Level Up Skills on Level up.
Posted: Wed Jul 20, 2011 3:41 pm
Ok first I would like to say hello. Just found this site a few days ago and started using this. I think so far I have most of it down though I am having a heck of a time getting my skills to level up automatically. Read all the links I could find on it and thought I had it but keep getting an error. This is what I have so far .....
in the 1-10 profile ....
<onLevelup>
-- single skill would be: sendMacro("SetSpellPoint(4,2);"); <<<<<<<<<<-------------------------Not sure what this does though
-- or levelupSkill(_skillname, _times)
levelupSkills1To10();
</onLevelup>
In my profile as I wish to upgrade several at a time....
<onLevelup>
levelupSkill(_PRIEST_RISING_TIDE , _1)
levelupSkill(_PRIEST_REGENERATE , _1)
levelupSkill(_PRIEST_GRACE_OF_LIFE , _1)
levelupSkill(_PRIEST_WAVE_ARMOR , _1)
levelupSkill(_PRIEST_HEAL , _1] )
</onLevelup>
Also trying to fine tune my Farm / Repair / Sell waypoint setup.......
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="-586" z="-407" y="145"> </waypoint>
<!-- # 2 --><waypoint x="-192" z="-227" y="132">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 3 --><waypoint x="-37" z="-193" y="136"> </waypoint>
<!-- # 4 --><waypoint x="344" z="-401" y="143">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 5 --><waypoint x="697" z="-161" y="144"> </waypoint>
<!-- # 6 --><waypoint x="841" z="-233" y="151">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 7 --><waypoint x="561" z="-798" y="141"> </waypoint>
<!-- # 8 --><waypoint x="-125" z="-795" y="137">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 9 --><waypoint x="-527" z="-518" y="153"> </waypoint>
</waypoints>
Is my current Farm set up. Couple questions with it....is the "if 2 > inventory:itemTotalCount(0) then loadPaths("Repair") end" correct if I want to go sell when I have less than 2 slots open in my bags? Also can I put it after each waypoint? And finally can i make it so it checks to see if I am out of Mana Pots at the same time it checks my bags?
Here is each of the 3 files .....
in the 1-10 profile ....
<onLevelup>
-- single skill would be: sendMacro("SetSpellPoint(4,2);"); <<<<<<<<<<-------------------------Not sure what this does though
-- or levelupSkill(_skillname, _times)
levelupSkills1To10();
</onLevelup>
In my profile as I wish to upgrade several at a time....
<onLevelup>
levelupSkill(_PRIEST_RISING_TIDE , _1)
levelupSkill(_PRIEST_REGENERATE , _1)
levelupSkill(_PRIEST_GRACE_OF_LIFE , _1)
levelupSkill(_PRIEST_WAVE_ARMOR , _1)
levelupSkill(_PRIEST_HEAL , _1] )
</onLevelup>
Also trying to fine tune my Farm / Repair / Sell waypoint setup.......
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="-586" z="-407" y="145"> </waypoint>
<!-- # 2 --><waypoint x="-192" z="-227" y="132">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 3 --><waypoint x="-37" z="-193" y="136"> </waypoint>
<!-- # 4 --><waypoint x="344" z="-401" y="143">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 5 --><waypoint x="697" z="-161" y="144"> </waypoint>
<!-- # 6 --><waypoint x="841" z="-233" y="151">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 7 --><waypoint x="561" z="-798" y="141"> </waypoint>
<!-- # 8 --><waypoint x="-125" z="-795" y="137">
if 2 > inventory:itemTotalCount(0) then
loadPaths("Repair")
end
</waypoint>
<!-- # 9 --><waypoint x="-527" z="-518" y="153"> </waypoint>
</waypoints>
Is my current Farm set up. Couple questions with it....is the "if 2 > inventory:itemTotalCount(0) then loadPaths("Repair") end" correct if I want to go sell when I have less than 2 slots open in my bags? Also can I put it after each waypoint? And finally can i make it so it checks to see if I am out of Mana Pots at the same time it checks my bags?
Here is each of the 3 files .....