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Changing Channels

Posted: Sun Jul 10, 2011 10:54 pm
by imaginethat
Hi all
I am having trouble with the change channel function. After looking through the forums I see a couple of bits of code for this, and it 'seems' to work ingame. I get the Channel changed successfully, and the channel shows the new channel, but nothing really seems to happen. All players around me are still around me etc.

If I was to do this manually I would sit down for 10secs, and all the players around me would disappear as I entered the new channel. I would then stand up and be in the new channel with the other players in that channel.
I have had this code running, but feel it is not doing anything as all the players are still able to see me in the same area all the time.
Changing channels seems crucial for keeping under he radar as much as possible and not piss people off in one channel farming the mobs they are also after.

here is the code I am using

Code: Select all

id = RoMScript("GetCurrentParallelID()");
		if ( id == 1 ) then
			RoMScript("ChangeParallelID(2)");
			printf(" Current Channel: 1 \n");
			printf(" Changing to Channel: 2 \n");
		elseif ( id == 2 ) then
			RoMScript("ChangeParallelID(1)");
			printf(" Current Channel: 2 \n");
			printf(" Changing to Channel 1 \n");
		end;
		yrest(10000);
Look forward to any help on this.

cheers

Re: Changing Channels

Posted: Mon Jul 11, 2011 12:23 am
by rock5
In some areas some channels are shared, so changing channels does nothing. I think it has to do with how crowded certain areas are. The more crowded the area, the more likely the channels will be separate.

Re: Changing Channels

Posted: Mon Jul 11, 2011 4:25 pm
by imaginethat
Thanks Rock5