StaticPopup for accepting quests
Posted: Mon Jul 11, 2011 3:33 am
Hi there again
atm i m wondering a bit about StaticPopup function .
my problem is that there are from time to time quests hidden in items , means
1) you need to loot the item == solved
2) use item in your bagback == solved
3) but when you use the item , ther appears a popupmenue , where you need to hit accept quest
and this is exactly the step where i am stuck atm == NOT solved
what i tried so far
1)
seems not to work as there is jetz a 0/1 choice , so yes and no , but now accept function
2)
guess this is not working as its an popup
got no clue how to get over this maybe some got an idea
greets
atm i m wondering a bit about StaticPopup function .
my problem is that there are from time to time quests hidden in items , means
1) you need to loot the item == solved
2) use item in your bagback == solved
3) but when you use the item , ther appears a popupmenue , where you need to hit accept quest
and this is exactly the step where i am stuck atm == NOT solved
what i tried so far
1)
Code: Select all
sendMacro("StaticPopup_OnClick(StaticPopup1, 1);");2)
Code: Select all
sendMacro("AcceptQuest()");got no clue how to get over this maybe some got an idea
greets