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Coordinate system of the bot

Posted: Fri Jul 29, 2011 11:19 am
by C3PO
Hello,

maybe there is someone that could explain why the bot uses another coordinate system then the game and if there is a way to convert from one system to the other.

Re: Coordinate system of the bot

Posted: Fri Jul 29, 2011 11:48 am
by rock5
I'm not sure why but there was a discuscion about converting quite awhile back.
http://www.solarstrike.net/phpBB3/viewt ... 8639#p8639
There are also some functions but I doubt they still work.

Re: Coordinate system of the bot

Posted: Fri Jul 29, 2011 3:34 pm
by MiesterMan
I recall running into this when I wanted to convert my ygather points to rombot points so I could make sure my scripts had all the nodes in it. I'd also considered making a "node scanner" to record waypoints for areas with a rombot script but this was before the commandline path had been published so I didn't have a good way of doing it.

In the end though, I opted for the manual method of adding waypoints with "waypoint finder" in my sig which is a lot less effective for finding ALL nodes.