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COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 6:19 am
by Dsanchez
i'm trying out a scout and have combat type ranged and distance to 225. i assumed it's suppose to try to kite and stay at ranged when attacking mobs but it still fights in melee range. what exactly do these options do?


thanks

Re: COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 6:24 am
by lisa
COMBAT_TYPE is only for melee chars, as stated in the comment after the code int he default profile

COMBAT_DISTANCE is the max distance it will attack at, so if set to 200 and if a mob is 210 away it will move to 200.

MAX_TARGET_DIST it will ignore mobs that are further away then the setting of this option.


There is no kiting option as that would require the bot to be moving constantly, backwards or sidewards, directions which only human eyes can determine best way to move.

Re: COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 9:11 am
by Shogun
Same problem with my scout. Most times it runs into the mob, then fires a combo shot instead of doing that from range. I do not have any melee skills activated in the profile.

Re: COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 9:15 am
by lisa
Is this after changing class? or loading a new character?

Re: COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 9:41 am
by Shogun
No, I never change the class or character.

There may be a relation to zone changes. Since two days the bot frequently exits entering KS, reports bot.lua 507 player.Level is nil. - But the melee type attacking problem is older.

Re: COMBAT_TYPE , COMBAT_DISTANCE do anything?

Posted: Wed Aug 24, 2011 9:48 am
by Dsanchez
ahhh kk, i was confused because on their page at http://www.solarstrike.net/wiki/index.p ... figuration
it says "COMBAT_DISTANCE The distance to remain at when fighting. This only affects your character when COMBAT_TYPE is "ranged" or when you use COMBAT_RANGED_PULL as melee."
I assumed to remain at a distance ment kiting. but i see that it means it won't run up to the mob and attack if you put melee skills in your rotation it will wait for them if they come to you.

ty for clarifying