet; if not, why not?

Re: Housekeeper Food/Items

Posted: Wed Sep 07, 2011 5:17 pm
by Germangold
there is a userfunction for that...
google that

Re: Housekeeper Food/Items

Posted: Wed Sep 07, 2011 7:04 pm
by lisa
well I wouldn't add it to skills database as they arn't skills. There is a consumables database though where all the information for potions are kept.

The trouble with that is that if it is added to the bot and the bot uses it automatically then the user no longer decides when and where they can use them. If you have it as a userfunction you can then use the function in a specific WP where you actually want the buffs used.

As an example if it was implemented into normal bot usage and you decided to do some cot/goblins/dailies which you wouldn't normally use a luck pot for. Then when you went to farm KS you might not have any luck pots left.